:::

詳目顯示

回上一頁
題名:從使用者經驗探討消費者購買機車之因素
書刊名:工業設計
作者:呂佳珍 引用關係劉恭甫
出版日期:2015
卷期:43:2=133
頁次:頁13-18
主題關鍵詞:機車使用者經驗正負向情感
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:2
  • 點閱點閱:9
期刊論文
1.Rhea, D. K.(1992)。A New Perspective on Design: Focusing on Customer Experience。Design Management Journal,3(4),40-48。  new window
2.Jordan, P. W.(1998)。Human factors for pleasure in product use。Applied Ergonomics,29(1),25-33。  new window
3.周書暉、林佑全(20110700)。結合情境與情緒:人機互動理論沿革與發展。傳播與管理研究,11(1),29-68。new window  延伸查詢new window
4.Walker, D.、Myrick, F.(2006)。Grounded theory: An exploration of process and procedure。Qualitative Health Research,16(4),547-559。  new window
5.Schenk, C. T.、Holman, R. H.(1980)。A sociological approach to brand choice: The concept of situation self-image。Advances in Consumer Research,7,610-614。  new window
6.Herzberg, Frederick(1968)。One More Time: How Do You Motivate Employees?。Harvard Business Review,46(1),53-62。  new window
7.Holak, Susan L.、Lehmann, Donald R.(1990)。Purchase Intentions and the Dimensions of Innovation: an Exploratory Model。Journal of Product Innovation Management,7(1),59-73。  new window
8.Norman, D. A.、Ortony, A.、Russell, D. M.(2003)。Affect and machine design: Lessons for the development of autonomous machines。IBM Systems Journal,42(1),38-44。  new window
9.Hudlicka, E.(2003)。To feel or not to feel: The role of affect in human-computer interaction。International Journal of Human-Computer Studies,59(1/2),1-32。  new window
10.Law, E. L. C.、Van Schaik, P.(2010)。Editorial: Modelling user experience-An agenda for research and practice。Interacting with Computers,22(5),313-322。  new window
會議論文
1.Roto, V.(2007)。User experience from product creation perspective。Workshop Towards a UX Manifesto。  new window
2.Geven, A.、Tscheligi, M.、Noldus, L.(2009)。Measuring Mobile Emotions: Measuring the Impossible?。11th International Conference on Human-Computer Interaction with Mobile Devices and Services。Bonn。  new window
3.Gomez, R. E.、Popovic, V.、Blackler, A. L.(2010)。Emotional experience with portable health devices。7th International Conference on Design and Emotion。Chicago, Ill。  new window
4.Hassenzahl, Marc(2008)。User Experience (UX): Towards an experiential。IHM 2008--Conférenciers invites。  new window
學位論文
1.陳宜伶(2006)。智慧型手機與高階相機手機之消費者行為分析(碩士論文)。國立成功大學。  延伸查詢new window
2.沈宇哲(2015)。多媒體資訊站介面設計對高齡者使用性的影響(碩士論文)。東海大學。  延伸查詢new window
圖書
1.Beyer, H.、Holtzblatt, K.(1998)。Contextual Design: Defining Customer-Centered Systems。Morgan Kaufmann。  new window
2.Lazer, W.(1963)。Toward Scientific Marketing。Chicago:AMA。  new window
3.Wells, William D.、Prensky, David(1996)。Consumer Behavior。New York, NY:John Wiley and Sons, Inc.。  new window
4.Hawkins, D. I.、Best, R. J.、Coney, K. A.(2001)。Consumer Behavior: Building Marketing Strategy。Irwin McGraw-Hill。  new window
5.Kolter, Philip(2000)。Marketing Management。Prentice-Hall, Inc.。  new window
6.鄒風、孟林明(1996)。消費心理學。臺北:世界商業文庫。  延伸查詢new window
7.廖淑伶(2007)。消費者行為:理論與應用。前程文化事業股份有限公司。  延伸查詢new window
8.Krueger, Richard A.、Casey, Mary Anne、洪志成、廖梅花(2003)。焦點團體訪談。嘉義:濤石文化事業有限公司。  延伸查詢new window
9.張紹勳(2001)。研究方法。滄海書局。  延伸查詢new window
10.張春興(1994)。教育心理學。臺北市:東華書局。  延伸查詢new window
11.Norman, Donald A.(2004)。Emotional Design: Why we love (or hate) Everday Things。New York:Basic Book。  new window
12.Strauss, Anselm L.、Corbin, Juliet M.(1990)。Basics of qualitative research: Grounded theory procedure and techniques。Sage。  new window
圖書論文
1.Brave, S.、Nass, C.(2003)。Emotion in Human-Computer Interaction。The Human-computer Interaction Handbook。Mahwah, NJ:Lawrence Erlbaum Associates, Inc.。  new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
QR Code
QRCODE