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題名:Artistic Expression Design and Implementation of Human Walking for 3D Computer Animation
書刊名:藝術學報
作者:鐘世凱 引用關係
作者(外文):Chung, Shih-kai
出版日期:2006
卷期:79(綜合類)
頁次:頁137-166
主題關鍵詞:電腦動畫人物走路動畫準則動作設計動作控制Computer animationHuman walkingAnimation principlesMotion designMotion control
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:0
  • 點閱點閱:23
期刊論文
1.Patla, A. E.、Prentice, S. D.、Robinson, C.、Neufeld, J.(1991)。Visual control of locomotion: Strategies for changing direction and for going over obstacles。Journal of Experimental Psychology: Human Perception and Performance,17(3),603-634。  new window
2.Lasseter, John(1987)。Principles of traditional animation applied to 3D computer animation。ACM SIGGRAPH Computer Graphics,21(4),35-44。  new window
3.Bruderlin, A.、Calvert, T. W.(1989)。Goal-Directed Dynamic Animation of Human Walking。Computer Graphics,23,233-242。  new window
4.Denavit, J.、Hartenberg, R. S.(1955)。A Kinematic Notation for Lower-Pair Mechanism Based on Matrices。ASME Journal of Applied Mechanics,23,215-221。  new window
5.Girard, M.、Maciejewski, A. A.(1985)。Computational Modeling for the Computer Animation of Legged Figured。Computer Graphics,19(3),263-270。  new window
6.Gleicher, M.(1998)。Retargetting Motion to New Characters。Computer Graphics,32(4),33-42。  new window
7.Grochow, K.、Martin, S. L.、Hertzmann, A.、Popovis, Z.(2004)。Style-Based Inverse Kinematics。Computer Graphics,38(4),522-531。  new window
8.Hodgins, J. K.、Wooten, W. L.、Brogan, A. C.、O'Brien, J. F.(1995)。Animating Human Athletics。Computer Graphics,29(4),71-78。  new window
9.Hodgins, J. K.、Pollard, N. S.(1997)。Adapting Simulated Behaviors for New Characters。Computer Graphics,31(4),153-162。  new window
10.Laszlo, J.、van de Panne, M.、Fiume, E.(1996)。Limit Cycle Control and Its Application to the Animation of Balancing and Walking。Computer Graphics,30(4),155-162。  new window
11.Murray, M. P.、Drought, A. B.、Kory, R. C.(1964)。Walking Patterns of Normal Men。Journal of Bone and Joint Surgery,46A,335-359。  new window
12.Popvic, Z.、Witkin, A.(1999)。Physically Based Motion Transformation。Computer Graphics,33(4),11-20。  new window
13.Raibert, M. H.、Hodgins, J. K.(1991)。Animation of Dynamic Legged Locomotion。Computer Graphics,25(4),349-358。  new window
14.Rose, C.、Cohen, M.、Bodenheimer, B.(1998)。Verbs and adverbs: Multidimensional motion interpolation。IEEE Computer Graphics and Application,18(5),32-40。  new window
15.Zelter, D.(1982)。Motor Control Techniques for Figure Animation。IEEE Computer Graphics and Applications,2(9),53-59。  new window
16.Zordan, V. B.、Majkowska, A.、Chiu, B.、Fast, M.(2005)。Dynamic Response for Motion Capture Animation。Computer Graphics,39(4)。  new window
17.Saunders, J. B.、Inman, V. T.、Eberhart, H. D.(1953)。The Major Determinants in Normal and Pathological Gait。J. Bone Joint Surgery,35A,543-558。  new window
18.Cheetham, J.(2001)。The Nuts and Bolts of Animation。ACM Siggraph Computer Graphics,48-52。  new window
會議論文
1.Gleicher, M.(1997)。Motion Edition with Spacetime Constraints。1997 Symposium on Interactive 3D Graphics,139-148。  new window
2.Komura, T.、Leung, H.、Kuffner, J.(2004)。Animating Reactive Motions for Biped Locomotion。The ACM Symposium on Virtual Reality Software and Technology,32-40。  new window
3.Chang, B. W.、Ungar, D.(1993)。Animation: from cartoons to the user interface。The 6th Annual ACM Symposium on User Interface Software and Technology。ACM。45-55。  new window
圖書
1.Thomas, F. W.、Johnston, O.(1981)。The Illusion of Life。New York:Abbeville Press。  new window
2.Boulic, N.、Thalmann, M.、Thalmann, Daniel(1990)。A Global Human walking Model with Real-time Kinematic Personification。The Visual computer。  new window
3.Chung, S.、Hahn, Jerome(1999)。Animation of Human Walking in Virtual Environments。Computer Animation 99。  new window
4.Ko, H.、Badler, N. I.(1993)。Straight-line Walking Animation based on Kinematic Generalization that Perserves the Original Characteristics。Graphics Interface 1993。Ontario。  new window
5.Wiley, J.、Hahn, J. K.(1997)。Interpolation Synthesis for Articulated Figure Motion。Proc. Virtual Reality Annual Int%l Symp.。  new window
6.Boulic, R.、Huang, Z.、Thalmann, Daniel(1997)。A Comparison of Design Strategies for 3D Human Motions。A Comparison of Design Strategies for 3D Human Motions。  new window
7.Bruderlin, A.、Calvert, T. W.(1993)。Interactive Animation of Pesonalized Human Locomotion。Graphics Interface 1993。Ontario。  new window
其他
1.van de Panne, M.,Kim, R.,Fiume, E.(1994)。Virtual Wind-up Toys for Animation,Banff, Alberta, Canada。  new window
2.Lasseter, John(1994)。Tricks to Animating Characters with a Computer。  new window
 
 
 
 
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