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A.(1998)。Activity theory and its use within human-computer interaction: Response to Jeremy Roschelle's review of Context and Consciousness。Journal of the Learning Sciences,7(2),257-261。 | 10. | Norman, D. A.、Ortony, A.、Russell, D. M.(2003)。Affect and machine design: Lessons for the development of autonomous machines。IBM Systems Journal,42(1),38-44。 | 11. | Partala, T.、Surakka, V.(2004)。The effects of affective interventions in human computer interaction。Interacting with Computers,16(2),295-309。 | 12. | Picard, R.、Klein, J.(2002)。Computers that recognise and respond to user emotion: theoretical and practical implications。Interacting with computers,14(2),141-169。 | 13. | Tzeng, J. Y.(2004)。Toward a more civilized design: studying the effects of computers that apologize。International Journal of Human-Computer Studies,61(3),319-345。 | 14. | Ward, R. D.、Marsden, P. H.(2003)。Physiological responses to different WEB page designs。International Journal of Human-Computer Studies,59(1/2),199-212。 | 15. | Hassenzahl, M.(2004)。Emotions can be quite ephemeral; we cannot design them。interactions,11(5),46-48。 | 16. | Hudlicka, E.(2003)。To feel or not to feel: The role of affect in human-computer interaction。International Journal of Human-Computer Studies,59(1/2),1-32。 | 17. | Kaptelinin, V.、Nardi, B.、Macaulay, C.(1999)。Methods & tools: The activity checklist: a tool for representing the space of context。interactions,6(4),27-39。 | 18. | Law, E. L. C.、Van Schaik, P.(2010)。Editorial: Modelling user experience-An agenda for research and practice。Interacting with Computers,22(5),313-322。 | 19. | Bedny, G. Z.、Harris, S. R.(2005)。The Systemic-Structural Theory of Activity: Applications to the Study of Human Work。Mind, Culture & Activity,12(2),128-147。 | 20. | Bedny, G. Z.、Karwowski, W.(2004)。Activity theory as a basis for the study of work。Ergonomics,47(2),134-153。 | 會議論文1. | Cluts, M.(2003)。The evolution of artifacts in cooperative work: constructing meaning through activity。Florida, USA。 | 2. | Dumais, S.、Czerwinski, M.(2001)。Building bridges from theory to practice。New Orleans, LA, USA。 | 3. | Buur, J.、Bodker, S.(2000)。From usability lab to 'design collaboratorium': reframing usability practice。New York, USA。 | 4. | Hornof, A.、Halverson, T.(2003)。Cognitive strategies and eye movements for searching hierarchical computer displays。Lauderdale, Florida, USA。 | 5. | Bodker, S.(2006)。When second wave HCI meets third wave challenges。Oslo, Norway。 | 6. | Boehner, K.、DePaula, R.、Dourish, P.、Sengers, P.(2005)。Affect: from information to interaction。Aarhus, Denmark。 | 7. | Obrist, M.、Tscheligi, M.、de Ruyter, B.、Schmidt, A.(2010)。Contextual user experience: how to reflect it in interaction designs?。Atlanta, GA, USA。 | 8. | Arapakis, I.、Jose, J. M.、Gray, P. D.(2008)。Affective feedback: An investigation into the role of emotions in the information seeking process。Singapore。 | 9. | Laarni, J.(2004)。Aesthetic and emotional evaluations of computer interfaces。Aarhus N:Department of computer science, University of AARHUS。28-30。 | 10. | Kuutti, K.(1991)。The concept of activity as a basic unit of analysis for CSCW research。Amsterdam, Netherlands。 | 11. | Lopatovska, I.(2011)。Researching emotion: challenges and solutions。Seattle, WA, USA。 | 12. | Zaman, B.、Shrimpton-Smith, T.(2006)。The FaceReader: Measuring instant fun of use。Oslo, Norway。 | 13. | Gomez, R. E.、Popovic, V.、Blackler, A. L.(2010)。Emotional experience with portable health devices。Chicago, Ill。 | 14. | Mahlke, S.、Minge, M.、Thuring, M.(2006)。Measuring Multiple Components of Emotions in Interactive Contexts。Montréal, Québec, Canada。 | 15. | Mandryk, R. L.、Atkins, M. S.、Inkpen, K. M.(2006)。A continuous and objective evaluation of emotional experience with interactive play environments。Montréal, Québec, Canada。 | 16. | Miller, D.(1981)。Depth/breadth tradoff in hierarchical computer menus。Rochester, NY, USA。 | 17. | Larson, K.、Czerwinski, M.(1998)。Web page design: implications of memory, structure and scent for information retrieval。Los Angeles, CA, USA。 | 18. | Geven, A.、Tscheligi, M.、Noldus, L.(2009)。Measuring Mobile Emotions: Measuring the Impossible?。Bonn, Germany。 | 學位論文1. | Lopatovska, I.(2009)。Emotional aspects of the online information retrieval process。State University of New Jersey,New Jersey。 | 圖書1. | Winograd, Terry、Flores, Fernando(1986)。Understanding computers and cognition: A new foundation for design。Norwood, N. J..:Ablex Publishing Corporation。 | 2. | Card, S. K.、Moran, T. P.、Newell, Allen(1983)。The Psychology of Human-Computer Interaction。Hillsdale, NJ:Lawrence Erlbaum Associates。 | 3. | Sharp, Helen、Preece, Jenny、Rogers, Yvonne(2007)。Interaction design: beyond human-computer interaction。John Wiley & Sons, Inc.。 | 4. | Nardi, B. A.(1996)。Context and Consciousness: Activity Theory and Human-Computer Interaction。Cambridge, MA:The MIT Press。 | 5. | Vygotsky, Lev Semenovich、Cole, Michael、John-Steiner, Vera、Scribner, Sylvia、Souberman, Ellen(1978)。Mind in Society: The Development of Higher Psychological Processes。Harvard University Press。 | 6. | Norman, Donald A.(2004)。Emotional Design: Why we love (or hate) Everday Things。New York:Basic Book。 | 7. | Findlay, J.、Gilchrist, I.(2003)。Active vision: The psychology of looking and seeing。New York。 | 8. | Blythe, M. A.、Overbeeke, K.、Monk, A. F.、Wright, P. C.(2003)。Funology: From Usability to Enjoyment。Dordrecht:Kluwer Academic Press。 | 9. | Leont'ev, A.(1981)。Problems of the development of the mind。Moscow, Russia:Progress Publishers。 | 10. | Proctor, R.、Vu, K.(2006)。Stimulus-response compatibility principles: Data, theory, and application。Boca Raton, FL, USA。 | 11. | Lindsay, P.、Norman, D.(1977)。An introduction to psychology。New York。 | 12. | Bertelsen O.(2006)。Tertiary artefactness at the interface。Aesthetic computing。Cambridge, MA。 | 13. | Tractinsky, N.、Zmiri, D.(2006)。Exploring attributes of skins as potential antecedents of emotion in HCI。Aesthetic computing。Boston, MA。 | 14. | Wright, P.、Blythe, M.、McCarthy, J.(2006)。User experience and the idea of design in HCI。Interactive Systems: Design, Specification, and Verification。Berlin。 | 15. | Bannon, L.(1991)。From human factors to human actors: The role of psychology and human-computer interaction studies in system design。Design at work: Cooperative design of computer systems。Hillsdale。 | 16. | Bertelsen, O.、Bodker, S.(2003)。Activity theory。HCI models, theories, and frameworks: Toward a multidisciplinary science。Amsterdam。 | 17. | Hassenzahl, M.(2005)。The quality of interactive products: Hedonic needs, emotions and experience。Encyclopedia of Human Computer Interaction。Hershey, London。 | 圖書論文1. | Scherer, K. R.(1984)。On the nature and function of emotion: A component process approach。Approaches to emotion。Hillsdale, NJ:Lawrence Erlbaum Associates Inc.。 | 2. | Kuutti, K.(1996)。Activity theory as a potential framework for human-computer interaction research。Context and consciousness: Activity theory and human-computer interaction。MIT Press。 | 3. | Brave, T.、Nass, C.(2002)。Emotion in human-computer interaction。The Human Computer Interaction Handbook。Lawrence Erlbaum。 | 4. | Nardi, B.(1996)。Activity theory and human-computer interaction。Context and consciousness: Activity theory and human-computer interaction。Cambridge, Mass:MIT Press。 | 5. | Landauer, T.(1990)。Relations between cognitive psychology and computer system design。Interfacing thought: Cognitive aspects of human-computer interaction。Cambridge, MA:MIT Press。 | 6. | Kaptelinin, V.(1996)。Activity theory: implications for human-computer interaction。Context and consciousness: Activity theory and human-computer interaction。Cambridge, MA:The MIT Press。 | |
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