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題名:影音分享網站之享樂價值模型研究
書刊名:北商學報
作者:李慶長 引用關係張銀益蔡聰源陳主慶胡俊之 引用關係
作者(外文):Lee, Ching-changChang, Yin-yihTsay, Tsung-yungChen, Chu-chingHu, Jyun-jy
出版日期:2011
卷期:20
頁次:頁99-122
主題關鍵詞:享樂價值網站互動性視覺呈現影音分享網站Hedonic valueInteractivity of websiteVisual representationVideo sharing website
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(5) 博士論文(1) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:5
  • 共同引用共同引用:29
  • 點閱點閱:49
網際網路上 Youtube、NicoNico等影音分享網站的熱潮,使得網路影音已然成為資訊分享的重要來源,這些影音內容也提供了瀏覽者各種不同的體驗感受,包括情感上的滿足或愉悅的體驗。本研究主要探討影音分享網站如何觸發瀏覽者的享樂體驗,以網站互動性、視覺呈現與資訊內容等三個構面,研究各構面對於影音分享網站之享樂價值的相關性。 本研究使用便利性問卷法,採用發放實體問卷,共回收 240份有效問卷進行分析。本研究結果有四。1.網站互動性、視覺呈現與資訊內容構面對影音網站享樂價值呈現顯著的正向關聯。2.於網站互動性方面發現網站中所提供的社群性與回饋性 功能,會影響瀏覽者的愉悅感。3.於視覺呈現方面發現影音效果對瀏覽者的愉悅感 影響最大,其次則是網站整體呈現的櫥窗展示風格。4.資訊內容則發現影音的「有 趣性」對瀏覽者的愉悅感影響最大,另外需增加豐富且多樣的影片以引起使用者的 注意,並滿足使用者的使用需求。
Using video sharing websites like Youtube and NicoNico is such a boom, making the online video turns into one of the important source of information sharing. These video contents also provide the web users a variety of different experience, including emotional satisfaction or pleasure experiences. This study focused on how video sharing website trigger off web user’s hedonic experience, and the relevance between the hedonic value of video sharing website and the aspects of website interactivity, visual representation, and information content. We conducted a questionnaire consisting of 240 valid ones for analysis. The results of this study are as follows: 1.The results showed that website interactivity, visual representation, and information content were significant positive related. 2. In the aspect of website interactivity, the functions of community and feedback would affect the viewer’s pleasure.3.In the aspect of visual representation, the most important thing is the visual effect of the audio and video content, and secondly was the main style of the website. 4. In the aspect of information content, “interesting” of video content had the greatest impact in viewer’s pleasure, in addition to increase wealth and variety of films to attract users’ attention, and to meet user’s needs.
期刊論文
1.Wulf, K. D.、Schillewaert, N.、Muylle, S.、Rangarajan, D.(2006)。The role of pleasure in web site success。Information and Management,43(4),434-450。  new window
2.Moon, J. W.、Kim, Y. G.(2001)。Extending the TAM for World-Wide-Web Context。Information and Management,38(4),217-230。  new window
3.Selnow, G. W.(1998)。Using Interactive Computer to Communicate Scientific Information。American Behavioral Scientist,32(2),124-135。  new window
4.Kempf, Deanna S.(1999)。Attitude Formation from Product Trial: Distinct Roles of Cognition and Affect for Hedonic and Functional Products。Psychology and Marketing,16(1),35-50。  new window
5.林珊如、洪曉珊(19990600)。網路書店使用者資訊行為之研究。資訊傳播與圖書館學,5(4),21-33。new window  延伸查詢new window
6.Du, H. S.、Wagner, C.(2006)。Weblog success: exploring the role of technology。International Journal of Human-Computer Studies,64(9),789-798。  new window
7.Lee, Eun-Ju、Overby, Jeffrey W.(2004)。Creating Value for Online Shoppers: Implications for Satisfaction and Loyalty。Journal of Consumer Satisfaction, Dissatisfaction and Complaining Behavior,17,54-67。  new window
8.Ghose, S.、Dou, W. Y.(1998)。Interactive functions and their impacts on the appeal of internet presences sites。Journal of Advertising Research,38(2),29-43。  new window
9.林珊如(20021200)。網路使用者特性與資訊行為研究趨勢之探討。圖書資訊學刊,17,35-47。new window  延伸查詢new window
10.Liu, Chang、Arnett, Kirk P.(2000)。Exploring the factors associated with Web site success in the context of electronic commerce。Information & Management,38(1),23-33。  new window
11.Ha, Louisa、James, E. Lincoln(1998)。Interactivity Reexamined: A Baseline Analysis of Early Business Web Sites。Journal of Broadcasting and Electronic Media,42(4),457-474。  new window
12.Hirschman, Elizabeth C.、Holbrook, Morris B.(1982)。Hedonic Consumption: Emerging Concepts, Methods and Propositions。Journal of Marketing,46(3),92-101。  new window
13.Novak, Thomas P.、Hoffman, Donna L.、Yung, Yiu-Fai(2000)。Measuring the Customer Experience in Online Environments: A Structural Modeling Approach。Marketing Science,19(1),22-42。  new window
14.Hoffman, Donna L.、Novak, Thomas P.(1996)。Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations。Journal of Marketing,60(3),50-68。  new window
15.Korgaonkar, Pradeep K.、Wolin, Lori D.(1999)。A multivariate analysis of Web usage。Journal of Advertising Research,39(2),53-68。  new window
16.Steuer, Jonathan S.(1992)。Defining Virtual Reality: Dimensions Determining Telepresence。Journal of Communication,42(4),73-93。  new window
17.Lacher, K. T.、Mizerski, R.(1994)。An Exploratory Study of the Responses and Relationships Involved in the Evaluation of, and in the Intention to Purchase New Rock Music。Journal of Consumer Research,21(2),366-380。  new window
會議論文
1.徐綺憶、鈕偉恩(2007)。部落格愉悅模型--從內容、科技、社會構面探討使用者愉悅程度之影響因素。高雄。1255-1268。  延伸查詢new window
2.Burdea, G.(1993)。Virtual Reality Systems and Applications。New Jersey。164-165。  new window
研究報告
1.梁德馨(2008)。2008年「台灣無線網路使用調查報告」。  延伸查詢new window
學位論文
1.楊雅淳(2001)。從使用者中心探討影視娛樂網頁介面設計原則─以電影公司網頁介面為例(碩士論文)。銘傳大學。  延伸查詢new window
2.鄭嶽青(2003)。網頁介面對使用者滿意度與再造訪意圖之影響--以入口網站為例(碩士論文)。輔仁大學。  延伸查詢new window
3.許峻誠(2001)。網頁風格與視覺要素對設計評價影響之研究(碩士論文)。國立交通大學。  延伸查詢new window
4.葉建伸(2007)。影音網站服務品質與滿意度之研究--以YouTube及無名小站為例。中國文化大學。  延伸查詢new window
圖書
1.Gradeck, J,(1995)。The Virtual Reality Programmers Kit。USA:John Wiley & Sons。  new window
2.徐茂練(2005)。顧客關係管理。全華科技圖書有限公司。  延伸查詢new window
3.Pine, B. J. II、Gilmore, J. H.(1999)。The experience economy: Work is theatre and every business a state。Harvard Business School Press。  new window
4.Nielsen, Jacob(2000)。Designing Web Usability: The Practice of Simplicity。Indianapolis, Indiana:New Riders。  new window
5.Vora, P.(1998)。Human Factors Methodology for Designing Web Sites, Human Factors and Web Development。Mahwah, New Jersey。  new window
單篇論文
1.Novak, T. P.,Hoffman, D. L.,Yung, Y. F.(1997)。Measuring the Flow Experience among Web Users,Vanderbilt University。  new window
 
 
 
 
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