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F.、Sendova, E.(200702)。Developing student spatial ability with 3D software applications。The 5th Congress of the European Society for Research in Mathematics Education。Lamaca, Cyprus。 | 4. | Dempsey, J. V.、Lucas sen, B.、Haynes, L.、Casey, M.(199604)。Instructional applications of computer games。The Annual Meeting of the American Educational Research Association。New York, NY。 | 5. | Klawe, M. M.(1998)。When does the use of computer games and other interactive multimedia software help students learn mathematics?。The Technology and NCTM Standards 2000 Conference。Arlington, Virginia。 | 6. | Leemkuil, H. H.(200707)。Supporting learning in a simulation game。The proceedings of International Simulation and Gaming Association (ISAGA) 2007。Nijmegen, The Netherlands。 | 7. | McCormack, A.(1988)。Visual/spatial thinking: As essential element of elementary school science。The Council for Elementary Science International。San Diego State University。 | 8. | Siang, A. C.、Rao, R. K.(2003)。Theories of learning: A computer game perspective。The IEEE Fifth International Symposium on Multimedia Software Engineering。 | 研究報告1. | 鍾瑞國、鄭曜忠、洪志盈、謝秀珍(2003)。國小學生空間能力指標建構之研究 (計畫編號:NSC91-2516-S-018-008)。 延伸查詢 | 2. | 陳光勳(2005)。資訊科技融入空間教學對國小學生空間能力影響之探究 (計畫編號:NSC94-2521-S-152-008)。 延伸查詢 | 3. | McGrenere, J. L.(1996)。Design: Educational electronic multi-player games - A literature review。 | 學位論文1. | 李琛玫(1996)。國中一般能力資優生、美術資優生與普通生之視覺空間認知能力研究(碩士論文)。國立彰化師範大學。 延伸查詢 | 2. | 李雲浩(2006)。國小四年級學生「長方體展開圖」之學習表現研究(碩士論文)。國立嘉義大學,嘉義。 延伸查詢 | 3. | 林佳蓉(2004)。幾何空間教學對國小二年級學童空間能力學習之研究(碩士論文)。國立臺北師範學院,臺北。 延伸查詢 | 4. | 張慧如(2006)。原住民學生與一般學生空間能力之調查(碩士論文)。國立臺北教育大學,臺北。 延伸查詢 | 5. | 陳怡君(2003)。國小高年級學生空間感特徵之探究(碩士論文)。國立臺南大學,臺南。 延伸查詢 | 6. | 馮雅慧(2005)。空間能力與數學幾何成就相關之探究(碩士論文)。國立臺中教育大學,臺中。 延伸查詢 | 7. | 藍如櫻(2007)。資訊科技融入國小五年級立體幾何教學以探討學童學習之研究--以「立體圖形圖畫表徵」為例(碩士論文)。國立臺北教育大學,臺北。 延伸查詢 | 8. | 吳明郁(2004)。國小四年級學童空間能力學習的研究:以立體幾何展開圖為例(碩士論文)。國立臺北師範學院,臺北。 延伸查詢 | 9. | 梁勇能(2000)。動態幾何環境下,國二學生空間能力學習之研究(碩士論文)。國立臺灣師範大學,臺北。 延伸查詢 | 圖書1. | 南一書局(2007)。國民小學數學第十一冊課本、習作、教學指引。臺北:南一書局。 延伸查詢 | 2. | Hallford, Neal、Hallford, Jana、黃啟禎(2003)。劍與線路的避遁:RPG設計師養成指南。臺北:第三波。 延伸查詢 | 3. | Eliot, J.、Smith, I. M.(1983)。An international directory of spatial tests。Windsor, England:NFER-Nelson。 | 4. | McFarlane, A.、Sparrowhawk, A.、Heald, Y.(2002)。Report on the educational use of games: An exploration by TEEM of the contribution which games can make to the education process。TEEM。 | 5. | 教育部(2003)。國民中學九年一貫課程綱要--數學學習領域。臺北市:教育部。 延伸查詢 | 6. | Prensky, Marc(2007)。Digital Game-based Learning。New York, NY:McGraw-Hill。 | 7. | National Council of Teachers of Mathematics(2000)。Principles and standards for school mathematics。Reston, Virginia:National Council of Teachers of Mathematics。 | 8. | van Hiele, Pierre M.(1986)。Structure and Insight: A Theory of Mathematics Education。Academic Press。 | 單篇論文1. | Seng, S.,Chan, B.(2000)。Spatial ability and mathematical performance: Gender differences in an Elementary school(ED438937)。 | 其他1. | 王鴻銘(2007)。正方體展開圖,http://www.paps.kh.edu.tw/whm/math/flash/cexpl.html, 2007/11/30。 | 2. | 李信昌(2007)。昌爸工作坊--正方體平面展開圖,http://www.mathland.idv.tw/, 2007/11/30。 延伸查詢 | 3. | 柯俊吉,楊雅婷(2007)。正方體的展開圖,http://etoe.tceb.edu.tw/modules/km_user/viewres.php?did=915, 2007/11/30。 | 4. | 香港教育工作者聯會(2007)。小學高年級正立方體的製作,http://www.few.hk/tll/ps/ma/ma0024ph/content_template.swf, 2007/11/30。 延伸查詢 | 5. | 徐凡凡,陳金寶(2007)。潘朵拉的秘密寶盒,http://www.hsufan.com/math01/, 2007/11/30。 延伸查詢 | 6. | 許俊文(2007)。正方體展開圖之剪刀手,http://www.paps.kh.edu.tw/aspx/math/expand3D/expand.html, 2007/11/30。 | 7. | 陳二利(2007)。猜猜我是誰,http://teach.mlc.edu.tw/~cel/, 2007/11/30。 | 8. | Boon, P.(2007)。Nets,http://www.mathsnet.net/geometry/solid/nets.html, 2007/01/30。 | 9. | Chartwell-Yorke Mathematics ICT(2007)。Cabri 3D,http://www.chartwellyorke.coni/cabri3d/demo.html, 2007/01/30。 | 10. | Chay, J. C.(2000)。3D mental rotation test,http://www.uwm.edu/People/johnchay/mrp.htm, 2008/09/20。 | 11. | Developing an Active Learning Environment for the Learning of Stereometry(2005)。Cube Nets,http://www.ucy.ac.cy/dalest/, 2007/11/30。 | 12. | Edmark Corporation, Sc Harcourt Brace and Company(2007)。Mighty math calculating crew,http://www.hbschool.com/activity/mmath/mmath_dr_gee.html, 2007/11/30。 | 13. | National Council of Teachers of Mathematics.(2007)。Exploring the isometric drawing tool,http://illuminations.nctm.org/, 2007/01/30。 | 14. | Crawford, C.(1997)。The art of computer game design,http://www.vancouver.wsu.edu/fac/peabody/gamebook/Coverpage.html, 。 | 圖書論文1. | Lohman, D. F.(1988)。Spatial abilities as traits, processes, and knowledge。Advances in the psychology of human intelligence。Hillsdale, NJ:Lawrence Erlbaum Associates。 | 2. | Atkinson, R. C.、Shiffrin, R. M.(1968)。Human memory: A proposed system and its control processes。Advances in the psychology of learning and motivation research and theory。New York, NY:Academic Press。 | |
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