:::

詳目顯示

回上一頁
題名:Reviewing the Concept of Subculture: Japanese Cosplay in Malaysia
書刊名:哲學與文化
作者:Paidi, RohayatiAkhir, Md Nasrudin MdLee, Poh Ping
出版日期:2014
卷期:41:6=481
頁次:頁163-181
主題關鍵詞:次文化主流邊緣化資本日本馬來西亞角色扮演SubcultureMainstreamMarginalCapitalJapaneseMalaysianCosplay
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:0
  • 點閱點閱:15
當今全球化與先進科技使地方社群身受多元文化輸入。人們借此擺脫在地文化形式窠臼,投身踐行所謂的次文化。本文主要探討日本角色扮演如何從外來文化發展為馬來西亞次文化,乃至最終組成馬來西亞主流文化的部分。全文內容分劃有二。其一為各類次文化概念述評,例如定義為社會邊緣群體或弱勢群體的生活文化,抑或認為是主流文化的衍生品。隨後則探討日本角色扮演流傳至他國如澳洲及北美地區的過程。其二則對馬來西亞角色扮演社群論壇的貼文進行文本分析,闡明日本角色扮演如何融合為馬來西亞文化。當中的探討有早期馬來西亞角色扮演社群的組成和學生及工商界從中扮演的角色,同時也論及他們的參與背景和參與目的。綜上所述,可見角色扮演並不是主流文化的抗衡者,反之更彰顯他們為主流文化的體現。
Globalization and advances in technology have aided the transmission of culture to local communities as to provide these communities different cultural options. They can thus break away from the lifestyle established through the norms of local society and involve themselves in what has become known as subculture. This article considers how one foreign culture, Japanese cosplay became a part of Malaysian subculture and ultimately came to be considered as part of mainstream Malaysian culture. This article is divided into two parts. The first part reviews the various concepts of subculture, such as it being mainly practiced by those who are marginalized in society or those who lack social standing. These interpretations are rejected in favor of a concept of subculture as constituting a different part of main culture. Then the diffusion process of Japanese cosplay into other countries such as Australia and North America is discussed. The second part consists of an elucidation of how Japanese cosplay became a part of Malaysian culture by a textual analysis of Malaysia's cosplay community forum. It will consider the early formation of Malaysia's cosplay community and the role students and industry played in this formation. Also the background of the participants and the reasons for their participation in these cosplay activities are analyzed. It is concluded from this that their participation constituted not some kind of resistance to mainstream culture but in fact is a part of this mainstream culture.
期刊論文
1.Barbara Foong(200211)。Funs at Comics and Toys Fiesta in Sungei Wang。New Straits Times,4,10。  new window
2.Blackman, S.(2005)。Youth Subcultural Theory: A Critical Engagement with the Concept, Its Origins and Politics, from the Chicago School to Postmodernism。Journal of Youth Studies,8(1),1-20。  new window
3.Naveen Mathew Menon(201101)。Cosplay Thrills Thalassaemia Patients。New Straits Times,21,6。  new window
4.Siti Hajar Abd Aziz(2002310)。Anime Magic。New Straits Times,15,6。  new window
5.Siti Hajar Abd Aziz(200309)。Anime Takes Centre Stage。New Straits Times,27,1。  new window
6.Winge, T.(2006)。Costuming the Imagination: Origins of Anime and Manga Cosplay。Mechademia,1,65-76。  new window
圖書
1.Clinard, M. B.、Meier, R. F.(2010)。Sociology of Deviant Behavior。USA:Cengage Learning。  new window
2.Gelder, K.(2005)。The Subcultures Reader。London:Routledge。  new window
3.Hall, S.、Jefferson, T.(2004)。Resistance through Rituals: Youth Subcultures in Post-war Britain。London:Routledge。  new window
4.Sugiura, Y.(2008)。Cosplay Joshi no Jidai。Tokyo:Best Shinsho。  new window
5.Cohen, Albert K.(1955)。Delinquent Boys: The Culture of the Gang。Free Press。  new window
其他
1.Aaronkee,http://aaronkee.com/2012/02/04/majulah-cosplay-untuk-negara/, 2012/08/07。  new window
2.Gempak Starz,http://www.gempakstarz.com/about.php, 2012/08/14。  new window
3.McCracken, G.(1998)。Plenitude 2.0.,http://www.http://cultureby.com/site/wp-content/uploads/2010/05/Plenitude2.0-for-pdf-may-2010.pdf, 2012/08/05。  new window
4.Oh Ing Yeen(20080808)。Cosplay Contest A Crowd Puller for New IT Centre,http://thestar.com.my/metro/story.asp?file=/2008/8/8/central/1718373, 2012/08/10。  new window
圖書論文
1.Clarke, J.(2004)。Subcultures, Cultures and Class: A Theoretical Overview。Resistance through Rituals: Youth Subcultures in Post-war Britain。London:Routledge。  new window
2.Hjorth, Larissa(2009)。Game Girl: Re-imagining Japanese Gender and Gaming via Melbourne Female Cosplayers。Intersections: Gender and Sexuality in Asia and the Pacific。  new window
3.Norris, Craig、Bainbidge, Jason(2009)。Selling Otaku? Mapping the Relationship between Industry and Fandom in the Australian Cosplay Scene。Intersections: Gender and Sexuality in Asia and the Pacific。  new window
4.Tanaka, T.(2009)。Cosplay to iu Bunka: Shouhi Demo Ari Seisan Demo Ari。The Cosplay Society: Subculture and Body Culture。Tokyo:Serika Shobo。  new window
5.Thornton, S.(2005)。The Social Logic of Subcultural Capital. In Gelder。The Subcultures Reader。London:Routledge。  new window
6.Williams, R.(2000)。Culture is Ordinary。Schooling the Symbolic Animal: Social and Cultural Dimensions of Education。USA:Rowman & Littlefield Publishers。  new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
QR Code
QRCODE