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題名:運動社群媒體運用與倫理探究
書刊名:國立臺灣體育運動大學學報
作者:許立宏許孟勖
作者(外文):Hsu, Leo Li-hongHsu, Meng-hsu
出版日期:2015
卷期:4:1
頁次:頁65-80
主題關鍵詞:運動媒體社群網路倫理Sports mediaSocial networkEthics
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(3) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:3
  • 共同引用共同引用:1
  • 點閱點閱:17
目的:本研究從運動員參與社群網路的角度出發,目的旨在探討如何適切運用運動科技媒體,並提出相關的倫理注意事項。方法:研究方法是以國內外最新的文獻加以整理作為主要討論分析文本。結果:研究結果發現,善用網路社群,能協助運動員來連結贊助商與粉絲的關係,甚至能夠開拓出新的契機。當運動員在發展人際關係時,可透過社交媒體進行與他人之間的互動,以此增加知名度與曝光率。結論:網路社群帶來全新的溝通模式,提供給人們一個互動與交流的線上平台。對運動員來說是一個能在運動場外展現自己的另一項管道。本文提出經營網路社群的應掌握六項注意事項與六項經營守則做為運動員經營網路社群的參考,並點出四個運動員經營的網路社群的特色做為參考案例。網路社群具有互動性與交流性等多項特點,運動員若能善加利用,就能帶來個人和職業上不同的宣傳效果。同時,也要提醒運動員應善用現代資訊媒體的曝光與接受採訪的表達機會,但也須注意相關的倫理規範。
Purpose: This study aims to investigate athletes' participation on online social network. The purpose was to explore how to properly use online social media with ethical considerations. Methods: The methods are based on current literature reviews domestically and internationally. Results: The study found out that online social network not only provides opportunities for athletes to develop potential social connection with friends, but also create a possible platform for discussion on current events. Athletes can use social media for the further communication while developing interpersonal relationships for better visibility. Conclusion: The online community brings a new mode of communication, and provides people with a platform for further interaction and exchange. In this study, we have proposed six precautions and six practical rules for athletes. In addition, we have also provided with four online examples. While athletes should take advantage of modern media exposure and seize the opportunity to express themselves during an interview, the best ways to respond to our social media are: always be well prepared, honesty, to learn from role models around, and to leave good impression. All of that should be conducted in an appropriate manner with ethical considerations as well.
期刊論文
1.盧俊宏(20121200)。運動員生涯發展與生活適應面面觀。國民體育季刊,41(4)=172,59-65+105。  延伸查詢new window
2.黃秉紳、郭庭芳、蕭志清、黃敏智、呂欣倍(2006)。資訊科技困擾之研究。生活科技教育月刊,39(5),101-107。  延伸查詢new window
圖書
1.Harasim, L. M.(2012)。Learning Theory and Online Technologies。New York:Routledge。  new window
2.Rheingold, Howard(2003)。The Virtual Community。Reading, MA:Addison-Wesley Publisher。  new window
3.許立宏、許孟勖(2015)。運動員的生涯規劃:運動逆轉勝。臺北:冠學。new window  延伸查詢new window
4.周冠中、郭美懿(2000)。e-Business時代風潮。台北:博碩文化。  延伸查詢new window
其他
1.吳詠平,黎百代,廖炳棋(20050510)。朱木炎上網疑遭色騙,http://www.appledaily.com.tw/appledaily/article/headline/20050510/1767093/applesearch/朱木炎上網疑遭色騙。  延伸查詢new window
2.黃盈慈(2013)。新媒體,新生活(三):現代人際交往的催化劑--社群網站,http://scitechvista.most.gov.tw/zh-tw/Feature/C/0/13/10/1/1315.htm。  延伸查詢new window
3.鄭杰(20120814)。奧運光芒加持!社群媒體的人氣決定運動員的吸金能力,http://news.cnyes.com/content/20120814/KFM4RRAGZ2WQB.shtml。  延伸查詢new window
4.Bosh, Chris(20131031)。NBA Superstar Chris Bosh: Here's Why You Should Learn to Code,http://www.wired.com/2013/10/chris-bosh-why-everyone-should-learn-to-code.。  new window
5.Guardian, staff(20120725)。London 2012: Greece expel triple jumper over racist Twitter remark,http://www.theguardian.com/sport/2012/jul/25/london-2012-greece-racist-twitter。  new window
6.International Olympic Committee(2014)。The IOC Athlete Career Programme,http://www.olympic.org/Documents/Elite_Athletes/Athletes%20Kit/acp-kit-en.pdf。  new window
7.Perry, Tekla S.(20140128)。Sportvision's Mark Perry Tracks Baseball Players' Every Move,http://spectrum.ieee.org/geek-life/profiles/sportvisions-mark-perry-tracks-baseballplayers-every-move。  new window
8.TVBS(20140714)。世足賽/30年足球培訓計畫 德國高科技贏金盃,http://news.tvbs.com.tw/entry/538948。  延伸查詢new window
 
 
 
 
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