Commodity economy is an important source of international events. Licensed merchandise integrates not only local culture but also local design in the host country. In addition, these licensed products also increases local income and acts as a key agent within the related sport marketing events. However, there are few papers investigating on how licensed merchandise would impact customer behavior. This paper researched on how licensed merchandise impacts customers’ behavior during event period and concluded four consumer features: (1) Very few consumers buy licensed commodity online. Consumer behavior for the licensed commodity is an impulsive and non-planned shopping behavior happening in a real shopping environment. (2) Collection and souvenir are two main motivations of the buying behavior for licensed commodity. (3) The influence factors for consumers to decide buying the commodity are the value of collectibles and product design. (4) The range of the price that consumers are willing to pay for the licensed commodity is from NT$500 to NT$1000. It is found that by using correlation analysis, collecting behavior and purchase intention have medium correlation (0.5); product perception and purchase intention have medium correlation (0.44); collecting behavior and public identity exists medium correlation(0.41). In addition, it is also found that by using multiple regression analysis, collecting behavior, product perception, and public identity are three factors impact purchase intention. Socio-economic variables also impacts consumer features.