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O.(2015)。A pilot study on the use of mobile augmented reality for interactive experimentation in quadratic equations。Mathematical Problems in Engineering,2015,1-13。 | 6. | Blanch, N.、Forsythe, L. C.、Van Allen, J. H.、Roberts, S. K.(2017)。Reigniting writers: Using the literacy block with elementary students to support authentic writing experiences。Childhood Education,93(1),48-57。 | 7. | Boyadjian, A.(2014)。Augmented library。Library Journal,139(15),30-31。 | 8. | Cheng, K. H.(2017)。Exploring parents' conceptions of augmented reality learning and approaches to learning by augmented reality with their children。Journal of Educational Computing Research,55(6),820-843。 | 9. | Cheng, K.-H.、Tsai, C.-C.(2014)。Children and parents' reading of an augmented reality picture book: Analyses of behavioral patterns and cognitive attainment。Computers & Education,72,302-312。 | 10. | Ciampa, K.(2016)。Motivating grade 1 children to read: Exploring the role of choice, curiosity, and challenge in mobile ebooks。Reading Psychology,37(5),665-705。 | 11. | De Naeghel, J.、Van Keer, H.、Vansteenkiste, M.、Haerens, L.、Aelterman, N.(2016)。Promoting elementary school students' autonomous reading motivation: Effects of a teacher professional development workshop。The Journal of Educational Research,109(3),232-252。 | 12. | Garcia-Sanchez, J. C.(2017)。Augmenting reality in books: A tool for enhancing reading skills in Mexico。Publishing Research Quarterly,33(1),19-27。 | 13. | Gottfried, A. W.、Schlackman, J.、Gottfried, A. E.、Boutin-Martinez, A. S.(2015)。Parental provision of early literacy environment as related to reading and educational outcomes across the academic lifespan。Parenting,15(1),24-38。 | 14. | Hancock, R.(2016)。Bookstart Corner: Promoting family literacy。Community Practitioner,89(1),18-19。 | 15. | Hanus, M. D.、Fox, J.(2015)。Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance。Computers & Education,80,152-161。 | 16. | Hochman, J.(2016)。Response: Reading and reflection: Educators in dialogue with reflective teacher narratives。Philosophy of Education Archive,2015,149-151。 | 17. | Huang, H.-C.、Tsai, Y.-H.、Huang, S.-H.(2015)。The relevant factors in promoting reading activities in elementary schools。International Journal of Evaluation and Research in Education,4(2),62-70。 | 18. | Huang, T.-C.、Shu, Y.、Yeh, T.-C.、Zeng, P.-Y.(2016)。Get lost in the library?: An innovative application of augmented reality and indoor positioning technologies。The Electronic Library,34(1),99-115。 | 19. | Ke, F.(2016)。Designing and integrating purposeful learning in game play: A systematic review。Educational Technology Research and Development,64(2),219-244。 | 20. | Lee, K.(2012)。Augmented reality in education and training。TechTrends,56(2),13-21。 | 21. | (2016)。Libraries & the changing scholarly environment: Data visualization。Library Journal。 | 22. | Mohamad, A. J.、Lakulu, M.、Samsudin, K.(2016)。The development of mobile application for kindergarten early reading: Challenges and opportunities。Journal of Engineering and Applied Sciences,100(3),380-383。 | 23. | Yilmaz, R. M.(2016)。Educational magic toys developed with augmented reality technology for early childhood education。Computers in Human Behavior,54,240-248。 | 24. | Yilmaz, R. M.、Kucuk, S.、Goktas, Y.(2016)。Are augmented reality picture books magic or real for preschool children aged five to six?。British Journal of Educational Technology,48(3),824-841。 | 25. | Zapata, A.、Van Horn, S.(2017)。"Because I'm smooth": Material intra-actions and text productions among Young Latino Picture Book makers。Research in the Teaching of English,51(3),290。 | 26. | Unsworth, N.、McMillan, B. D.(2013)。Mind wandering and reading comprehension: Examining the roles of working memory capacity, interest, motivation, and topic experience。Journal of Experimental Psychology: Learning, Memory, and Cognition,39(3),832-842。 | 27. | Ross, K.、Pye, R. E.、Randell, J.(2016)。Reading touch screen storybooks with mothers negatively affects 7-year-old readers' comprehension but enriches emotional engagement。Frontiers in Psychology,16(7),1728。 | 會議論文1. | Al-Ali, H.、Bazzaza, M. W.、Zemerly, M. J.、Ng, J. W.(2016)。MyVision AIR: An augmented interactive reality book mobile application。The 2016 IEEE Global Engineering Education Conference。 | 2. | Mota, J. M.、Ruiz-Rube, I.、Dodero, J. M.、Figueiredo, M.(2016)。Visual environment for designing interactive learning scenarios with augmented reality。Algarve。 | 3. | Phipps, L.、Alvarez, V.、de Freitas, S.、Wong, K.、Pettit, J.(2016)。Conserv-ar: A virtual and augmented reality mobile game to enhance students' awareness of wildlife conservation in western Australia。The 15th World Conference on Mobile and Contextual Learning。Sydney。 | 學位論文1. | Wright, K.(2015)。Should literacy coordinators be purchasing e‐books rather than traditional books to improve children's attitude towards reading?(碩士論文)。University of Worcester,Henwick Grove, Worcester。 | 圖書1. | Arizpe, E.、Styles, M.(2015)。Children reading picturebooks: Interpreting visual texts。London:Routledge。 | 2. | Bryant, P.(2017)。Perception and understanding in young children: An experimental approach。London:Routledge。 | 3. | West, M.、Ei, C. H.(2014)。Reading in the mobile era: A study of mobile reading in developing countries。Paris:UNESCO。 | 4. | Selden, R.(2016)。Practising theory and reading literature: An introduction。London:Routledge。 | 其他1. | Ghoting, S. N.,Martin-Díaz, P.(2013)。Storytimes for everyone!: Developing young children's language and literacy,http://www.alaeditions.org/webextra-storytimes-everyone。 | 2. | Los Angeles Public Library(2013)。Archive LAPL App,http://www.lapl.org/archive-lapl-app。 | 圖書論文1. | Dunleavy, M.、Dede, C.(2014)。Augmented reality teaching and learning。Handbook of research on educational communications and technology。Springer。 | 2. | Bahreman, V.、Chang, M.、Amistad, I.、Garn, K.(2016)。Design and implementation of self-regulated learning achievement: Attracting students to perform more practice with educational mobile apps。State-of-the-art and future directions of smart learning。Springer。 | 3. | Burnett, C.(2017)。Reading the future: the contribution of literacy studies to debates on reading and reading engagement for primary-aged children。Improving Reading and Reading Engagement in the 21st Century。Springer。 | 4. | Lee, H.、Chung, N.、Jung, T.(2015)。Examining the cultural differences in acceptance of mobile augmented reality: Comparison of South Korea and Ireland。Information and communication technologies in tourism 2015。Lugano:Springer。 | 5. | Tobias, S.、Fletcher, J. D.、Bediou, B.、Wind, A. P.、Chen, Fei(2014)。Multimedia learning from games。The Cambridge Handbook of Multimedia Learning。New York, NY:Cambridge University Press。 | 6. | Wolf, M.、Gottwald, S.、Breazeal, C.、Galyean, T.、Morris, R.(2017)。"I hold your foot": Lessons from the reading brain for addressing the challenge of global literacy。Children and Sustainable Development。Cham:Springer。 | |
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