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題名:Spatial Layout Game--An Interactive Tool for Spatial Layout of Architectural Design
書刊名:建築學報
作者:林傑仁
作者(外文):Lin, Chieh-jen
出版日期:2009
卷期:68(技術專刊)
頁次:頁71-88
主題關鍵詞:電腦輔助建築設計空間配置知識表達互動式操作物件導向程式Computer aided architectural designSpatial layoutKnowledge representationInteractive manipulationObject-oriented programming
原始連結:連回原系統網址new window
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  • 共同引用共同引用:1
  • 點閱點閱:37
摘 要 本文描述一個以輔助建築設計初期階段的空間配置操作為目標,稱為“空間配置遊戲”的互動式 工具的雛型。不同於以限制條件或設計規則為基礎,以自動化產生設計成果為目標的輔助工具,本 研究藉由物件導向程式技術的運用,提供使用者空間配置的操作過程中,視覺化與互動式的操作回 饋,作為輔助設計教學,表達空間配置的技巧與知識的輔助工具。藉由比較不同空間配置的原型, 套用或是調整既有的原型以適應新的設計情境,教師與學生可以應用本工具表達空間配置的想法, 並經由操作過程導入配置技巧以及設計知識。
ABSTRACT This paper describes the prototype of an interactive tool named Spatial Layout Game (SLG) for assisting primary stage of architectural space layout. Rather than focusing on automatically generation of spatial layout based on constraints and rules, this study applies object-oriented programming technology to provide visually responding and interactive feedbacks through manipulative processes and to assist teaching and expression of design skills and knowledge. Through composition of different prototypes, reuse and modification of existed prototypes for adapting to new design situations, this tool allows teachers or students to present their design ideas, and instills layout skills and design knowledge through manipulative processes.
期刊論文
1.衛萬明、包匡、吳梵煒(20040600)。建築平面設計泡泡圖配置方法之探討。朝陽設計學報,4,13-36。new window  延伸查詢new window
2.衛萬明、闕伯勳(20000600)。應用遺傳演算法於建築設計平面空間配置之研究。設計學報,5(1),1-17。new window  延伸查詢new window
3.溫國忠(20001200)。應用類神經網路學習建築平面推論之研究。建築與規劃學報,1(3),208-226。new window  延伸查詢new window
4.Arvin, S. A.、House, D. H.(2002)。Modeling Architectural Design Objectives in Physically Based Space Planning。Automation in Construction,11(2),213-225。  new window
5.Simon, Herbert A.(1973)。The structure of ill-structured problems。Artificial Intelligence,4(3/4),181-201。  new window
6.Balachandran, M.、Gero, J. S.(1987)。Dimensioning of Architectural Floor Plans under Conflicting Objectives。Environment and Planning B: Planning and Design,14(1),29-37。  new window
7.Flemming, U.、Chien, S. F.(1995)。Schematic Layout Design in SEED Environment。Journal of Architectural Engineering,1(4),162-169。  new window
8.Gero, J. S.(1990)。Design Prototypes: A Knowledge Representation Schema for Design。AI Magazine,11,26-36。  new window
9.黎漢林、徐開平(1997)。空間配置規則的推導:人工智慧中案例學習法之運用。建築學報,23,1-22。new window  延伸查詢new window
10.Arvin, S.A. and House D.H.(2002)。Modeling Architectural Design Objectives in Physically Based Space Planning。Automation in Construction,vol. 11,Issue2,213-225。  new window
11.Balachandran, M. and Gero, J.S.(1987)。Dimensioning of Architectural Floor Plans under Conflicting Objectives, Environment and Planning B。Environment and Planning B. Planning and Design,vol.14,Issue 1,29-37。  new window
12.Flemming, U., and Chien, S.F.(1995)。Schematic Layout Design in SEED Environment。Journal of Architectural Engineering,vol.1,Issue 4,162-169。  new window
13.Gero, J.S.(1990)。Design Prototypes : A Knowledge Representation Schema for Design。Al Magazine,vol. 11,26-36。  new window
14.Li, H.L. and Hsu, K.P.(1997)。The Induction of Rules for Spatial Layout - The Utilization of Learning by Examples in Al。Journal of Architecture,vol. 23,1-22。  new window
15.Wey, W.M., Pao, K., and Wu, F.W.(2000)。A Study of the Architectural Bubble Diagrams Allocation。Chaoyang Journal of Design,no. 4,13-36。  new window
16.Wey, W.M., Chywe, B.S.(2001)。Applications of Genetic Algorithms to Architectural Plan Design。Journal of Design,vol.5,No. 1,1-17。  new window
17.Wen, K,C.(2000)。A Study of Architectural Layout Design by Artificial Neural Network Method。Journal of Architecture and Planning,vol. 1,No. 3,208-226。  new window
會議論文
1.Chiu, M. L.(1996)。Prototypes, Variation and Composition: A Formal Design Approach in Urban Housing Design with Computer Assistance287-298。  new window
2.Lin, C. J.、Chiu, M. L.(2003)。Information Mining within a Case Library。Bangkok, Thailand。249-262。  new window
3.Mitchell, W. J.(1971)。The Automated Generation of Architectural Form193-207。  new window
4.Ruch, J.(1978)。Interactive Space Layout: A Graph Theoretical Approach152-157。  new window
5.Chiu, M.L.(1996)。Prototypes, Variation and Composition: A Formal Design Approach in Urban Housing Design with Computer Assistance287-298。  new window
6.Lin, C.J. and Chiu, M.L.(2003)。Information Mining within a Case Library。Bangkok, Thailand。249-262。  new window
7.Mitchell, W.J.(1971)。The Automated Generation of Architectural Form193-207。  new window
8.Ruch, J.(1978)。Interactive Space Layout: A Graph Theoretical Approach152-157。  new window
圖書
1.Reas, Casey、Fry, Ben(2007)。Processing: A Programming Handbook for Visual Designers and Artists。Processing: A Programming Handbook for Visual Designers and Artists。Cambridge, MA/ London, UK:MIT Press。  new window
2.White, E. T.(1986)。Space Adjacency Analysis: Diagramming Information for Architectural Design。Tucson, AZ, USA:Architectural Media LTD。  new window
3.White, E.T.(1986)。Space Adjacency Analysis。Tucson。  new window
 
 
 
 
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