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題名:1997童話幻想曲:合作式電腦遊戲設計
書刊名:教學科技與媒體
作者:孫春望 引用關係
作者(外文):Sun, Chun-wang
出版日期:1998
卷期:37
頁次:頁2-9
主題關鍵詞:Computer gamesVideo gamesCooperative learningCollaborationComputer-assisted learning電腦遊戲設計合作學習電腦輔助學習
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(5) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:5
  • 共同引用共同引用:0
  • 點閱點閱:22
     Four computer games were developed for children approximately from eight to twelve years of age. Different from most computer games that appeal to their players by competition, these games require two children to fully cooperate with each other in order to solve their mutual problems. The expe ctation is that children might learn to cooperate and experience the pleasure of doing so, while enjoying the games. Games must be fun, but it is a highly difficult goal to reach. This paper addresses several issues that were considered essential to game development, as well as problems encountered and how they were solved. Furthermore, obs ervation on children playing these games revealed some unexpected and interesting questions that call for further study.
期刊論文
1.Kahneman, D.、Tversky, A.(1982)。The psychology of preference。Scientific American,160-173。  new window
學位論文
1.Sun, C. W.(1993)。An experimental study on the relationship between videogame play and spatial ability(博士論文)。University of Oregon。  new window
圖書
1.Provenzo, E. F.(1991)。Video kids: making sense of Nintendo。Harvard University Press。  new window
2.Andleigh, P. K.、Thakrar, K.(1996)。Multimedia systems design。NJ:Prentice Hall。  new window
3.Johnson, J.、郭靜晃(1993)。兒童遊戲:遊戲發展的理論與實務。台北:揚智文化。  延伸查詢new window
4.Zimbardo, P. G.、游恆山(1990)。心理學。五南。  延伸查詢new window
5.Loftus, G.、Loftus, E.(1983)。Mind at play: The psychology of videogames。New York:Basic Books, Inc., Publishers。  new window
6.Grube, G.(1974)。Plato's Republic。Indianapolis, Indiana:Hackett Publishing Company。  new window
7.Donaldson, M.(1979)。Children's Minds。New York:Norton。  new window
8.Preece, J.(1994)。Human -computer interaction。New York:Addison -Wesley Publishing Company。  new window
9.Papert, S.(1980)。Mindstorms: Children, computers, and powerful ideas。New York, NY:Basic Books。  new window
10.陳仲庚、張雨新(1990)。人格心理學。臺北:五南。  延伸查詢new window
11.Weber, Ann L.、趙居蓮(1995)。社會心理學。桂冠圖書股份有限公司。  延伸查詢new window
其他
1.Csikszentmihalyi, Mihaly(1992)。Flow: The Psychology of Optimal Experience. New York, NY:。  new window
 
 
 
 
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