:::

詳目顯示

回上一頁
題名:臺灣數位互動電視市場導入期之研究
書刊名:傳播管理學刊
作者:林翠絹
出版日期:2004
卷期:5:2
頁次:頁46-75
主題關鍵詞:數位互動電視互動電視多媒體隨選視訊Interactive TVITVDigital interactive TViDTVMultimedia on demandMOD
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(0) 博士論文(1) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:3
  • 點閱點閱:26
中華電信2003年底推出MOD正式跨入視訊服務產業,點燃臺灣數位互動電視競爭的戰火。為避免MOD搶食一年500億元的有線電視市場大餅,有線電視業者一方面抗議政府對MOD法令寬鬆,另一方面也積極進行數位化,中嘉網路2002年推出亞洲第一家互動電視,東森數位電視也在2003年初成為臺灣首家推出付費數位電視的業者,目前市場上呈現MOD、中嘉網路、東森數位電視三強鼎立的局面。在數位互動電視導入期渾沌未明之際,本文透過文獻分析國外市場經驗與互動電視理論、深度訪談三大平臺業者,分析市場初期各家在技術、內容服務、行銷等的策略,並以新科技創新傳播的觀點分析三者優劣勢。 本文以Rogers提出新科技採用的產品創新五大特質來分析MOD、中嘉網路與東森數位電視,發現總體表現以MOD略勝一籌,尤其是在「試用性」和「觀察性」方面。資本雄厚、科技先進的中華電信必須以新事業模式經營MOD,投入更多資源在內容經營、互動服務研發與行銷上,才能在有線電視頻道眾多、收視普及率高達82.2%的現狀下,讓消費者的眼光轉向,進而改變收視習慣;而中嘉網路與東森數位電視雖佔有內容上的趨勢,但受限於數位機上盒的價格與頻道費率等限制,目前進度延宕,態度趨向保守。最後,由於數位化和互動化後的電視內容與技術呈現高度複雜性,國外市場經驗顯示資金、技術領先非取勝關鍵,唯有認清數位互動電視最主要本質是「娛樂」,創新組織與思維,並致力推廣獨特而價格合理的互動內容與服務,透過聯盟或購併壯大實力,才有可能取得明日的成功。
Much like in the US, the iDTV battle is being fought between telecom and CATV operators. Each side has distinct advantages. After getting a CATV license in late 2003, Chunghwa Telecom's (CHT) MOD service crossed the boundry and set foot in Taiwan's iDTV market, which ignited intensive head-to-head cometition between telecom and the CATV industry. In order to prevent MOD from capturing part of their annual $50bn. revenue, CATV operators protested that the government had made favorable policies for the telecom industry when regulating MOD; meanwhile, CATV operators are upgarding their analog systems to digital interactive TV. In 2002, China Network Systems (CNS) launched its first iDTV platform in Asia; Eastern Broadcasting Co. (EBC) initiated its digital TV pay-channel services in 2003. Nowadays three iDTV contenders, CHT, CNS, and EBC compete with each other in Taiwan. This study in the initial stage of the iDTV market, adopts in-depth interviews with executives of three platforms regarding technology, content, and marketing strategies. In addition, it analyzes data of foreign market experience and investigates the development of ITV theory. Furthermore, it takes the viewpoints of the Diffusion of Innovations theory to evaluate strength and weakness of three platforms, in order to give suggestions concerning the deployment of iDTV. In fact, telecom and CATV have different strengths and weaknesses. Even though CHT has 3-million ADSL subscribers, huge capital and advanced technology, it should run its new MOD service under a new business model and invest more resources in MOD content development, R&D of interactive services, and marketing. Only by doing so, MOD is more likely to catch the audience's eyes and alter their viewing behavior. This is important because CATV already offers a variety of channels and reaches 82.2% of families in Taiwan. In comparison, CNS and EBC provide fairly attractive content; however, these two CATV operators have delayed their schedules, and have a conservative attitude toward promoting iDTV, due to restrictions of Set Top Box price and channel fee. Based on Rogers' five creative factors to assess a new technology's adoption, this study finds that CHT outperforms CNS and EBC, especially in “triability” and “observability” aspects. Finally, after digitalization and interaction, the content and technology of iDTV is extremely complicated. Money and technology are not the most critical issues in this battle; on the contrary, those who can realize the “entertainment” essence of iDTV, renew their structure and ideology, and promote unique and affordable content, as well as enhance their strength through alliance or merger, will likely triumph.
期刊論文
1.吳政達(20021100)。MOD是潘朵拉的盒子?--從中華電信與有線電視業者的戰爭談起。網路通訊雜誌,136,49-53。  延伸查詢new window
2.李松竹、陳自強(20011200)。互動電視的特性與發展趨勢。電腦與通訊,98,80-87。  延伸查詢new window
3.李桂芝(20010800)。我們要數位電視還是數位化的電視。廣電人,80,24-27。  延伸查詢new window
4.謝章富、陳雯琪(20011200)。數位化時代電視節目製作與企劃新趨勢。藝術學報,69,119-128。new window  延伸查詢new window
5.Sachiko(20011200)。寬頻網路改寫日本數位電視普及劇本。新電子科技,189,192-197。  延伸查詢new window
6.Lee, Barbara、Lee, Roberts(199611)。How and Why People Watch TV: implications for the future of interactive TV。Journal of Advertising Research,35(6),9-19。  new window
7.Crandall, R. W.(1997)。Competition and regulation in the US video market。Telecommunication Policy,21(7),649-660。  new window
8.Kim, Pyungho、Sawhney, Harmeet(2002)。A machine-like new medium--Theoretical examination of interactive TV。Media, Culture & Society,24(2),217-233。  new window
會議論文
1.李依倩(2001)。資訊勞工--數位互動媒介的使用者。護衛時代中的媒介與文化趨向國際學術會議。台北。  延伸查詢new window
2.陳偉之(2003)。傳統有線電視之轉型與挑戰--以新竹振道與中華電信MOD服務為例。邁向數位時代資訊傳播發展研討會。新竹:玄奘人文社會學院。  延伸查詢new window
3.羅世宏(2003)。數位時代寬頻視訊服務市場的管制:公平競爭與公共利益的考量。邁向數位時代資訊傳播發展研討會。新竹:玄奘人文社會學院。  延伸查詢new window
學位論文
1.張慧君(1999)。我國數位視訊服務拓展方向之研究(碩士論文)。國立交通大學。  延伸查詢new window
圖書
1.Baldwin, Thomas F.、McVoy, D. Stevens、Steinfield, Charles(1996)。Convergence: Integrating Media, Information & Communication。Sage Publications。  new window
2.陳克任(1999)。數位通信。台北:寬頻、網路、通信圖書出版有限公司。  延伸查詢new window
3.Caimcross, Frances、黃諭麟(1999)。地球零距離。台北:新新聞文化。  延伸查詢new window
4.Burstein, Daniel、Kline, David、查修傑(1997)。決戰資訊高速公路:第二波資訊革命的契機與反思。臺北:遠流。  延伸查詢new window
5.Williams, F.、Rice, R. E.、Rogers, E. M.(1988)。Research methods and the new media。New York:Free Press。  new window
6.Rogers, Everett M.(1995)。Diffusion of Innovations。New York, NY:Simon & Schuster。  new window
單篇論文
1.陳清河(2002)。數位媒介產製之創新與傳佈意涵--以台灣推動電視產業數位化為例,中華傳播學會。  延伸查詢new window
其他
1.何伯楊(2004)。東森、中嘉推數位電視成果不如預期,台北。  延伸查詢new window
2.曾憲文(2004)。數位電視發燒機上盒熱賣,http://www.cmoney888.com/news/focus/m9321126.htm。  延伸查詢new window
3.鍾玉玨(20040213)。小併大Comcast有意收購迪士尼。  延伸查詢new window
圖書論文
1.Steur, J.(1995)。Define Virtual Reality: Dimensions Determining Telepresence。Communication in the Age of Virtual Reality。Hillsdale, NJ:LEA。  new window
2.Duffy, Niall、Davis, Jonathan、Daum, Adam(1998)。The economics of digital Television。Changing Channels: The prospects for television in a digital world。Luton, Bedfordshire:University of Luton Press。  new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top