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題名:專家於角色動畫故事構思之概念圖發展模式
書刊名:科技學刊. 人文社會類
作者:吳佩芬嚴貞 引用關係范光義 引用關係
作者(外文):Wu, Pei-fenyen, JenFan, Kuang-yi
出版日期:2009
卷期:18:1
頁次:頁35-50
主題關鍵詞:故事角色動畫概念圖構思專家StoryCharacter animationConceptual mapIdeationExpert
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:1
  • 點閱點閱:24
期刊論文
1.Ball, L. J.、Ormerod, T. C.、Morley, N. J.(2004)。Spontaneous analogising in engineering design: a comparative analysis of experts and novices。Design Studies,25(5),495-508。  new window
2.Chen, S. C.(2001)。Analysis of the use of computer media by expert and novice designers。International Journal of De-sign Computing,2000/2001(3),1-10。  new window
3.鐘世凱(20061000)。Artistic Expression Design and Implementation of Human Walking for 3D Computer Animation。藝術學報,79(綜合類),137-166。new window  new window
4.Porter, T.、Susman, G.(2000)。On site: creating lifelike characters in Pixar movies。Communications of the ACM,43(1),25。  new window
5.Spierling, U.(2002)。Digital storytelling。Computers & Graphics,26(1),1-2。  new window
6.Brand-Gruwel, Saskia、Wopereis, Iwan、Vermetten, Yvonne(2005)。Information problem solving by experts and novices: analysis of a complex cognitive skill。Computers in Human Behavior,21(3),487-508。  new window
7.Lasseter, John(1987)。Principles of traditional animation applied to 3D computer animation。ACM SIGGRAPH Computer Graphics,21(4),35-44。  new window
8.Bishko, L.(2007)。The Uses and Abuses of Cartoon Style in Animation。Animation Studies Peer-reviewed online Journal for Animation History and Theory,2(4),24-35。  new window
9.Simon, Herbert A.(1973)。The structure of ill-structured problems。Artificial Intelligence,4(3/4),181-201。  new window
會議論文
1.Khan, M.(200212)。Teaching Methodology for 3D Animation。The International Conference on Computers in Education。Auckland。  new window
圖書
1.Maestri, G.(2001)。Digital Character Animation 2, Volume II: Advanced Techniques。Boston, MA:Waite Group Press。  new window
2.Wright, J. A.(2005)。Animation Writing and Development: From Script Development to Pitch。Burlington, MA.:Focal Press。  new window
3.吳冠英(2003)。動畫造型設計。北京:清華大學。  延伸查詢new window
4.雄獅圖書公司(1981)。達文西論繪畫。台北:雄獅圖書。  延伸查詢new window
5.Pilar Vázquez Mota(1996)。La narración en el cine de ficción。Barcelona:Paidós。  new window
6.Jones, A.、Oliff, J.(2006)。Thinking Animation : Bridging the Path Between 2D and CG。Boston, MA:Course Technology, Incorporated。  new window
7.Pintoff, E.(1999)。Animation 101。Boston, MA:Focal press。  new window
8.Readman, M.(2008)。Teaching Scriptwriting, Screenplays and Storyboards for Film and TV Production。London:British Film Institute。  new window
9.Solomon, C.(1987)。The Art of the Animated Image: An Anthology。Los Angeles:American Film Institute。  new window
10.Taylor, R.(2004)。Encyclopedia of Animation Techniques。NY:Book Sales。  new window
11.Wells, P.(2006)。The Fundamentals of Animation。Swizerland:AVA。  new window
12.Bordwell, David.(1895)。Narration in the Fiction Film。Madison:University of Wisconsin Press。  new window
13.Cantor, J.、Valencia, P.(2004)。Inspired 3D short film production。United States:Boston, MA:Thomson Course Technology PTR。  new window
14.Kanfer, S.(1997)。Serious Business: The Art And Commerce of Animation In America From Betty Boop To Toy Story。New York:Da Capo Press。  new window
15.Lidwell, W.、Holden, K.、Butler, J.(2003)。Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design。Gloucester, MA:Rockport Publishers。  new window
16.Thomas, F.、Johnston, O.(1981)。The Illusion Of Life Disney Animation。CA:New York, NY:Walt Disney Productions:Abbeville Press。  new window
17.NorthCutt, N.、McCoy, D.(2004)。Interactive Qualitative Analysis: A System Method For Qualitative Research。Thousand Oaks, CA:Sage。  new window
18.McKee, R.(1997)。Story: Substance, Structure, Style and the Principles of Screenwriting。New York:Harper-Collins Publishers。  new window
19.Rabiger, Michael(2006)。Developing story ideas。Burlington, MA:Focal Press。  new window
其他
1.Paul, N.(2005)。Digital Storytelling Taxonomy,http://www.inms.umn.edu/elements, 2008/10/16。  new window
圖書論文
1.Lasseter, J.(1999)。Computer Animator and Director。Articles by Animation 101。Boston, MA:Focal press。  new window
2.Mou, T. Y.、Ho, C. H.(2008)。Novices' satisfactory design: some implications for performance and satisficing in character design。Design Computing and Cognition。Atlanta, GA:Springer。  new window
3.Raffaelli, L.(1999)。Disney, Warner Bros, and Japanese animation: Three world views。A Reader in Animation Studies。Minnesota, USA:Indiana University Press。  new window
 
 
 
 
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