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題名:如果被唬弄了你會怎樣?探討唬弄式網路廣告之效果
書刊名:管理評論
作者:郭貞 引用關係張卿卿 引用關係
作者(外文):Kuo, ChengChang, Chingching
出版日期:2004
卷期:23:3
頁次:頁53-70
主題關鍵詞:網路廣告唬弄式廣告網路行銷感官刺激需求幽默感Banner adTrick bannerInternet marketingSensation seekingSense of humor
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(4) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:3
  • 共同引用共同引用:23
  • 點閱點閱:61
許多網路行銷人員喜歡採用唬弄式廣告來提升其橫幅廣告點選率。網路上的唬弄式廣告通常是在文案或視覺表現上,偽裝成視窗操作或網頁瀏覽機制等花招以吸引網友點閱,然後將網友引入另一個商業網站。但是高點選率不等於優良點選質,許多受到愚弄的網友會快速離開該廣告所連結的網站,甚至產生反感。本研究與大型入口網站合作經由用線上實驗方式,測試不同形式的唬弄式廣告的效果,同時探討三種不同型式的唬弄式網路廣告對於具有不同個人特質的點選者是否會產生不同的效果。共計有1378位網友參加本研究。經過變異量分析後,我們有以下之發現:雖然遊戲式廣告的趣味性高,但與控制組的非唬弄式廣告相比較,並不能顯著提昇瀏覽者對廣告本身以及對廣告所連結網站的喜好程度,它唯一產生的正面效果是增加瀏覽者對產品的訊息需求。仿電腦功能式的廣告會造成瀏覽者的反感,並降低他們對於廣告本身以及對廣告所連結網站的喜好程度。仿表單形式的廣告造成瀏覽者對網頁內容期待的落差,因失諧未得解困而產生負面情緒,降低他們對於廣告本身以及對廣告所連結網站的喜好程度。
Many online marketing practitioners love to increase the click through rate of banners ads with trick banners. Trick banners are banners that fool the user to click on them by disguising themselves as an ordinary application window or a site navigation method. A high CRT rate doesn't equate a good quality of exposure. A user may leave the site quickly when he realizes that he is fooled, or he may even feel negatively toward the designated site. This study attempts to examine the effects of three types of trick banners, meanwhile take into consideration some of the individual's personality traits. With the collaboration of a large portal site on Taiwan, 1378 internet users participated in our online quasi-experiment. Our findings indicate that users felt the game-play banner more interesting but didn't lead to a more favorable attitude toward the ad itself and to the destination web site, it could only enhance information need for the product. Both the fake application window banner and the fake navigation banner aroused negative feelings among the users and developed a less favorable attitude toward the ad itself and the connected web site.
期刊論文
1.郭貞、張卿卿(20031000)。贈獎誘因、品牌差異、個人感官刺激需求對網路廣告效果之影響--一個線準上實驗。管理評論,22(4),81-100。new window  延伸查詢new window
2.林俊毅(199702)。網路行銷的現況與迷思。0與1Byte科技雜誌,1997(2月號),196-201。  延伸查詢new window
3.Mitchell, A. A.、Olsen, J. C.(1981)。Are Product Attribute Beliefs the Only Mediator of Advertising Effects on Brand Attitudes?。Journal of Marketing Research,18(3),318-332。  new window
4.Spotts, Harlan E.、Weinberger, Marc G.、Parsons, Amy L.(1997)。Assessing the Use and Impact of Humor on Advertising Effectiveness: a Contingency Approach。Journal of Advertising,26(3),17-32。  new window
5.Weinberger, Marc G.、Gulas, Charles S.(1992)。The impact of humor in advertising: A review。Journal of Advertising,21(4),35-59。  new window
6.Lutz, Richard J.、MacKenzie, Scott B.、Belch, George E.(1986)。The Role of Attitude toward the Ad as a Mediator of Advertising Effectiveness: A Test of Competing Explanations。Journal of Marketing Research,23(2),130-143。  new window
7.Breen, Robert B.、Zuckerman, Marvin(1999)。'Chasing' in Gambling Behavior: Personality and Cognitive Determinants。Personality and Individual Differences,27(6),1097-1111。  new window
8.Holbrook, R. W.、Chestnut, T. A.、Olivia, T. A.、Greenleaf, E. A.(1984)。Play as a Consumption Experience: The Roles of Emotions, Performance, and Personality in the Enjoyment of Games。Journal of Consumer Research,11,728-739。  new window
9.McDaniel, S. R.(2000)。An Examination of Demographic, Lifestyle and Personality Influences on Consumer Preferences for Participating in Promotional Games。Advances in Consumer Research,28。  new window
10.Heckler, S. E.、Children, T. L.(1992)。The Role of Expectance and Relevancy in Memory for Verbal and Visual Information: What is Incongruence?。Journal of Consumer Research,18(March),475-492。  new window
11.Thompson, D.(1999)。Banner and Avoidance。Editor & Publisher,Feb.。  new window
12.Thorson, J. A.、Powell, F. C.、Sarmany-Schuller, I.、Hampes, W. P.(1997)。Psychological Health and Sense of Humor。Journal of Clinical Psychology,53(6),605-619。  new window
13.Wolfang, A. K.(1988)。Gambling as a Function of Gender and Sensation Seeking。Journal of Gambling Behavior,4(2),71-77。  new window
會議論文
1.Rodgers, S.、Sheldon, K.(1999)。The Web Motivation Inventory: Reasons for Using the Web and Their Correlates。沒有紀錄。  new window
2.Li, H.(1998)。What Makes Users Click on a Banner Ad: Two Field Experimental Studies of Banner Ad Size, Type and Incentive。沒有紀錄。  new window
3.Piondexter, P. M.(1999)。Xers and Boomers: Are They that Different in their Relationship to Web Advertising。沒有紀錄。  new window
4.Thompson, D.(1999)。Do They Need a ' Trick' to Make Us Click?。沒有紀錄。  new window
學位論文
1.許峻偉(1999)。使用者對網路廣告認知與瀏覽行為之研究(碩士論文)。國立台灣科技大學。  延伸查詢new window
2.黃馨瑤(2000)。內容網站型態與橫幅廣告表現方式對廣告效果之影響(碩士論文)。國立政治大學。  延伸查詢new window
3.耿慶瑞(1999)。WWW互動廣告效果之研究(博士論文)。國立政治大學。new window  延伸查詢new window
4.李佳玲(1997)。產品特質、廣告類型與廣告涉入在網路行銷上之應用分析,沒有紀錄。  延伸查詢new window
5.徐雍閔(1998)。競爭廣告與減價策略對廣告效果影響之探討-WWW媒體之實驗室,0。  延伸查詢new window
6.陳俊琪(2000)。在不同涉入程度下網頁設計的方式對消費者購買意願、態度及記憶的影響之探討-以行動電話為例,沒有紀錄。  延伸查詢new window
圖書
1.Zuckerman, Marvin(1994)。Behavioral Expressions and Biosocial Bases of Sensation Seeking。Cambridge University Press。  new window
2.Richman, D.(2002)。Internet Banner Ads Are Deceptive, Suit Contends。Seattle Post-Intelligence。沒有紀錄。  new window
3.Speck, P. S.(1991)。The Humorous Message Taxonomy: A Framework for the Study of Humorous Ads。Current Issue & Research and Advertising。沒有紀錄。  new window
4.Steward, D. M.、Furse, D. H.(1986)。Effective Television Advertising。Effective Television Advertising。Lexington, MA。  new window
其他
1.Bressler, H.(2000)。Tips to Make Your Ad Banners Click,沒有紀錄。  new window
2.Clark, B.(1999)。Click-Thru Versus Trick-Thru,沒有紀錄。  new window
3.Dean, T.(0)。10 Tips for Designing Killer Banner Ads,沒有紀錄。  new window
4.Niccolai, J.(2002)。Update: Lawsuit Targets 'Deceptive' Banner Ads,沒有紀錄。  new window
圖書論文
1.Martin, Rod A.(1998)。Approaches to the Sense of Humor: A Historical Review。The Sense of Humor: Explorations of a Personality Characteristic。Mouton de Gruyter。  new window
 
 
 
 
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