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2. | Cheng, Kun-Hung、Tsai, Chin-Chung(2013)。Affordances of Augmented Reality in Science Learning: Suggestions for Future Research。Journal of Science Education & Technology,22(4),449-462。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
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6. | Wu, Hsin-Kai、Lee, Silvia Wen-Yu、Chang, Hsin-Yi、Liang, Jyh-Chong(2013)。Current status, opportunities and challenges of augmented reality in education。Computers & Education,62,41-49。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
7. | Lin, H. C. K.、Hsieh, M. C.、Wang, C. H.、Sie, Z. Y.、Chang, S. H.(2011)。Establishment and usability evaluation of an interactive AR learning system on conservation of fish。The Turkish Online Journal of Educational Technology,10(4),181-187。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
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9. | Liu, Pei-Hsun Emma、Tsai, Ming-Kuan(2013)。Using augmented-reality-based mobile learning material in EFL English composition: An exploratory case study。British Journal of Educational Technology,44(1),E1-E4。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
10. | Akçayır, Murat、Akçayır, Gökçe(2017)。Advantages and challenges associated with augmented reality for education: A systematic review of the literature。Educational Research Review,20,1-11。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
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12. | Yoon, S. A.、Elinic, K.、Wang, J.、Steinmeier, C.、Tucker, S.(2012)。Using augmented reality and knowledge-building scaffolds to improve learning in a science museum。Computer-Supported Collaborative Learning,7,519-541。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
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14. | Perry, B.(2015)。Gamifying French language learning: A case study examining a quest-based, augmented reality mobile learning-tool。Social and Behavioral Sciences,174,2308-2315。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
15. | Napitupulu. D.、Kadarl, J. A.、Jati, R. K.(2017)。Validity Testing of Technology Acceptance Model Based on Factor Analysis Approach。Indonesian Journal of Electrical Engineering and Computer Science,5(3),697-704。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
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17. | Hsiao, K.-F.、Chen, N.-S.、Huang, S.-Y.(2012)。Learning while exercising for science education in augmented reality among adolescents。Interactive Learning Environments,20(4),331-349。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
18. | Godwin-Jones, R.(2016)。Augmented reality and language learning: From annotated vocabulary to vocabulary to place-based mobile games。Language Learning & Technology,20(3),9-19。 ![](/gs32/thssjcncl/image/nclsfx.gif) ![new window](/gs32/images/newin.png) |
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