Character animation represents as the entry skill requirement when learning 3D animation. In order to well adjust motional performances of characters, it is essential to have good 3D techniques, experienced on 2D animation and be sensory acuity on time-speed relationship. Most students are still in the stage of modeling practicing, texturing, and lighting. Only a few students are able to create characters with proper motions which would present emotion of characters. It is common to apply motion capture system in film, television and animation industries. Recently, AAA rating games also use motion capture system while producing motions of characters. Hence, motion capture system improves the speed and quality when producing. Due to the high installation cost, and requirement of sufficient skills and experiences, under the consideration of equipment of attrition rate, only lectures and graduate school students are allowed to operate this system. Therefore, for many students, motion capture system is still a high-end facility. Therefore, program of digital motion capture practice is held to illustrate the development, category and applications of motion capture system. In the class, students understand support they can get from the system and the insufficient part of the system through practical operation of fiber motion capture system. However, the correctness of motion capture data is not considered during the class, combined with image-base motion capture system as a control, Finally, let students use MOCAP data in animation production, it is indeed enhance production speed and quality of character animation.