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題名:Diagnosing Learning Performance in the Ceramic Craft Education Based on Knowledge Management Model
書刊名:中科大學報
作者:徐子雲
作者(外文):Hsu, Tzu-yun
出版日期:2020
卷期:7:2
頁次:頁105-126
主題關鍵詞:陶藝教學學習診斷學習成效知識管理Ceramic craftLearning diagnosisLearning performanceKnowledge management
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:2
  • 點閱點閱:2
期刊論文
1.Chen, Ling-Hsiu(2011)。Enhancement of student learning performance using personalized diagnosis and remedial learning system。Computers & Education,56(1),289-299。  new window
2.Grenfell, J.(2013)。Immersive interfaces for art education teaching and learning in virtual and real world learning environments。Procedia: Social and Behavioral Sciences,93,1198-1211。  new window
3.Zoran, Amit、Buechley, Leah(2013)。Hybrid Reassemblage: An Exploration of Craft, Digital Fabrication and Artifact Uniqueness。Leonardo,46(1),4-10。  new window
4.Klašnja-Milićević, Aleksandra、Vesin, Boban、Ivanović, Mirjana、Budimac, Zoran(2011)。E-learning personalization based on hybrid recommendation strategy and learning style identification。Computers & Education,56(3),885-899。  new window
5.Tung, Fang-Wu(2012)。Weaving with rush: Exploring craft-design collaborations in revitalizing a local craft。International Journal of Design,6(3),71-84。  new window
6.Chen, Cheng-Huan、Yang, Yong-Cih(2019)。Revisiting the effects of project-based learning on students' academic achievement: A meta-analysis investigating moderators。Educational Research Review,26,71-81。  new window
7.Strelan, Peter、Osborn, Amanda、Palmer, Edward(2020)。The flipped classroom: A meta-analysis of effects on student performance across disciplines and education levels。Educational Research Review,30,(100314)1-(100314)22。  new window
8.Fidalgo-Blanco, Angel、Martinez-Nuñez, Margarita、Borrás-Gene, Oriol、Sanchez-Medina, Javier J.(2017)。Micro flip teaching: An innovative model to promote the active involvement of students。Computers in Human Behavior,72,713-723。  new window
9.de Arriba, R.、Girardi, G.、Vidagañ, M.(2019)。Contemporary art in higher education: Creative pedagogies in political economy。Thinking Skills and Creativity,33,1-9。  new window
10.Autio, O.、Thorsteinsson, G.、Olafsson, B.(2012)。A Comparative Study of Finnish and Icelandic Craft Education Curriculums and Students' Attitudes towards Craft and Technology in Schools。Procedia: Social and Behavioral Sciences,45,114-124。  new window
11.Bernabei, R.、Power, J.(2018)。Hybrid design: combining craft and digital practice。Craft Research,9(1),119-134。  new window
12.Betina, L.(2019)。Contemporary pottery-making in Rhodes: Approaching ancient through Modern craft traditions。Journal of Archaeological Science: Reports,27,1-10。  new window
13.Björklund, Tua A.、Keipi, Teo、Maula, Hanna(2020)。Crafters, explorers, innovators, and co-creators: Narratives in designers' identity work。Design Studies,68,82-112。  new window
14.Carrozzino, M.、Scucces, A.、Leonardi, R.、Evangelista, C.、Bergamasco, M.(2011)。Virtually preserving the intangible heritage of artistic handicraft。Journal of Cultural Heritage,12(1),82-87。  new window
15.Comunian, R.、England, L.(2019)。Creative clusters and the evolution of knowledge and skills: From industrial to creative glassmaking。Geoforum,99,238-247。  new window
16.Gandon, E.、Roux, V.(2019)。Cost of motor skill adaptation to new craft traits: Experiments with expert potters facing unfamiliar vessel shapes and wheels。Journal of Anthropological Archaeology,53,229-239。  new window
17.Hu, Yi-chung、Wang, Jen-hung、Huang, Yu-jui(20181200)。Nurturing Qualified Personnel for Ceramics Industry。Asia Pacific Management Review,23(4),278-289。new window  new window
18.Kara, L.(2015)。A critical look at the digital technologies in architectural education: when, where, and how?。Procedia: Social and Behavioral Sciences,176,526-530。  new window
19.Golsteijn, C.、Hoven, E.、Fröhlich, D.、Sellen, A.(2014)。Hybrid crafting: Towards an integrated practice of crafting with physical and digital components。Personal and Ubiquitous Computing,18(3),593-611。  new window
20.Latilla, V. M.、Frattini, F.、Petruzzelli, A. M.、Berner, M.(2018)。Knowledge management, knowledge transfer and organizational performance in the arts and crafts industry: a literature review。Journal of Knowledge Management,22(6),1310-1331。  new window
21.Milekic, Slavko(2000)。Designing Digital Environments for Art Education/Exploration。Journal of the American Society for Information Science,51(1),49-56。  new window
22.de Munck, B.(2019)。Artisans as knowledge workers: craft and creativity in a long term perspective。Geoforum,99,227-237。  new window
23.Murillo-Zamorano, L. R.、Sanchez, J. A. L.、Godoy-Caballero, A. L.(2019)。How the flipped classroom affects knowledge, skills, and engagement in higher education: Effects on students' satisfaction。Computers & Education,141,1-18。  new window
24.Nikolić, V.、Petković, D.、Denić, N.、Milovančević, M.、Gavrilović, S.(2019)。Appraisal and review of e-learning and ICT systems in teaching process。Physica A: Statistical Mechanics and its Applications,513,456-464。  new window
25.Prilestari, Benik Dwi、Zahrulianingdyah, Atiek、Supraptono, E.(2019)。Developing Learning Model "Project-Based Learning in Improving the Handycrafting Subject for Junior Hgh School"。Journal of Vocational and Career Education,4(1),67-73。  new window
26.Robinson, J.(2019)。State of the Field: Teaching with Digital Tools in the Writing and Communication Classroom。Computers and Composition,54,1-19。  new window
27.Royalty, A.(2018)。Design-based pedagogy: Investigating an emerging approach to teaching design to non-designers。Mechanism and Machine Theory,125,137-145。  new window
28.Schmoelz, A.(2018)。Enabling co-creativity through digital storytelling in education。Thinking Skills and Creativity,28,1-13。  new window
29.Uzunboylu, H.、İşlek, D.(2014)。Evaluation of art education in terms of content analysis。Procedia: Social and Behavioral Sciences,136,370-380。  new window
30.Wang, Jingying、Jou, Min、Lv, Yaozhong、Huang, Chun-Chiang(2018)。An investigation on teaching performances of model-based flipping classroom for physics supported by modern teaching technologies。Computers in Human Behavior,84,36-48。  new window
31.Wei, T.、Yuan, L.(2018)。The transfer of weight of the digital technology in the creation of contemporary sculpture。Procedia Computer Science,131,585-590。  new window
32.Zoran, A.(2015)。Hybrid Craft: Showcase of Physical and Digital Integration of Design and Craft Skills。Leonardo,48(4),384-399。  new window
會議論文
1.EL Amrani, Imane、Saka, Abdelmjid、Matta, Nada、Ouazzani Chahdi, Taoufik(2017)。A critical knowledge mapping approach for Moroccan handicrafts。The 18th European Conference on Knowledge Management,293-302。  new window
2.EL Amrani, Imane、Saka, Abdelmjid、Matta, Nada、Ouazzani Chahdi, Taoufik(2017)。Modeling the craftsmen know-how: a case study using MASK methodology66-83。  new window
3.Amrani, Hafsa、Koubaa, Salah(2019)。The Impact of Interpersonal Trust on Knowledge Sharing: The Case of the Moroccan Craft Sector。The 20th European Conference on Knowledge Management,41-48。  new window
4.Kragulj, F.(2017)。Characterising Human Capital in the Craft Industry。The 14th International Conference on Intellectual Capital, Knowledge Management and Organizational Learning,145-151。  new window
5.Wu, Yu-Lung(2012)。Adaptive Learning Diagnosis Mechanisms for E-Learning。Intelligent information and database systems: 4th Asian Conference,102-110。  new window
6.Yasuoka, M.、Hirata, S.(2020)。Designing knowledge management system for supporting craftsmen's collaboration beyond temporal boundaries。The 53rd Hawaii International Conference on System Sciences,4880-4889。  new window
其他
1.Gupta, Suruchika。Craft + Future = Hybrid,https://portfolio.cept.ac.in/fd/specialisation-studio-01-building-crafts-2572-spring-2018/craft-future-hybrid-spring-2018-pd002317。  new window
圖書論文
1.Ermine, J. L.(2013)。Knowledge management with the MASK method。Knowledge Management for Sustainable Development。  new window
2.Magrisso, S.、Zoran, A.(2019)。Digital joinery for hybrid carpentry。Digital Wood Design: Innovative Techniques of Representation in Architectural Design。Springer。  new window
 
 
 
 
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