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題名:為何人們使用社交網站?認知專注的觀點
書刊名:資訊管理學報
作者:侯正裕 引用關係陳靜枝 引用關係陳鴻基 引用關係
作者(外文):Hou, Avus C-Y.Chern, Ching-chinChen, Houn-gee
出版日期:2010
卷期:17:專刊
頁次:頁97-116
主題關鍵詞:科技使用社交網站認知專注心流狀態流行Technology acceptanceSocial network sitesCognitive absorptionFlowFashion
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(8) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:7
  • 共同引用共同引用:10
  • 點閱點閱:57
期刊論文
1.Park, N.、Kee, K. F.、Valenzuela, S.(2009)。Being immersed in social networking environment: Facebook groups, uses and gratifications, and social Outcomes。CyberPsychology & Behavior,12(6),729-733。  new window
2.Chou, T.-J.、Ting, C.-C.(2003)。The Role of Flow Experience in Cyber-game Addiction。CyberPsychology & Behavior,6(6),663-675。  new window
3.Reynold, W. H.(1968)。Cars and clothing: understanding fashion trends。Journal of Marketing,32(3),44-49。  new window
4.Shang, R. A.、Chen, Y. C.、Shen, L.(2005)。Extrinsic versus intrinsic motivations for consumers to shop on-line。Information & Management,42(3),401-413。  new window
5.Pelling, E. L.、White, K. M.(2009)。The theory of planned behavior applied to young people's use of social networking web sites。CyberPsychology & Behavior,12(6),755-759。  new window
6.尚榮安、陳禹辰、周季穎(20070300)。電腦中介傳播對消費者口碑行為的影響。電子商務學報,9(1),27-48。new window  延伸查詢new window
7.Ajzen, Icek(1991)。The Theory of Planned Behavior。Organizational Behavior and Human Decision Processes,50(2),179-211。  new window
8.Teo, Thompson S. H.、Lim, Vivien K. G.、Lai, Raye Y. C.(1999)。Intrinsic and Extrinsic Motivation in Internet Usage。OMEGA: International Journal of Management Science,27(1),25-37。  new window
9.Igbaria, Magid、Parasuraman, Saroj、Baroudi, Jack J.(1996)。A Motivational Model of Microcomputer Usage。Journal of Management Information Systems,13(1),127-143。  new window
10.Karahanna, E.、Straub, D. W.(1999)。The psychological origins of perceived usefulness and ease of use。Information and Management,35(4),237-250。  new window
11.Venkatesh, Viswanath、Davis, Fred D.(2000)。A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies。Management Science,46(2),186-204。  new window
12.Lu, H. P.、Hsiao, K. L.(2010)。The Influence of Extro/Introversion on the Intention to Pay for Social Networking Sites。Information & Management,47(3),150-157。  new window
13.Ross, C.、Orr, E. S.、Sisic, M.、Arseneault, J. M.、Simmering, M. G.、Orr, R. R.(2009)。Personality and motivations associated with Facebook use。Computers in Human Behavior,25(2),578-586。  new window
14.Trevino, Linda Klebe、Webster, Jane(1992)。Flow in Computer-Mediated Communication: Electronic Mail and Voice Mail Evaluation and Impacts。Communication Research,19(5),539-573。  new window
15.Hackley, Peter、Webster, Jane(1997)。Teaching Effectiveness in Technology-mediated Distance Learning。The Academy of Management Journal,40(6),1282-1309。  new window
16.Webster, Jane、Trevino, Linda Klebe、Ryan, Lisa(1993)。The dimensionality and correlates of flow in human-computer interactions。Computers in Human Behavior,9(4),411-426。  new window
17.Fornell, Claes、Larcker, David F.(1981)。Evaluating Structural Equation Models with Unobservable Variables and Measurement Error。Journal of Marketing Research,18(1),39-50。  new window
18.Hsu, Chin-Lung、Lu, His-Peng(2007)。Consumer Behavior in Online Game Communities: A Motivational Factor Perspective。Computers in Human Behavior,23(3),1642-1659。  new window
19.侯正裕、陳靜枝、陳禹辰(20110300)。「遷移到虛擬新世界」--以人口遷移理論探討MMORPG玩家的轉換。中山管理評論,19(1),147-177。new window  延伸查詢new window
20.Ghani, Jawaid A.、Deshpande, Satish P.(1994)。Task Characteristics and the Experience of Optimal Flow in Human-computer Interaction。The Journal of Psychology,128(4),381-391。  new window
21.Agarwal, R.、Karahanna, E.(2000)。Time Flies When You're Having Fun: Cognitive Absorption and Beliefs about Information Technology Usage。MIS Quarterly,24(4),665-694。  new window
22.Hoffman, Donna L.、Novak, Thomas P.(1996)。Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations。Journal of Marketing,60(3),50-68。  new window
23.Hsu, Chin-Lung、Lu, Hsi-Peng(2004)。Why do people play on-line games? An extended TAM with social influences and flow experience。Information & Management,41(7),853-868。  new window
24.Boyd, Danah M.、Ellison, Nicole B.(2007)。Social Network Sites: Definition, History, and Scholarship。Journal of Computer-Mediated Communication,13(1),210-230。  new window
25.Davis, Fred D.、Bagozzi, Richard P.、Warshaw, Paul R.(1992)。Extrinsic and Intrinsic Motivation to Use Computers in the Workplace。Journal of Applied Social Psychology,22(14),1111-1132。  new window
26.Davis, Fred D.(1989)。Perceived Usefulness, Perceived Ease of Use, & User Acceptance of Information Technology。MIS Quarterly,13(3),319-340。  new window
27.Barker V.(2009)。Older Adolescents' Motivations for Social Network Site Use: The Influence of Gender, Group Identity, and Collective Self-Esteem,。CyberPsychology & Behavior,12:,209-213.。  new window
28.Webster, J., and Ho, H.(1997)。“Audience Engagement in Multi-Media Presentations,。Data Base for the Advances in Information Systems,(28:2),,63-77.。  new window
29.Zhao S.(2009)。Teen Adoption of MySpace and IM: Inner-City versus Suburban Differences,。CyberPsychology & Behavior,(12:1),,55-58.。  new window
圖書
1.Sproles, G. B.(1979)。Fashion: Consumer Behavior toward Dress。Minneapolis, MN:Burgess Publishing。  new window
2.Rolling, A.、Adams, E.(2003)。Andrew Rolling & Ernest Adams On Game Design。Berkeley:New Riders。  new window
3.Deci, Edward、Ryan, Richard(1985)。Intricic Motivation and Self-determination。New York, NY:Plenum Press Publishing Co.。  new window
其他
1.Csikszentmihalyi, Mihaly(1992)。Flow: The Psychology of Optimal Experience. New York, NY:。  new window
 
 
 
 
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