The purpose of this paper is to design an appropriate prize structure for the revenue-maximization of the Instant Lottery in Taiwan. The adoption of instant lottery on December 1 of last year basically comes after the 921 earthquake. The instant tickets are amazingly attractive and cause huge attention to the public for the first four issues as expected. However, the sales decrease gradually since the fifth issue due to the increase in the higher prizes in exchange for the probability of winning a prize reduced from 40% to 20% from the fourth issue on. Therefore, a redesign of prize structure must be carried out in order to resume the sale of the instant tickets to their original level in the beginning period. By designing an appropriate prize structure covering three major contents, i.e., the expected value, the probability of winning a prize, and the inequality of the prize distribution, through consumers' perspectives. The consumer's preference is determined by a data set gathered by a systematic stratified sampling method in the Taipei Metropolitan area. The survey results mainly indicate that consumers prefer the higher the probability of winning a prize the better as the most important factor, followed by the highest prize, more small prizes, and the ratio of prize for instant game to the prize for lucky draw. Different combinations of these three major contents make up lots of simulations and an appropriate prize structure then be generated.