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題名:運用創新擴散理論探討人物誌設計之研究--以平板電腦為例
書刊名:文化創意產業研究學報
作者:張家誠林渭筑
作者(外文):Chang, Jia-chengLin, Wei-chu
出版日期:2013
卷期:3:3
頁次:頁85-96
主題關鍵詞:消費性產品擴散理論人物誌平板電腦Consumer productsDiffusion theoryPersonaTablet PC
原始連結:連回原系統網址new window
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本研究以擴散理論創新接受者族群作為基礎架構,運用人物誌設計研究方法探討消費性產品與消費者之間的互動關係與特質,並嘗試提出不同的設計研究方法讓新產品能提高消費者接受率。運用平板電腦之新穎性與創新擴散理論來探討人物誌之設計研究,於創新接受者架構掌握的早期接受者與早期大多數接受者資訊,經由人物誌設計的深入研究,兩者於溝通傳播、產品理解程度的特質上都略顯不同。本研究在創新決策過程、創新的認知屬性及創新擴散四大要素,並使用人物誌設計研究方法交叉分析出:1.鎖定創新產品功能消費群; 2.轉變產品傳播的策略;3.降低消費者接觸創新門檻,透過上述三個觀點讓早期大多數接受者提早接觸新產品,提昇新產品加速擴散的機會。
This study diffusion theory and adopters of innovation as a theoretical Framework to examine persona design in order to understand the interactions and characteristics of consumer products and consumers. Different design research methods were suggested to maximize consumers' degree of acceptance of new products. Utilizing the innovativeness of tablet PCs and diffusion theory in the study of Persona design, insignificant differences in communication and understanding of Products regarding the early adopters and early majority were discovered by analyzing The information gathered using the adopters of innovation framework. In this study, four factors: cross-analysis conducted during the innovation process, decision process, understanding of innovation, and diffusion of innovation were examined with the help of persona analysis. The following deduced: 1. Focus on the consumer groups of innovative products. 2. Chang product communication strategies. 3. Lower the threshold for consumers to interact with innovations. With these methods, early majority adopters will have opportunities to encounter new products to enhance opportunities for product diffusion.
期刊論文
1.Dunphy, J.(1995)。Knowledge Management: What every information professional should know。Information Management Journal,34(3),10-16。  new window
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學位論文
1.林俊宏(2002)。消費者特性、新產品屬性及環境變數對創新購買意願之影響(碩士論文)。國立成功大學,台南。  延伸查詢new window
2.Bradford, M.(2001)。The Implementation of Enterprise Resource Planning: An Innovation Diffusion Approach(博士論文)。University of Tennessee。  new window
3.吳尚翰(2007)。以體驗觀點探討消費者與數位音樂產品之互動-以iPod為例(碩士論文)。雲林科技大學。  延伸查詢new window
4.林宛霖(2008)。M型社會對消費者採用行動商務影響之研究--創新擴散理論之應用(碩士論文)。樹德科技大學。  延伸查詢new window
5.陳鈺雯(2009)。運用人物誌方法於音樂啟蒙互動玩具之設計(碩士論文)。國立成功大學。  延伸查詢new window
6.林亮德(2000)。消費者創新產品之採用行為與產品屬性評估之研究─以數位影音光碟機(DVD)為例(碩士論文)。國立中央大學。  延伸查詢new window
圖書
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2.Price, E. A.、Linda, G. Z.(2003)。消費者行為。台北市:麥格羅.希爾國際出版公司。  延伸查詢new window
3.大前研一、劉錦秀、江裕真(2006)。M型社會--中產階級消失的危機與商機。台北市:高立圖書有限公司。  延伸查詢new window
4.吳俊彥(2001)。消費者行為。台北市:高立圖書有限公司。  延伸查詢new window
5.Rogers, Everett M.、唐錦超(2006)。創新的擴散:為什麼有些好觀念、好產品會一炮而紅, 有些卻流行不起來?。台北:遠流出版公司。  延伸查詢new window
6.Blackwell, Roger D.、Miniard, Paul. W.、Engel, James. F.、白滌清(2007)。消費者行為。台北市:華泰文化事業股份有限公司。  延伸查詢new window
7.Nicosia, Francesco M.(1966)。Consumer decision process, marketing and advertising implication。Englewood Cliffs, NJ:Prentice-Hall。  new window
8.Rogers, Everett M.(1995)。Diffusion of Innovations。New York, NY:Simon & Schuster。  new window
9.Kotler, Philip、Ang, S. H.、Leong, S. M.、Tan, C. T.(2003)。Marketing management: An Asian perspective。Prentice Hall。  new window
10.Schiffman, Leon G.、Kanuk, Leslie Lazar(2001)。Consumer Behavior。New Jersey:Prentice-Hall。  new window
11.Engel, J. F.、Blackwell, R. D.、Miniard, P. W.(1995)。Consumer behavior。The Dryden。  new window
12.Engel, James F.、Blackwell, Roger D.、Miniard, Paul W.(1993)。Consumer Behavior。Dryden Press。  new window
13.杜瑞澤(2005)。生活型態設計:文化、生活、消費與產品設計。臺北:亞太圖書出版社。  延伸查詢new window
 
 
 
 
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