| 期刊論文1. | Burke, J. W.、McNeill, M. D. J.、Charles, D. K.、Morrow, P. J.、Crosbie, J. H.、McDonough, S. M.(2009)。Optimising engagement for stroke rehabilitation using serious games。The Visual Computer,25(12),1085-1099。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 會議論文1. | Gerling, K. M.、Schild, J.、Masuch, M.(2010)。Exergame design for elderly users: the case study of SilverBalance。The 7th International Conference on Advances in Computer Entertainment Technology。ACM。66-69。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | 2. | Lai, Y. C.、Wang, S. T.、Yang, J. C.(2012)。An investigation of the exergames experience with flow state, enjoyment, and physical fitness。2012 IEEE 12th International Conference on Advanced Learning Technologies。IEEE。58-60。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) | |