Dynamic museum exhibits are an important factor in the learning process. In contrast to static displays with textual information, dynamic displays are interactive, allowing visitors to be involved in their operation to obtain information and experience scientific concepts, technological developments, and cultural and historical backgrounds. To date, research on museum exhibits that incorporate human-computer interactive displays and their relationship with the user experience is scant. The aims of the present study were to explore current dynamic museum exhibits and discuss interactive design and the user experience. The user experience consists of factors related to usability, pleasure, and satisfaction. Based on a review of the literature and expert evaluations, the dynamic exhibits in the Science Center of the National Museum of Natural Science were classified into four groups: activated, operable, interactive, and participative. A survey was administered to 34 participants using field research methods. The results indicated that optimal usability is achieved through participative exhibits, followed by activated, interactive, and operable exhibits. Participative exhibits enable visitors to perceive an immediate change when they enter a space, facilitating the user experience without instruction. In contrast, operable exhibits are considered more difficult to understand, when compared with interactive exhibits, as they involve unidirectional interaction and indirect feedback. The levels of pleasure and satisfaction experienced by visitors were good, with no significant differences in these levels among the four types of dynamic exhibits. Finally, the research implications are discussed.