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題名:運動視訊場景中動態物件搜尋與追蹤方法
書刊名:臺北科技大學學報
作者:張厥煒張傑閔
作者(外文):Chang, Chueh-weiChang, Chieh-min
出版日期:2007
卷期:40:1
頁次:頁59-73
主題關鍵詞:視訊物件分割物件追蹤軌跡建立運動視訊Video object segmentationObject trackingTrajectory constructionSports video
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(3) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:3
  • 共同引用共同引用:0
  • 點閱點閱:18
本論文提出一套自動對體育影片中,正在運動之物體進行搜尋,經將此等視訊物件切割出後,再對其軌跡做追蹤並記錄的方法。為能有效的尋找出目標物件,此方法以羽球比賽畫面為例,首先針對影片中第一張影格(Frame),使用Canny邊緣偵測和Hough直線偵測,來找出畫面中物體活動場地中標的區域(Region of Interest, ROI)。再利用標的區域位置統計出其主要顏色成分,接著以此主要顏色成分和畫面中物體移動資訊找出物體在影片開始時起始位置。另外,利用標的線段計算,作為投影座標轉換公式參數計算之用的四組鏡頭座標系座標點。利用前面找出的物體初始位置,搭配以Mean Shift和Particle Filter交互使用的追蹤演算法,對於畫面中移動物體進行追蹤動作。追蹤之後記錄下來的鏡頭座標系軌跡,再利用投影轉換公式轉換至真實世界座標系,並將之儲存在資料庫。系統另外提供查詢介面供使用者以適當的方式將之前追蹤軌跡結果調閱。 影像中物體移動軌跡資訊可以在各領域中提供廣泛延伸應用,如視訊資料庫(Video Database)裡影片檢索,或保全系統(Surveillance System)、軍事系統(Military System)中入侵物行為分析。另外如運動比賽中,球員或球的軌跡,不管是戰術資料分析或是統計,都可以提供分析參考依據。
In this paper, we propose a method that can search moving objects, track and segment these objects, and record trajectories of them, form sports video automatically. In order to search the target objects in the badminton games effectively, we first process the first frame of input video with Canny edge detector and Hough transformation to find the position of Region of Interest (ROI) area. We use the ROI area to find out the dominant color. Then target objects are segmented with the dominant color and object motion information. The eight parameters of perspective transformation are also calculated by the border of ROI area. The object tracking task is done by the Mean Shift - Particle Filter approach. The result object trajectory is converted from camera coordinate to world coordinate by perspective transformation, and then store in database. The system also provides interface to user to query the trajectories constructed. The object trajectories can be applied to several applications in different area, such as Video Database, Surveillance System, Military System. In the sport science area, players trajectories can be used for tactics analysis or players training.
期刊論文
1.Comaniciu, D.、Ramesh, V.、Meer, P.(200305)。Kernel Based Object Tracking。IEEE Transactions on Pattern Analysis and Machine Intelligence,25(5),564-557。  new window
2.Okuma, K.、Little, J. J.、Lowe, D.(2003)。Automatic Acquisition of Motion Trajectories: Tracking Hockey Players。Proc. of SPIE,5304。  new window
3.Bleyl, R. L.(1976)。Using Photographs to Map Traffic Accident Scenes: A [H] Mathematical Technique。Journal of Safety Research,1。  new window
4.Lucena, M. J.(2003)。An Optical Flow Probabilistic Observation Model for Tracking。Proc. Of lCIP,1。  new window
5.Cucchiara, R.、Grana, C.、Piccardi, M.、Prati, A.(2003)。Detecting Moving Objects, Ghost, and Shadows in Video Streams。IEEE Trans. Pattern Anal Machine Intell.,25(10),1337-1342。  new window
6.Liu, T. L.、Chen, H. T.(200403)。Real-time Tracking Using Trust-region Methods。IEEE Trans. On Pattern Anal Machine Intell.,26(3),397-402。  new window
7.Yu, X.、Leong, H. W.(2004)。A Robust Hough-based Algorithm for Partial Ellipse Detection in Broadcast Soccer Video。Proc. of IEEE Intl. Conf. on Computer Vision,3,27-30。  new window
8.Jones, M.、Rehg, J.(1999)。Statistical Color Models with Application to Skin Detection。Proc. of Computer Vision and Pattern Recognition,274-280。  new window
9.Canny, J.(1986)。A Computational Approach to Edge Detection。IEEE Transactions Pattern Analysis and Machine Intelligence,8(6),679-698。  new window
圖書
1.Scott, D. W.(1992)。Multivariate Density Estimation: Theory, Practice, and Visualization。NY:John Wiley and Son。  new window
圖書論文
1.Devroye, L.、Gyorfi, L.、Lugosi, G.(1996)。A Probabilistic Theory of Pattern Recognition。Applications of Mathematics。New York, N.Y:Springer-Verlag Inc.。  new window
 
 
 
 
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