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題名:資訊產品螢幕圖像操作介面設計思索與實務
書刊名:大葉學報
作者:鄭文俊
作者(外文):Jeng, Wen-jun
出版日期:1999
卷期:8:1
頁次:頁111-120
主題關鍵詞:工業設計電腦設計學圖像圖像操控介面認知心理互動設計操作語意群集電腦Industrial designComputer designicsIconsGraphic interface designUser concept modelInteractive designOperation semanticsCluster computer
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(6) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:6
  • 共同引用共同引用:0
  • 點閱點閱:48
     自從工業革命以來,當代設計運動就是以機械時代做為代表;英國威廉•莫里斯(William Morris)的「藝術與手工藝運動」,德國工作聯盟與包浩斯,和美國機械時代都在說明機械時代是過去設計運動發展的主軸。世紀末的今天,『電腦設計學』,一種以電腦為主軸結合設計、藝術、法律和社會文化等相關專業的設計學科,無疑地,是未來設計運動發展的主軸,它是橫跨機械時代與資訊時代交替的要角。其中圖像操作介面(graphical user interface, 簡稱GUI)在電腦設計領域扮演關鍵性角色。圖像操作介面的操作概念,是將產品使用的範疇,由機械時代帶入資訊時代的領域中,由立體、實體的概念進入平面、圖像的領域,本文主要闡述資訊產品圖像操控介面設計之特質、限制及實務工作進行的步驟與方法,並思索一些與資訊產品圖像操作介面有關的問題,探討兩者的差異點,最後確立互動設計師(interaction designer)在圖像操作介面設計專業領域的角色。
     The purpose of contemporary design movement since the industrial revolution has always been to create design for the machine age; William Morris's "arts and crafts" movement, the German crafts league, the Bauhaus, and America's "Macnine-Age Design" are examples of such movements. Many design activities comparable to these were undertaken before we arrived at the information age with the design skills it requires. Today, "The Computer Designics- a design subject based on the Computer discipline which are related to design, art, law, and socio-culture study; etc. " movement aims to clarify design in its transition from the machine age to the information age. It aims to rebuild design, not as an extension of the old, but based upon the new. Undoubtedly, "Graphical User Interface Design" plays an important role in the field. The research was attempting to investigate the nature of GUI and the role of interactive designer; therefore, this article was to establish the study of GUI in the relationship between GUI and the user concept model.
期刊論文
1.Microsoft(1995)。The user interface and the shell。Look and Feel Design Guides,167-169。  new window
2.謝毅彬(1994)。電腦操作圖像(ICON)設計。工業設計,85,107-113。  延伸查詢new window
3.King, P.、Miranda, S.(1987)。Design Interface, How man and machine communicate。Olivetti Design Research,80-82。  new window
4.柯洛哲(19961200)。The Development of Design in a Time of Great Change。大葉學報,5(1),15-19。new window  new window
5.Verplank, W.(1989)。ID TWO product consultants。Graphical Invention For User Interfaces,4-14。  new window
會議論文
1.林榮泰(1998)。使用者介面設計之人因分析模式。中日設計研討會,81-90。  延伸查詢new window
2.山岡俊樹(1998)。螢幕畫面介面設計。中日設計研討會,72-80。  延伸查詢new window
3.許鳳火(1998)。使用者對不同相機產品的操作介面比較研究。中日設計研討會。  延伸查詢new window
4.陳崇文(1998)。資訊產品軟硬體整合之使用者介面研究。中日設計研討會,121-130。  延伸查詢new window
學位論文
1.張吉元(1996)。多媒體商品展示系統介面文字語音及顯示特效的搭配對消費者影響之研究(碩士論文)。大葉工學院。  延伸查詢new window
圖書
1.Horton, William L.(1994)。The Icon Book: Visual symbols for Computer Systems and Document。New York:John Wiley and Sons。  new window
2.Barfield, Lon(1993)。The User Interface Concepts and Design。Addison-Wesley Publishers, Ltd.。  new window
3.AXIS(1993)。Info Design 2 特刊。  new window
4.McKim, R.(1972)。Experience in Visual thinking。Monterey Calif:Books/Coles。  new window
5.Takahashi, Y.(1994)。Human Interface Design in electronics Equipment。  new window
6.官政能(1995)。產品物徑--設計創意之生成、發展與應用。臺北:藝術家出版社。  延伸查詢new window
7.陳文印(1997)。設計解讀:工業設計專業知能之探索。亞太。  延伸查詢new window
單篇論文
1.施振榮(1994)。宏碁電腦董事長,對宏碁與日本日立家電合作開發PCTV圖像介面設計案小組評語。  延伸查詢new window
 
 
 
 
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