This paper introduces a layer animation framework which have some new approaches for animation playback including multiple layer animation, animation scheduling. In the past, a number of approaches have been proposed for the modeling and implementation of typical animation systems. However, automatic implementation is still lacking with regard to setting up various layer animation systems. This paper proposes a layered hyperanimation system generator for automatic implementation of various layer animation systems. The proposed system is established by using a Multiple Layer Animation System (MLAS) model. The proposed system has been established on Windows 95, in which several other educational and CD-TITLE applications have been successfully developed.