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E.(1999)。Virtual reality-based training for the diagnosis of prostate cancer。IEEE Transactions on Biomedical engineering,46(10),1253-1260。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 19. | Burdea, G.、Deshpande, S.、Langrana, N.、Gomez, D.(1997)。A virtual reality-based system for hand diagnosis and rehabilitation。Presence: Teleoperators & Virtual Environments,6(2),229-240。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 20. | Bonifer, N.、Anderson, K. M.(2003)。Application of constraint-induced movement therapy for an individual with severe chronic upper-extremity hemiplegia。Physical therapy,83(4),384-398。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 21. | Cunningham, C. L.、Stoykov, M. P.、Walter, C. 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J.(1998)。Virtual reality in rehabilitation。Disabil Rehabil,20(3),111-112。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 39. | Azuma, Ronald T.(1997)。A Survey of Augmented Reality。Presence: Teleoperators & Virtual Environments,6(4),355-385。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 40. | Prensky, Marc(2003)。Digital game-based learning。Computers in Entertainment,1(1),21-24。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 41. | Judge, S.(2002)。Family-centered assistive technology assessment and intervention practices for early intervention。Infants and Young Children,15(1),60-68。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 會議論文1. | Lange, B.、Chang, C. Y.、Suma, E.、Newman, B.、Rizzo, A. 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E.、Martínez García, Edgar A.(2012)。Development of a handheld EMG device for assessment and assistive purposes during post stroke therapy。7th IEEE Conference on Industrial Electronics and Applications。ICIEA。139-143。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 7. | Sakaguchi, M.、Furusho, J.、Genda, E.(1999)。Basic study on rehabilitation training system using ER actuators。1999 IEEE International Conference on Systems, Man, and Cybernetics,135-140。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 8. | Yeh, S.-C.、Lee, S.-H.、Wang, J.-C.、Chen, S.、Chen, Y.-T.、Yang, Y.-Y.、Chen, H.-R.、Hung, Y.-P.(2012)。Virtual reality for post-stroke shoulder-arm motor rehabilitation: Training system & assessment method。2012 IEEE 14th International Conference on e-Health Networking, Applications and Services (Healthcom 2012)。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 9. | Toh, A.、Jiang, L.、Lua, E. K.(2011)。Augmented reality gaming for Rehab@ Home。The 5th International Conference on Rehabilitation Engineering & Assistive Technology,265-268。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 10. | So, R. H.、Wong, K. P.、Yuen, S. L.、Tang, J.、Yeung, H.、Liu, J.(2011)。Virtual reality gaming for rehabilitation: An evaluation study with physio-and occupational therapists。10th International Conference on Virtual Reality Continuum and Its Applications in Industry。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 11. | Sanka, S.、Reddy, P. 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