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題名:建構網路教室之社會臨場感模式
作者:魏春旺
作者(外文):Chun-Wang Wei
校院名稱:國立中山大學
系所名稱:資訊管理學系研究所
指導教授:陳年興
Kinshuk
學位類別:博士
出版日期:2010
主題關鍵詞:社會認知理論學習者互動社會臨場感網路教室線上學習learner interactionsocial cognitive theoryonline classroomsocial presenceonline learning
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網際網路創造一個突破時間藩籬與空間距離的彈性學習環境,然而線上學習使得學習者容易感到孤獨與疏離,這些負面的經驗可以藉由提高學習者的社會臨場感感知而降低,社會臨場感也被視為是促進社會互動與學習互動的必要因素。隨著學習科技的發展,學習者可以和其他參與者進行非同步與同步溝通,當電腦設備能夠充分傳遞社會線索,學習者就有可能感受到如同傳統教室一樣的社會情境與學習氣氛。由於每位學習者對於社會臨場感的感知不全然相同,為了有效促進網路教室裡的互動,本研究試圖從社會認知理論觀點建構一個社會臨場感量測模式,並且探討社會臨場感與其他構念之間的關係。
本研究發展了一份具有信效度的問卷用以量測所提出來的變數,受測對象為具有實際線上學習經驗的學習者,總共從三所學校收集了535份有效樣本,結構方程模式被用以進行後續的統計分析與假說檢定。結果顯示十一個一階構念可以形成使用者介面、中介溝通、社會臨場感、互動績效以及學習績效等五個二階構念。使用者介面與中介溝通是影響社會臨場感的重要構念,此外,使用者介面對與中介溝通也有正向影響,同時,本研究證實社會臨場感的確能夠有效提升互動績效,而互動績效對於學習績效也有顯著的影響力。最後,本研究分別針對理論與實務意涵進行深入討論,以期對於未來學術研究與教學應用具有實質貢獻。
Internet enables construction of flexible online learning environments without time and distance barriers. However, learners typically experience isolation and alienation in online learning environments. These negative experiences can be reduced by enhancing perceived social presence of learners. With the development of learning technologies, learners can communicate asynchronously and synchronously with other participants. If social cues could be delivered adequately in online classrooms, it may become a real possibility for learners to experience the benefits that are typically only available in the social environment of a traditional classroom. However, the perceived social presence among learners is not the same for everyone. In order to better facilitate the social presence in an online classroom, this study attempted to build a model for measuring social presence and its relationships with other factors in online learning based on the social cognitive theory.
An instrument with sufficient reliability and validity was developed to measure these factors. A formal study was carried out with a paper-based questionnaire for those learners who had previous learning experiences in online learning. A total of 535 valid samples were collected and analyzed from three schools in Taiwan. The method of structural equation modeling was applied to examine the proposed model and test the hypotheses. The results of measurement model testing show that five second-order constructs, user interface, mediated communication, social presence, interaction performance, and learning performance, can be synthesized from eleven first-order constructs. The results of structural model testing show that user interface and mediated communication have significant influences on social presence. User interface also has positive impact on mediated communication. Moreover, this study provided evidence that social presence has significant effects on interaction performance, and then interaction performance has significant effects on learning performance. Finally, the implications of research findings were discussed for further research directions and practical applications.
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