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題名:電子競技遊戲關鍵失敗因素評估
書刊名:管理資訊計算
作者:韓慧林王貴民鄭煒嵐林愷苓劉威承林宗聯
作者(外文):Hai, Hui-linWang, Kuei-minCheng, Wei-lanLin, Kai-lingLiu, Wei-chungLin, Zongi-lian
出版日期:2014
卷期:3:2
頁次:頁285-297
主題關鍵詞:關鍵失敗因素關鍵成功因素電子競技遊戲投票式權重評選模式Critical failure factorsCFFCritical success factorsCSFE-sport gamesVoting-ranking model
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
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  • 點閱點閱:132
電子競技遊戲是一項結合影音競賽的運動,且被視為一種正在蓬勃發展之專業運動,已成為資訊科技組織營運之最優先考量因素。因為有超過約九成之年輕受訪者,認為我國在推展電子競技遊戲不算成功,本研究以關鍵失敗因素之角度取代關鍵成功因素,透過Google問卷調查系統設計問卷及統計分析,運用投票式權重評選模式計算權重值,改善層級分析法兩兩比較之困難,並發現「政府構面、社會構面、選手構面、技術構面」等4項主要及16項次要之關鍵失敗因素,排列優先順序,提出九項發展「電子競技遊戲」專案之關鍵成功因素啟發流程。
E-sports games are burgeoning new fashion, wherein a video game is played as a sport. The development of e-sports games has become a top consideration of the operations of information technology (IT) industry. Due to over 90% of youth believe that Taiwan is not quite successful in promoting e-sports games. In order to have an in-depth analysis of cause of failure effort, by this study, we overcome the difficulty of pair-wise comparison in analytic hierarchy process for the use of critical failure factors (CFF) instead of critical success factors (CSF), and through Google-based questionnaire survey for evaluating the weights of critical failure factors (CFF) in terms of e-sports game development by the voting-ranking model. We conclude that there are four CFFs which are "government, society, sportsman and technology dimensions", and the other sixteen sub-CFFs. Finally, we also propose the heuristic process of eight CSFs for developing the project of e-sports games.
期刊論文
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14.Bhuasiri, W.、Xaymoungkhoun, O.、Zo, H.、Rho, J. J.、Ciganek, A. P.(2012)。Critical success factors for e-learning in developing countries: A comparativeanalysis between ICT experts and faculty。Computers & Education,58,843-855。  new window
15.Liu, F. H. F.、Hai, H. L.(2005)。The Voting Analytic Hierarchy Process Method for Selecting Suppliers。The International Journal of Production Economics,97,308-317。  new window
16.Hoffmann, W. H.、Schlosser, R.(2001)。Success Factors of Strategic Alliances in Small and Medium-sized Enterprises: An Empirical Survey。Long Range Planning,34(3),357-381。  new window
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20.King, W. R.(1988)。How effective is your information systems planning?。Long Range Planning,21(5),103-112。  new window
21.Banker, Rajiv D.、Charnes, A.、Cooper, W. W.(1984)。Some Models for Estimating Technical and Scale Inefficiencies in Data Envelope Analysis。Management Science,30(9),1078-1092。  new window
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學位論文
1.邱和源(2010)。企業導入ERP之關鍵成功因素之研究--從ERP專案召集人之觀點探討(碩士論文)。實踐大學。  延伸查詢new window
2.許伯年(2003)。導入ERP人力資源資訊系統之關鍵成功因素探討--以P公司為例(碩士論文)。國立中央大學。  延伸查詢new window
圖書
1.Tone, Kaoru、Cooper, William Wager、Seiford, Lawrence M.(2000)。Data Envelopment Analysis--A Comprehensive Text with Models, Applications, References and DEA-Solver Software。Boston, MA:Kluwer Academic Publishers。  new window
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3.王石番(1991)。傳播內容分析法--理論與實踐。台北:幼獅文化。  延伸查詢new window
 
 
 
 
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