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題名:互動式衍生藝術於新媒體展演空間之創作研究
書刊名:設計學研究
作者:王照明蔡東真
作者(外文):Wang, Chao-mingTsai, Tung-chen
出版日期:2017
卷期:20:2
頁次:頁21-45
主題關鍵詞:衍生藝術人機介面新媒體展演互動設計Generative artHuman-computer interfaceNew media performanceInteractive design
原始連結:連回原系統網址new window
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  • 共同引用共同引用:5
  • 點閱點閱:7
數位時代的來臨,新媒體展演逐漸成為人們藝文生活中不可或缺的一部份,人們可藉由參與展演活動來吸收新知,也形成近幾年互動展覽有越來越盛行的趨勢,然而未來人們或許會對新媒體展演有更高層次的期待和需求。衍生藝術具有高獨特性、多變化的表現型態,若能將數位內容與互動科技導入衍生藝術中,將可為新媒體展演注入新的生命力。本研究提出互動式衍生藝術之概念,以互動體驗的方式來理解衍生藝術。研究方法先進行衍生藝術、人機介面及新媒體展演等三個面向之文獻探討,由案例分析歸納出衍生藝術具「保留原有演算法」和「導入參與者行為」兩種特性,提出「iDEA Snake」和「赤.色碼」兩種新型態作品。最後進行公開展示,以觀察法和訪談法來評估其成效。本研究發現:(1)互動式衍生藝術具新穎特性,運用於新媒體展演具有可行性。(2)互動式衍生藝術確實能引起參與者的興趣,且具有親和力。(3)提出「保留原有演算法」和「導入參與者行為」兩種衍生藝術之特性。(4)本研究所提出的「iDEA Snake」作品具有創新性。(5)本研究所提出的「赤.色碼」作品具有能促進參與者相互交流,更增進作品的趣味性。
In the digital age, new media performances gradually become an indispensable part of life. People can learn new information by participating in exhibition, and make interactive exhibition gradually become a trend in recent years. However, people might have more expectations and needs for new media performances in the future. Generative art in the past and now are both unique and diversified. But people generally do not understand generative art, and if we can adapt generative art into digital contents, it will be available to provide new vitality for new media performances. This study combining generative art and human-computer interaction, proposes the concept of interactive generative art. To lead people understand generative art from interactive experience. This study referred generative art, human-computer interface and new media performance, and proposed two feature of generative art "keeping the original" and "implementing participant behavior". This study proposed "iDEA Snake" and "Color Mesh" innovative artworks for new media performance space. During public exhibition assess the effectiveness by observation and interviews. This research discovered the following: (1) Applying interactive generative art into new media performance is innovative application, and has feasible. (2) Interactive generative art authentically can attract audience's attention. (3) In this paper we propose two feature of generative art - "keeping the original" and "implementing participant behavior". (1) The interactive installation "iDEA Snake" has the innovative property. (5) The interactive installation "Color Mesh" is benefit to promote audience interactive with each other.
期刊論文
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7.林珮淳、葉綠屏(20090500)。新媒體藝術的探討--以「"Boom!"快速與凝結新媒體的交互作用」臺澳交流展為例。美育,169,4-11。  延伸查詢new window
8.蔡財元(20100600)。互動藝術的機制與影音表徵初探--以Jeffrey Shaw的互動藝術作品為分析案例。美術學刊,1,21-50。new window  延伸查詢new window
會議論文
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學位論文
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4.蔡秉樺(2014)。《虫聚II》數位仿生於互動聲音裝置之創作與研究(碩士論文)。國立臺灣藝術大學。  延伸查詢new window
圖書
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其他
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4.(2012)。Project 3.00, Generative,http://lab.visual-logic.com/academia/la-7103-media-iii/project-3-00-generative/。  new window
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