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題名:物件式編輯系統程式設計之解題歷程研究
書刊名:花蓮師院學報
作者:劉明洲 引用關係
作者(外文):Liu, Ming-chou
出版日期:2000
卷期:11
頁次:頁205-230
主題關鍵詞:程式設計解題精手生手ProgrammingProblem solvingExpertNovice
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(0) 博士論文(2) 專書(0) 專書論文(0)
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  • 點閱點閱:23
     本研究之主要目的在以生手(novice)與精手(expert)的不同表現進行比較,透過工作分析(task analysis)、觀察、晤談、及解題過程的有聲思考(thinking aloud),去探討物件式編輯環境中,學習者解題活動的認知與思維歷程,概念發展情形,以及其在程式設計解題歷程中扮演的角色。研究結果在量的分析方面發現:1)精手與生手在解題時間上有明顯的差異存在;2)精手與生手在解題成就上的差異是要視問題而定;3)就執行程式的次數而言,精手與生手的差異要視問題而定4) 精手與生手在單位時間的解題成就(生產力)有明顯的差異存在。在質的分析則發現生手的主要錯誤概念包括:1)對物件功能不熟悉;2)邏輯思維不完整3)對整個解題過程缺乏後設的統整能力,這些錯誤對解題歷程有負面影響,而精手的解題策略則主要受到先前的學習活動與解題經驗所影響。本研究將質化的觀察對照量化的結果,得到了一些更細緻的發現,並印證歸納了"物件思考"名詞定義與內涵。本研究也從編輯系統之人因介面使用性,對程式教學與軟體環境提出一些建議。
     The purpose of this study is to investigate the different performance of novice and expert Authorware programming learners. We use task analysis, observation, interview, and thinking aloud methods to collect data of problem solving (PS) processes. This study found quantitatively, 1) Expert and novice has significant difference in PS time, 2) Expert and novice have significant difference in PS outcome only in some questions, 3) Expert and novice have significant difference in the times of Run only in some questions, and 4) Expert and novice have significant difference in outcome of unit time, productivity, and qualitatively that novice has error concepts including 1) unfamiliar to object function, 2) has incomplete logical thinking, and 3) lack of meta ability in the PS process. These errors have negative effect on PS process. Expert's PS strategy is mainly inherited from prior learning activity or PS experience. This study compared quantitative and qualitative findings to get more detailed information. In addition to the definition and content of "object thinking". This study also investigated human factors design of authoring system, then suggested to programming instruction and authoring system design.
期刊論文
1.Adelson, B.(1984)。When novices surpass experts: The difficulty of a task may increase with expertise。Journal of Experimental Psychology: Learning, Memory, and Cognition,10,438-495。  new window
2.DuBoulay, B.(1986)。Some Difficulties Of Learning To Program。Journal of Educational Computing Research,2(1),57-73。  new window
3.Rist, R. S.(1991)。Knowledge creation and retrieval in program design: a comparison of novice and intermediate student Programmers。Human-Computer Interaction,6,1-46。  new window
4.Johanson, R. P.(1988)。Computer, cognition and curriculum: Retrospect and prospect。Journal of Educational Computing Research,4(1),1-29。  new window
5.Linn, M. C.(1985)。The cognitive sequences of programming instruction in classroom。Educational Researcher,14,14-29。  new window
6.Lee, O.、Lehrer, P.(1988)。Conjectures concerning the origins of misconceptions in Logo。Journal of Educational Computing Research,4(1),87-105。  new window
7.Kurland, D. M.、Pea, R. D.、Clement, C.、Mawby, R.(1986)。Study of development of programming ability and thinking skills in high-school students。Journal of Educational Computing Research,2(4),429-458。  new window
8.Little, T. D.、Widaman, K. F.(1995)。A production task evaluation of individual difference in mental addition skill development: Internal and external。Journal of Experimental Child Psychology,60(3),361-392。  new window
9.Pennington, N.(1987)。Stimulus structures and mental representation in expert comprehension of computer programs。Cognitive Psychology,19,295-341。  new window
10.Salomon, G.(1985)。Information technology: What you see is not what you get。Educational Psychologist,20(4),207-212。  new window
11.Perkins, D. N.、Hancock, C.、Hobbs, R.、Martin, F.、Simmons, R.(1988)。Conditions of learning in novice programmers。Journal of Educational Computing Research,2(1),37-55。  new window
12.Perkin, D. N.、Saloman, G.(1988)。Teaching for transfer。Educational Leadership,46(1),22-32。  new window
會議論文
1.洪榮昭、劉明洲(1998)。發現式CAL環境中探究歷程與錯誤模式之研究。第七屆國際電腦輔助教學研討會,(會議日期: 3月19-21日)。高雄:國立高雄師範大學。  延伸查詢new window
2.劉明洲(1999)。程式設計之創造性解題思維研究。國際科技教育整合思考研討會,(會議日期: 3月2-5日)。台東:國立台東師範學院。  延伸查詢new window
3.de Corte, E.、Verschaffel, L.、Schrooten, H.(1990)。Cognitive effect of computer oriented learning。The 7th International Conference on Technology and Education,(會議日期: March 20-22)。Brussels。  new window
研究報告
1.Elsom-Cook, M.(1987)。Acquisition of computing skill。Milton Keynes:The Open University。  new window
學位論文
1.Barnes, J. M. I.(1994)。Human-computer enaction(博士論文)。University of Alberta。  new window
2.Ahmed, A. M.(1992)。Students' thought processes while engaged in computer programming(博士論文)。Oregan State University。  new window
3.Karr, R. M.(1996)。Design, development, and implementation of a computer-based graphics presentation for the undergraduate teaching of functions and graphing(博士論文)。University of North Texas。  new window
4.Lu, G. C.(1991)。Expert adolescent programmers: The cognitive sequences of programming(博士論文)。Teachers College, Columbia University。  new window
5.Willis, J.(1994)。The creation and evaluation of a computer simulation(博士論文)。University of Houston。  new window
圖書
1.羅綸新(1996)。Authorware最佳專輯。台北:碁峰。  延伸查詢new window
2.Hart, A.(1992)。Knowledge acquisition for expert system。London:Kogan。  new window
3.Gibbons, A. S.、Fairweather, P. G.(1998)。Computer Based Instruction: Design and development。NJ:Educational Technology Publications。  new window
4.Lammer, S.(1986)。Programmers at work: Interviews。Redmond, Washington:Microsoft Press。  new window
5.Papert, S.(1980)。Mindstroms。New York:Basic Books。  new window
6.Polya, G.(1988)。How to solve it。Princeton, NJ:Princeton University Press。  new window
其他
1.劉明洲(2000)。不同能力層次與性別解題者之物件式編輯系統程式設計解題行為研究,臺北:國立臺北師範學院。  延伸查詢new window
圖書論文
1.Clements, D. H.、Merriman, S.(1988)。Componential developments in Logo programming environments。Teaching and learning computer programming: Multiple research perspective。Hillsdale, NJ:LEA。  new window
2.Jeffries, R.、Turner, A. A.、Poison, P. G.、Atwood, M. E.(1981)。The processes involved in designning software。Cognitive Skills and Their Acquisition。Hillsdale, NJ:LEA。  new window
3.Mayer, R. E.、Bayman, B.、Dyck, J. L.(1987)。Learning programming languages: Research and applications。Applications of cognitive psychology Problem solving, education, and computing。Hillsdale, NJ:LEA。  new window
 
 
 
 
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