|
一、外文部分 1.Bishop, D. V. M., Snowling, M. J., Thompson, P. A., Greenhalgh, T., & the CATALISE-2 consortium (2017). Phase 2 of CATALISE: a multinational and multidisciplinary Delphi consensus study of problems with language development: Terminology. Journal of Child Psychology and Psychiatry, 58, 10, 1068-1080. 2.Bokrantz, J., Skoogh, A., Berlin, C., & Stahre, J. (2017). Maintenance in digitalised manufacturing: Delphi-based scenarios for 2030. International Journal of Production Economics, 191, 154-169. 3.Chen, C. C., & Chuang, M. C. (2008). Integrating the Kano model into a robust design approach to enhance customer satisfaction with product design. International Journal of Production Economics, 114 (2), 667-681. 4.Chen, K. (2016, May 11). Taiwan: The World's Geniuses of Garbage Disposal. THE WALL STREET JOURNAL. Retrieved from https://www.wsj.com/articles/taiwan-the-worlds-geniuses-of-garbage-disposal-1463519134. 5.Chen, S. J., & Hwang, C. L.(1992). Fuzzy Multiple Attribute Decision Making-Method and Applications. Springer- Verlag, New York. 6.Chang, W. C., & Wu, T. Y. (2007). Exploring types and characteristics of poduct forms. International Journal of Design, 1(1), 3-14. 7.Dawson, M. D.& Brucker, P. S. (2001). The utility of the Delphi method inMFT research. The American Journal of Family Therapy, 29(2), 125-140. 8.Ellen , Y. D. (2005). Design sketches and sketch design tools. Knowledge-Based Systems, 18, 8, 383–405. 9.Feijs, L., & Meinel, F. (2005). A Formal Approach to Product Semantics with an Application to Sustainable Design. Design Issues,21(3),67-81. 10.Hsiao, S. W., & Chen, C. H. (1997). A semantic and shape grammar based approach for product design. Design Studies,18(3), 275-296. 11.Hsiao, S. W., & Wang, H. P. (1998). Applying the semantic transformation method to product form design. Design Studies, 19(3), 309-330. 12.Hsueh, S.L., (2015). Assessing the effectiveness of community-promoted environmental protection policy by using a Delphi-fuzzy method: A case study on solar power and plain afforestation in Taiwan. Renewable and Sustainable Energy Reviews, 49, 1286-1295. 13.Hsueh, S. L., Hsu, K.H., & Liu, C.Y., (2012). A Multi-Criteria Evaluation Model for Developmental Effectiveness in Cultural and Creative Industries. Procedia Engineering, 29, 1755-1761. 14.Jenkins, D. L. & Martin, R.R. (1993). The importance of free-hand sketching in conceptual design: automatic sketch input. American Society of Mechanical Division, 53, 115-128. 15.Karmarkar, A.U., & Gilke, N.R. (2018) Fuzzy Logic based decision support systems in variant production. Materials Today: Proceedings, 5, 2, 3842-3850. 16.Kara, L. B., & Shimada, K. (2007), Sketch-based 3D-shape creation for industrial styling design. IEEE Computer Graphics and Applications, 27, 1, 60 – 71. 17.Keshavarzi, R., & Abooie, M. H. (2013). Performance evaluation of continuous production process by trapezoidal fuzzy process capability indices. Int. J. of Computer Applications in Technology, 3, 3, 371-385. 18.Krigsholm, P., Zavialova, S., Riekkinen, K., Stahle, P., & Viitanen, K. (2017). Understanding the future of the Finnish cadastral system – A Delphi study. Land Use Policy, 68, 133-140. 19.Lave, L. B., Hendrickson, C. T., Conway-Schempf, N. M., & McMichael, F. C. (1999). Municipal Solid Waste Recycling Issues. Journal of Environmental Engineering, 125(10), 944–949. 20.Lin, R. T. (2007). Transforming Taiwan aboriginal cultural features into modern product design: A case study of a cross- cultural product design model. International Journal of Design, 1, 2, 47-55. 21.Maier, J. R. A., & Fadel, G. M. (2009). Affordance-based design methods for innovative design, redesign and reverse engineering. Engineering Design, 20(4), 225-239. 22.Miaskiewicz T., & Kozar, K. A. (2011). Personas and user-centered design: How can personas benefit product design processes?, Design Studies, 32(5), 417-430. 23.Morselli, L., Santini, A., Passarini, F., & Vassura, I. (2010). Automotive shredder residue (ASR) characterization for a valuable management. Waste Management, 30, 2228-2234. 24.Moalosi, R., Popovic, V., & Hickling-Hudson, A. (2007). Product analysis based on Botswana's postcolonial socio-cultural perspective. International Journal of Design, 1(2), 35-43. 25.Mozuni, M., & Jonas, W. (2017). An Introduction to the Morphological Delphi Method for Design: A Tool for Future-Oriented Design Research. She Ji: The Journal of Design, Economics, and Innovation, 3, 4, 303-318. 26.Nourreddine, M. (2007). Recycling of auto shredder residue. Journal of Hazardous Materials, A139, 481–490. 27.Oguntade, O. O., & Gero, J. S. (1983). Architectural complexity and contradiction: a fuzzy set-theoretic basis and viewpoint. Design Studies, 4, 4, 202-207. 28.Sethi, R., Smith, D. C., & Park, C. W. (2001). Cross functional product development teams, creativity and the innovativeness of new consumer products. Journal of Marketing Research, 38(1), 73-85. 29.Shaou A., & Quai, A. (1997). Applications of fuzzy logic in household appliances. Int. J. of Computer Applications in Technology, 10, 5/6, 361 – 369. 30.Stiny, G. (1980). Introduction to shape and shape grammars. Environment andPlanning B, 7, 343-351. 31.Yousif, M. K., & Shaout, A. (2018). Fuzzy logic computational model for performance evaluation of Sudanese Universities and academic staff. Journal of King Saud University - Computer and Information Sciences, 30, 1, 80-119. 32.Zadeh, L.A. (1965). Fuzzy Sets. Information and Control, 8, 3, 338-353. 33.Zadeh, L. A. (1976). A fuzzy-algorithmic approach to the definition of complex or imprecise concepts. Intl. J. Man-Machine Studies, 8, 3, 249-291. 34.Zadeh, L. A. (1996). Fuzzy logic = computing with words. IEEE Trans. Fuzzy Systems, 4, 2, 103-111. 35.Zadeh, L. A. (2015). Fuzzy logic—a personal perspective. Fuzzy Sets and Systems, 281, 4-20. 36.Ziglio, E. & Adler, M., (1996). Gazing into the Oracle: The Delphi Method and its Application to Social Policy and Public Health. London: Jessica kingsley, 1-33. 二、中文部分 1.MBA智库网(無日期)。创新。取自http://wiki.mbalib.com/zh-tw/%E5%88%9B%E6%96%B0 2.文化部(1999)。文化創意產業推動服務網。取自http://cci.culture.tw/cci/cci/law_detail.php?sn=3838 3.文化部(2017)。106年度「文創產業創業圓夢計畫」獎補助申請及審查辦法。取自http://grants.moc.gov.tw/Web/Normal.jsp?B=407 4.王元仁(2003)。模糊理論應用於技職學校課程評鑑模式之探討。國立臺北師範學院學報,16,1,49-63。 5.王辰心(2007)。兒童網頁互動式選單按鈕之預設用途研究與設計(碩士論文)。取自臺灣博碩士論文系統。(096TTU05038016) 6.王國璠(1976)。臺灣的宗教與俗信.清人領臺後的民間信仰。臺灣史蹟研究資料輯要。臺北:臺灣省文獻委員會。 7.白燦星(2009)。以情感設計為觀點探討隨身碟之材質運用(碩士論文)。取自臺灣博碩士論文系統。(098NTUS5619027) 8.甘天宇(2016)。从布尔逻辑到模糊逻辑。理论数学,6,2,111-115。 9.行政院環保署資源回收基管會、財團法人台灣產業服務基金會(2013)。101年環保署補助應回收廢棄物回收處理創新研發成果發表會之摘要手冊。 10.邱育昶(2014)。文化資產運用於國中教學之研究-以台南安平劍獅為例(碩士論文)。取自臺灣博碩士論文系統。(103NUK05347002) 11.邵澤水(2013)。高手教你玩創意:逆轉勝so easy。臺北市:可道書房。 12.沈若薇(譯)。夢想社會:後物質主義世代的消費國度(原作者:Jensen, R. A.)。台北:麥格羅‧希爾。(原著出版年:1999) 13.吳文君(2016)。多屬性層級效用模型評估住宅空間舒適度-以台灣自用住宅為例(博士論文)。取自臺灣博碩士論文系統。(105NTUS5222014) 14.吳國偉(2006)。我國與南韓之文化創意產業比較研究:以南韓之電視產業為例。2006年文化創意產業與地方發展策略。 15.宋玉、趙由才(2007)。廢汽車回收處理技術的研究進展。有色冶金設計與研究,28,2~3,103-112。 16.李俊澤(2011)。應用模糊理論於產品組裝設計與使用關聯性之研究(碩士論文)。取自臺灣博碩士論文系統。(099NCKU5038054) 17.林清平(2002)。模糊理論在學生參與繪畫作品評量上的應用-以水彩作品為例。視覺藝術,5,89-95。 18.洪啟晃(2014)。工廠廢棄物再利用之關鍵性因素(碩士論文)。取自臺灣博碩士論文系統。(103NCKU5457010) 19.陳中一(2007)。鎂合金壓鑄在中國汽十工業的應用狀況。經濟部產業技術資訊服務推廣計劃,未出版。 20.陳炳容(1996)。金門風獅爺。臺北市:稻田。 21.馬世杰(2007)。由事業廢棄物稽查機制探討分析廢棄物清理法與資源回收再利用法之競合(碩士論文)。取自臺灣博碩士論文系統。(096NCHU5087024) 22.馬鴻文(2011)。永續物質管理。循環經濟與節能減碳,5-22。 23.張美惠(譯)。美之為物:美的科學(原作者:Nancy Etcoff)。台北:時報文化。(原著出版年:1999) 24.張斐婷(2014)。植物性農業廢棄物燈飾創作研究-以玉米籜、花生殼、稻殼為例(碩士論文)。取自臺灣博碩士論文系統。(103NTTI5317006) 25.張慈玲(2014),應用德爾菲法於可攜式學童舒壓背包之設計(碩士論文)。取自臺灣博碩士論文系統。(102ISU05041051) 26.雲林科技大學設計學研究所(2013),博士班入學考-設計研究方法科目考題,取自http://www.lib.yuntech.edu.tw/~exam/exam_new/92/ddx.pdf 27.游曉貞(1997)。設計的認知工程─淺談認知科學大師唐納˙諾曼之設計原則。工業設計雜誌,26,2。 28.黃得福(2017)。應用德菲法及層級分析法評估資訊新產品 – 以台灣軟體經銷商A公司為例(碩士論文)。取自臺灣博碩士論文系統。(105YUNT0396062) 29.黃菁菁(2018年3月11日)。日本廢棄物無處去。中時電子報。取自http://www.chinatimes.com/。 30.經濟部、新聞局、文建會(1999)。創意台灣—文化創意產業發展方案行動計畫(核訂版) - 國家發展委員會。取自www.ndc.gov.tw/dn.aspx?uid=7876 31.蔡孟珊(2006)。地方文化符號於文化商品設計過程中的轉化與運用─以雲科大工業設計系學生文化商品設計為例(碩士論文)。取自臺灣博碩士論文系統。(095YUNT5038002) 32.蔡進滄(2012)。台灣電力公司廢電桿回收再利用探討研究(碩士論文)。取自臺灣博碩士論文系統。(100CYUT5512030) 33.鄭雅馨(2001)。模糊多準則空運航點抉擇決策支援系統(碩士論文)。取自臺灣博碩士論文系統。(89NTOU0301021) 34.鄭嘉華(2013)。應用德爾菲法與分析層級程序法於消費性電子產品機構設計之關鍵因素分析(碩士論文)。取自臺灣博碩士論文系統。(101TIT05031007) 35.薛淞林(2005)。以模糊邏輯建構住宅建設投資決策模型—以中國沿海城市住宅建設為例(博士論文)。取自臺灣博碩士論文系統。(094NTUS5222001) 36.薛淞林(2013)。結合環保訴求之多屬性文化商品設計成效評估模型-以美濃客家為例。設計學研究,16,1,81-105。 37.薛淞林、吳彥霖(2009)。以模糊邏輯建構色彩應用之評估模型。設計與產業學報,6,69-83。 38.劉羽書(2016)。以模糊理論探討空間色彩給使用者的心理感受-以朝陽科技大學為例(碩士論文)。取自臺灣博碩士論文系統。(105CYUT0224002) 39.劉曉蓉(2005)。文化產業發展成創意產業之策略研究~以交趾陶為例(碩士論文)。取自臺灣博碩士論文系統。(105CYUT0224002) 40.謝宗榮(1999)。臺灣辟邪劍獅研究(碩士論文)。取自臺灣博碩士論文系統。(088NIA00548002) 41.蘇秀慧、周義朗(2011年11月7日)。遠見華人企業領袖高峰會 輔導產業轉型鼓勵創新加值 才能走出困境。經濟日報,A20 版。 42.蘇聖文(2003)。虛幻與真實的模糊分際(碩士論文)。取自臺灣博碩士論文系統。(091NCYU0616005)
|