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題名:應用比喻法於視聽覺驚奇之設計創作
書刊名:實踐設計學報
作者:劉又碩朱旭建 引用關係
作者(外文):Liu, Yu-shuoZhu, Xu-jian
出版日期:2016
卷期:10
頁次:頁276-299
主題關鍵詞:概念設計設計創作比喻法Conceptual designDesign creationFigurative expression
原始連結:連回原系統網址new window
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  • 共同引用共同引用:19
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許多設計師透過改造物件,使產品產生陌生的趣味,使用者因好奇而想去理解其意涵,最後在驚奇中留下深刻印象。藉此,設計師可以有效地傳達自己的理念,使用者可得到新的經驗。本創作以創造「驚奇」效果的產品為目標,根據能創造驚奇效果的方法及要素訂定創作準則,之後進行實體創作。本創作透過文獻及案例理解「驚奇」的反應流程,其中「引起注意」與「好奇陌生」兩個流程由設計師操作,再透過比喻法分析、轉換主題,加大認知失衡以期達到好奇陌生的經驗感受。之後使用者自發性的進行「了解意涵」與「印象深刻」兩個步驟,完成整套驚奇流程。本創作提出三件作品-「十全活水」、「Music Factory」、「竹聲林」。應用不同的造型、材料、工藝手法進行創作,並創造出具有引人注意及好奇陌生的作品。
Modern life could be better via power of design. Many designers try to modify, or redesign the appearance of a common object to surprise users, and further make users explore curiously more contents of it. Designers can convey their concepts efficiently, and users may get new experience in this way. In this theory, it targets to create a product with surprising effects, and then set design principles according to appropriate methods and elements, and further make a model creating. The main process of experiencing surprise are four steps in the theory, "attract attention", "make curios", "understand", and "impressed". Designers make effort on the first two steps, and the last two steps react by users themselves. "Shi Quan Alive Water", "Music Factory", and "Bamboo Sound" are examples and developed by the first two steps of process of experiencing surprise. The goal of theory is to complete the process of experiencing surprise via verification of competition, public exhibition, and interview with experts.
期刊論文
1.林銘煌、黃慶賢(20020900)。比喻式設計的邏輯與產品功能認知之關連。設計學報,7(2),1-22。new window  延伸查詢new window
圖書
1.McKellar, P.(1965)。The investigation of mental images。Penguin Books。  new window
2.Getz, Donald(1991)。Festivals, Special Events, and Tourism。New York, NY:Van Nostrand Reinhold Company。  new window
3.Norman, D. A.、翁鵲嵐、鄭玉屏、張志傑(2005)。情感設計:我們為何喜歡(或討厭)日常用品。田園城市文化。  延伸查詢new window
4.Tufte, E. R.、Graves-Morris, P.(1983)。The visual display of quantitative information。Cheshire, CT:New York, NY:Graphics press。  new window
5.Arnhein, Rudolf(1954)。Art and Visual Perception: A Psychology of the Creative Eye。University of California Press。  new window
6.張春興(1996)。教育心理學:三化取向的理論與實踐。東華書局。  延伸查詢new window
7.Norman, Donald A.(2004)。Emotional Design: Why we love (or hate) Everday Things。New York:Basic Book。  new window
 
 
 
 
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