期刊論文1. | 郭英峰、陳邦誠(20060300)。應用模糊層級分析法分析消費者對行動加值服務之偏好。電子商務學報,8(1),45-63。 延伸查詢 |
2. | 陳慧玲、林安庭(20110300)。登山運動參與者涉入程度、流暢體驗與幸福感之相關研究。臺灣體育運動管理學報,11(1),25-50。 延伸查詢 |
3. | 林隆儀、許慶珍(20071200)。參考群體與消費態度在消費動機對購買意圖影響的干擾效果--以老年消費者購買保健食品為例。行銷評論,4(4),421-448。 延伸查詢 |
4. | Li, Min、Dong, Z. Y.、Chen, Xi(2012)。Factors influencing consumption experience of mobile commerce: a study from experiential view。Internet Research,22(2),120-141。 |
5. | Li, F.、Du, T. C.(2011)。Who is Talking? An ontology-based opinion leader identification framework for word-of-mouth marketing in online social blogs。Decision Support System,51(1),190-197。 |
6. | 郭英峰、陳邦誠(20071000)。企業導入行動商務之實施策略、應用類型與經營績效之關係。資訊管理學報,14(4),185-210。 延伸查詢 |
7. | Celsi, R. L.、Rose, R. L.、Leigh, T. W.(1993)。An exploration of high-risk leisure consumption through skydiving。Journal of Consumer Research,20(1),1-23。 |
8. | Poddar, A.、Donthu, N.、Wei, Y.(2009)。Web site customer orientations, web site quality, and purchase intentions: the role of Web site personality。Journal of Business Research,62(4),441-450。 |
9. | Tarasewich, P.、Nickerson, R. C.、Warkentin, M.(2002)。Issues in Mobile E-commerce。Communications of the Association for Information Systems,8(3),41-64。 |
10. | 林隆儀、方業溥(20060600)。行動商務應用對公司經營績效的影響:市場導向的干擾效果--以臺灣流通相關產業為例。電子商務學報,8(2),271-294。 延伸查詢 |
11. | 林育則、夏康寧(20110600)。奢侈品之炫耀性、涉入程度與心流體驗對消費者購買意願之影響--以高價盆栽為例。企業管理學報,89,57-80。 延伸查詢 |
12. | Wang, K.、Lin, C. L.(2012)。The adoption of mobile value‐added services: Investigating the influence of IS quality and perceived playfulness。Managing Service Quality: An International Journal,22(2),184-208。 |
13. | DeLone, W. H.、McLean, E. R.(2004)。Measuring e-commerce success: Applying the DeLone & McLean information systems success model。International Journal of Electronic Commerce,9(1),31-47。 |
14. | 黃淑姿、李冠穎、許英傑(20100300)。行動加值服務價值創造對行為意圖影響之研究。電子商務學報,12(1),41-71。 延伸查詢 |
15. | Ono, Akinori、Nakamura, Azusa、Okuno, Ayako、Sumikawa, Masayoshi(2012)。Consumer motivations in browsing online stores with mobile devices。International Journal of Electronic Commerce,16(4),153-178。 |
16. | 陳建文、李有仁、嚴秀茹、鄭江宇(2008)。消費者使用購物網站之行為模式。資訊管理學報,15(3),1-27。 延伸查詢 |
17. | Molinari, L. K.、Abratt, R.、Dion, P.(2008)。Satisfaction, quality and value and effects on repurchase and positive Word-of-Mouth behavioral intentions in a B2B services context。Journal of Services Marketing,22(5),363-373。 |
18. | Ku, E. C. S.(2011)。Recommendations from a virtual community as a catalytic agent of travel decisions。Internet Research,21(3),282-303。 |
19. | Lee, D.、Kim, H. S.、Kim, J. K.(2012)。The role of self-construal in consumers' electronic word of mouth (eWOM) in social networking sites: A social cognitive approach。Computers in Human Behavior,28(3),1054-1062。 |
20. | Gelb, B.、Johnson, M.(1995)。Word-of-mouth communication: Causes and consequences。Journal of Health Care Marketing,15(3),54-58。 |
21. | Long, M.、McMellon, C.(2004)。Exploring the determinants of retail service quality on the Internet。The Journal of Services Marketing,18(1),78-90。 |
22. | Cao, M.、Zhang, Q. Y.、Seydel, J. S.(2005)。B2C e-commerce web site quality: An empirical examination。Industrial Management and Data Systems,105(5),645-661。 |
23. | Zhang, L.、Zhu, J.、Liu, Q.(2012)。A Meta-Analysis of Mobile Commerce Adoption and the Moderating Effect of Culture。Computers in Human Behavior,28(5),1902-1911。 |
24. | 徐淑如、董和昇、柳雅婷(20110300)。網路論壇口碑強度、雙面訊息與口碑順序對說服效果之影響--產品涉入之干擾效應。電子商務學報,13(1),135-168。 延伸查詢 |
25. | Sun, Tao、Youn, Seounm、Wu, Guohua、Kuntaraporn, Mana(2006)。Online word-of-mouth (or mouse): An exploration of its antecedents and consequences。Journal of Computer-Mediated Communication,11(4),1104-1127。 |
26. | 方世榮、張苑惠(20061200)。網路口碑形成之影響因素:以網路涉入程度與虛擬社群管理為干擾因素。電子商務學報,8(4),499-531。 延伸查詢 |
27. | 陳宜棻(20100900)。從展望理論觀點探討網路口碑對消費者購買意願之影響。電子商務學報,12(3),527-546。 延伸查詢 |
28. | Lin, H. F.(2007)。The impact of website quality dimensions on customer satisfaction in the B2C e-commerce context。Total Quality Management and Business Excellence,18(4),363-378。 |
29. | McCoy, S.、Everard, A.、Loiacono, E. T.(2009)。Online Ads in Familiar and Unfamiliar Sites: Effects on Perceived Website Quality and Intention to Reuse。Information Systems Journal,19(4),437-458。 |
30. | Ha, I.、Yoon, Y.、Choi, M.(2007)。Determinants of adoption of mobile games under mobile broadband wireless access environment。Information & Management,44(3),276-286。 |
31. | Bhatti, N.、Bouch, A.、Kuchinsky, A.(2000)。Integrating user-perceived quality into web server design。Computer Networks,33(1-6),1-16。 |
32. | 丁健民(20111000)。網路口碑的敘事風格探討--以MOBILE01網站之3C產品開箱文為例。藝術論文集刊,16/17,147-169。 延伸查詢 |
33. | 吳廣文、黃劭彥、祝道松、黃尊岳(20100900)。內外部線索對購買意願影響之探討--以女鞋消費者為例。顧客滿意學刊,6(2),147-166。 延伸查詢 |
34. | 廖述賢、鐘鈺鈞、胡大謙(20110200)。品牌形象、品牌信任與網路口碑關聯性之研究--以線上遊戲「魔獸世界」為例。創新與管理,8(1),25-48。 延伸查詢 |
35. | Chang, K. C.、Chen, M. C.、Hsu, C. L.、Kuo, N. T.(2012)。Integrating Loss Aversion into a Technology Acceptance Model to Assess the Relationship between Website Quality and Website User's Behavioural Intentions。Total Quality Management & Business Excellence,23(7/8),913-930。 |
36. | Csikszentmihalyi, M.(1989)。The Psychology of Optimal Experience。Journal of Personality and Social Psychology,56(5),815-822。 |
37. | Cheung, M. Y.、Luo, C.、Sia, C. L.、Chen, H.(2007)。How Do People Evaluate Electronic Word-of-Mouth? Informational and Normative Based Determinants of Perceived Credibility of Online Consumer Recommendations in China。Pacific Asia Conference on Information Systems,18(4),69-81。 |
38. | Chiu, H. C.、Hsieh, Y. C.、Kao, C. Y.(2005)。Website Quality and Customer's Behavioural Intention: An Exploratory Study of the Role of Information Asymmetry。Total Quality Management & Business Excellence,16(2),185-197。 |
39. | Jones, C.、Kim, S.(2010)。Influences of Retail Brand Trust, Off-line Patronage, Clothing Involvement and Website Quality on Online Apparel Shopping Intention。International Journal of Consumer Studies,34(6),627-637。 |
40. | Kabadayi, S.、Gupta, R.(2005)。Web Site Loyalty: An Empirical Investigation of Its Antecedents。International Journal of Internet Marketing and Advertising,2(4),321-345。 |
41. | Lee, C. S.、Goh, D. H. L.、Chua, A. Y.、Ang, R. P.(2010)。Indagator: Investigating Perceived Gratifications of an Application that Blends Mobile Content Sharing with Gameplay。Journal of the American Society for Information Science and Technology,61(6),1244-1257。 |
42. | Zhao, L.、Lu, Y.、Wang, B.、Huang, W.(2011)。What Makes Them Happy and Curious Online? An Empirical Study on High School Students' Internet Use From a Self-determination Theory Perspective。Computers & Education,56(2),346-356。 |
43. | Zhou, T.(2013)。Understanding the Effect of Flow on User Adoption of Mobile Games。Personal and Ubiquitous Computing,17(4),741-748。 |
44. | Zhou, T.、Li, H.、Liu, Y.(2010)。The Effect of Flow Experience on Mobile SNS Users' Loyalty。Industrial Management & Data Systems,110(6),930-946。 |
45. | Ahn, Tony、Ryu, Seewon、Han, Ingoo(2004)。The Impact of the Online and Offline Features on the User Acceptance of Internet Shopping Malls。Electronic Commerce Research and Applications,3(4),405-420。 |
46. | Koufaris, Marios(2002)。Applying the technology acceptance model and flow theory to online consumer behavior。Information Systems Research,13(2),205-223。 |
47. | Hoffman, Donna L.、Novak, Thomas P.(1997)。A New Marketing Paradigm for Electronic Commerce。The Information Society,13(1),43-54。 |
48. | Westbrook, Robert A.、Black, William C.(1985)。A motivation-based shopper typology。Journal of Retailing,61(1),78-103。 |
49. | Korzaan, Milinda L.(2003)。Going with the flow: predicting online purchase intentions。Journal of Computer Information Systems,43(4),25-31。 |
50. | Gruen, Thomas W.、Osmonbekov, Talai、Czaplewski, Andrew J.(2006)。eWOM: The impact of customer-to-customer online know-how exchange on customer value and loyalty。Journal of Business Research,59(4),449-456。 |
51. | Arnold, Mark J.、Reynolds, Kristy E.(2003)。Hedonic shopping motivations。Journal of Retailing,79(2),77-95。 |
52. | Ding, D. X.、Hu, P. J.-H.、Verma, R.、Wardell, D. G.(2010)。The impact of service system design and flow experience on customer satisfaction in online financial services。Journal of Service Research,13(1),96-110。 |
53. | Novak, Thomas P.、Hoffman, Donna L.、Yung, Yiu-Fai(2000)。Measuring the Customer Experience in Online Environments: A Structural Modeling Approach。Marketing Science,19(1),22-42。 |
54. | Fornell, Claes、Larcker, David F.(1981)。Evaluating Structural Equation Models with Unobservable Variables and Measurement Error。Journal of Marketing Research,18(1),39-50。 |
55. | 林心慧、曾琬婷(20080900)。顧客觀點之線上旅遊系統成功模式:整合理性層級理論與心流理論。電子商務學報,10(3),689-714。 延伸查詢 |
56. | Ranaweera, Chatura、Prabhu, Jaideep(2003)。On the relative importance of customer satisfaction and trust as determinants of customer retention and positive word of mouth。Journal of Targeting, Measurement and Analysis for Marketing,12(1),82-90。 |
57. | Shih, H.-P.(2004)。An Empirical Study on Predicting User Acceptance of E-Shopping on the Web。Information & Management,41(3),351-368。 |
58. | Chen, Hsiang、Wigand, Rolf T.、Nilan, Michael S.(1999)。Optimal experience of Web activities。Computers in Human Behavior,15(5),585-608。 |
59. | Cheung, C. M. K.、Lee, M. K. O.(2012)。What Drives Consumers to Spread Electronic Word of Mouth in Online Consumer-Opinion Platforms。Decision Support Systems,53(1),218-225。 |
60. | DeLone, William H.、McLean, Ephraim R.(2003)。The DeLone and McLean Model of Information Systems Success: A Ten-Year Update。Journal of Management Information Systems,19(4),9-30。 |
61. | Hennig-Thurau, Thorsten、Gwinner, Kevin P.、Walsh, Gianfranco、Gremler, Dwayne D.(2004)。Electronic Word-of-Mouth via Consumer-Opinion Platforms: What Motivates Consumers to Articulate Themselves on the Internet?。Journal of Interactive Marketing,18(1),38-52。 |
62. | Hoffman, Donna L.、Novak, Thomas P.(1996)。Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations。Journal of Marketing,60(3),50-68。 |
63. | Hsu, Chin-Lung、Lu, Hsi-Peng(2004)。Why do people play on-line games? An extended TAM with social influences and flow experience。Information & Management,41(7),853-868。 |
64. | Zhou, Tao、Lu, Yaobin(2011)。Examining mobile instant messaging user loyalty from the perspectives of network externalities and flow experience。Computers in Human Behavior,27(2),883-889。 |