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I.(1982)。Parameterized models for facial animation。IEEE Computer Graphics and Applications,2(9),61-68。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 19. | Pighin, F.、Hecker, J.、Lischinski, D.、Szeliski, R.、Salesin, D. H.(1998)。Synthesizing Realistic Facial Expressions from Photographs。ACM SIGGRAPH Computer Graphics,32,75-84。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 20. | Stein, N. L.、Oatley, K.(1992)。Basic emotions: Theory and measurement。Cognition and Emotion,6,161-168。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 21. | Rusinkiewicz, S.、Hall-Holt, O.、Marc, L.(2002)。Real-time 3D model acquisition。ACM SIGGRAPH Computer Graphics,36,438-446。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 22. | Scheepers, F.、Parent, R. E.、Carlson, W. E.、May, S. F.(1997)。Anatomy-based modeling of the human musculature。ACM SIGGRAPH Computer Graphics,31,163-172。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 23. | Wang, Y.、Huang, X.、Lee, C.、Zhang, S.、Samaras, L.、Metaxas, D.、Elgammal, A.、Huang, P.(2004)。High resolution acquisition, learning and transfer of dynamic 3-d facial expressions。Computer Graphics Forum,23,677-686。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 24. | Terzopoulos, D.、Waters, K.(1993)。Analysis and synthesis of facial image sequencesusing physical and anatomical models。IEEE Trans. Pattern Analysis and Machine Intelligence,75(6),569-579。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 25. | Zhang, L.、Curless, B.、Seitz, S.(2003)。Spacetime stereo: Shape recovery for dynamic scenes。CVPR,3,367-374。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 26. | Williams, L.(1990)。Performance-driven facial animation。ACM SIGGRAPH Computer Graphics,24,235-242。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 27. | Zhang, Z.(1994)。Iterative point matching for registration of freedorm curves and surfaces。International Journal of Computer Vision,73(2),119-152。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 28. | Baron-Cohen, S.、Wheelwright, S.、Hill, J.、Raste, Y.、Plumb, I.(2001)。The "Reading the Mind in the Eyes" Test Revised Version: A Study with Normal Adults, and Adults with Asperger Syndrome or High Functioning Autism。The Journal of Child Psychology and Psychiatry,42(2),241-251。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 29. | Lasseter, John(1987)。Principles of Traditional Animation Applied to 3D Computer Animation。ACM SIGGRAPH Computer Graphics,21,77-88。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 30. | Ekman, P.(1993)。Facial expression and emotion。American Psychologist,48(4),384-392。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 31. | Beier, T.、Neely, S.(1992)。Feature-based image metamorphosis。ACM SIGGRAPH Computer Graphics,26,35-42。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 32. | Platt, S.、Badler, N.(1981)。Animating Facial Expression。ACM SIGGRAPH Computer Graphics,15,245-252。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 33. | Sederberg, T. 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M.、Munoz, E.(2006)。Performance driven facial animation using illumination independent appearance-based tracking。the 18th International Conference on Pattern Recognition,303-306。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 2. | Basu, S.、Oliver, N.、Pentland, A.(1998)。3D Modeling and Tracking of Human Lip Motions。International Conference on Computer Vision,337-343。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 3. | Essa, I.、Basu, S.、Darrell, T.、Pentland, A.(1996)。Modeling, Tracking and Interactive Animation of Faces and Heads using Input from Video。Computer Animation Conference。Geneva, Switzerland:IEEE Computer Society Press。68-79。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 4. | Lee, W.、Kalra, P.、Magnenat-Thalmann, N.(1997)。Model based face reconstruction for animation。MMM' 97。Singapore:World Scientific Press。323-338。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 5. | Koch, R. 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H.(1999)。Resynthesizing facial animation through 3D model-based tracking。International Conference on Computer Vision,143-150。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 9. | Sifakis, E.、Seile, A.、Robinson-Mosher, A.、Fedkiw, R.(2006)。Simulating speech with a physics-based facial muscle model。the 2006 ACM SIGLrRAPH/Eurographics symposium on Computer animation,261-270。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 研究報告1. | Pighin, F.、Auslander, J.、Lischinski, D.、Salesin, D. H.、Szeliski, R.(1997)。Realistic Facial Animation Using Image-Based 3D Morphing。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 學位論文1. | Parke, F. I.(1974)。A Parametric Model for Human Faces(博士論文)。University of Utah,Salt Lake City, Utah。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 圖書1. | Duchenne de Bologne, B.(1990)。The mechanism of human facial expression or an electro-physiological analysis of the expression of the emotions。New York, N.Y:Cambridge University Press。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 2. | Ekman, P.、Friesen, W. V.(1978)。Facial Action Coding System: a technique for the measurement of facial movement。Palo Alto, California:Consulting Psychologists Press。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 3. | Parke, F. I.、Waters, K.(1996)。Computer facial animation。Wellesley, MA:AK Peters。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 4. | Thomas, F.、Johnston, O.(1981)。The Illusion Of Life Disney Animation。CA:New York, NY:Walt Disney Productions:Abbeville Press。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 其他1. | Yanagisawa, H.,Maejima, A.,Yotsukura, T.,Morishima, S.(2005)。Quantitative representation of face expression using motion capture system。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 圖書論文1. | Cohen, M.、Massara, D.(1993)。Modeling co-articulation in synthetic visual speech。Model and Technique in Computer Animation。Tokyo:Springer-Verlag。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 2. | Bascle, B.、Blake, A.(1998)。Separability of pose and expression in facial tracing and animation。Proc. Of lCCV。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 3. | Darrell, T.、Pentland, A.(1993)。Spacetime gestures。Computer Vision and Pattern Recognition。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 4. | Kalra, P.、Mangili, A.、Magnenat-Thalmann, N.、Thalmann, D.(1991)。SMILE: A multi-layered Facial Animation System。Proc. IFIP WG J。Tokyo。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 5. | Lasseter, J.(1994)。Tricks to Animating Characters with a Computer. Course Notes #1, Animation Tricks。ACM SIGGRAPH。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 6. | Patterson, E.、Litwinowicz, P.、Greene, N.(1991)。Facial Animation by Spatial Mapping。Proc. Computer Animation。Springer-Verlag。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 7. | Parke, F. I.(1989)。Parameterized models for facial animation revisited。ACM SIGGRAPH Facial Animation Tutorial Notes。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 8. | Pieper, S.、Rosen, J.、Zeltzer, D.(1992)。Interactive Graphics for plastic surgery: A task level analysis and implementation。Computer Graphics,Special Issue: ACM SIGGRAPH,1992 Symposium on Interactive 3D Graphics。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 9. | Thalmann, N.、Cazedevals, A.、Thalmann, D.(1993)。Modeling Facial Communication Between an Animator and a Synthetic Actor in Real Time。Proc. Modeling in Computer Graphics。Genova。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | |
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