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題名:虛擬環境中跟隨鏡頭與尋路績效之關係研究
書刊名:藝術學報
作者:王年燦 引用關係陳佳欣
出版日期:2004
卷期:75
頁次:頁55-70
主題關鍵詞:虛擬實境尋路行為導覽鏡頭跟隨鏡頭VRWayfindingNavigation cameraFollowing camera
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(3) 博士論文(1) 專書(0) 專書論文(0)
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  • 點閱點閱:34
目前的網路虛擬實境多以第一人稱視角為主要導覽方式,使用者因不瞭解環境的狀況而容易在些擬環境中迷失方向。本研究探討虛擬環境中有關導覽鏡頭的相關議題,探用虛擬人物做為使用者的化身,在些擬場景中移動。依鏡頭視野範圍建構遠、中、近三個導覽環境進行獨立實驗。自變項為跟隨鏡頭與虛擬人物所形成的距離,依變項為完成尋路任務的時間。結果顯示,跟隨鏡頭距離會影響使用者在3D場景的尋路績效,過近或過遠的鏡頭對於使用者並無意義,適中的跟隨鏡頭距離對使用者將有較好的尋路績效。
Nowadays, the first-person viewpoint dominates the navigation in the virtual environments, but user s would qeasily lose their ways in such a condition of unfamiliarity. This research mainly discusses about the related topics on the Navigation Camera in the Virtual Environments. The Independent experiments are conducted by adopting virtual characters to move through different constructed conditions? far, middle, and close camera scopes. In the experiment, the independent variable is the distance between Avatar and the Following Camera, and the dependent variable is the time to complete the Wayfinding task, i.e. the navigation performance. The results indicate that the distance between Avatar and Following Camera has significant impact on the navigation performance. The moderate distance of Following camera has the best navigation performance, but the too far and too close scopes are meaningless for the users
會議論文
1.Chittaro, L.、Scagnetto, I.(2001)。Is Semitransparency useful for navigating Virtual Environments?。New York。159-166。  new window
研究報告
1.Hunt, E.、Waller, D.(1999)。Orientation and wayfinding: A review (計畫編號:N00014-96-0380)。Arlington, VA:Office of Naval Research。  new window
學位論文
1.沈義訓(1999)。網路虛擬實境博物館互動展示之研究--以元智大學校史館為例(碩士論文)。元智大學。  延伸查詢new window
2.林志榮(2002)。國小學童對虛擬普通教室的視覺模擬之評估,臺南。  延伸查詢new window
3.賴秋梅(2001)。運動場館線上虛擬導覽系統之開發研究─以國立體育學院例,臺北。  延伸查詢new window
其他
1.Darken, R. P.,Sibert, J. L.(1996)。Wayfinding strategies and behaviors in Large Virtual Worlds。  new window
2.Elvins, T. T.,Nadeau, D. R.,Schul, R.,Kirsh, D.(1998)。Worldlets: 3D Thumbnails for 3D browsing。  new window
3.Haik, E.,Barker, T. A.,Sapsford, J.,Trainis, S.(2002)。Investigation into Effective Navigation in Desktop Virtual Interfaces,Arizona, USA。  new window
4.Vinson, N. G.(1999)。Design guidelines for landmarks to support navigation in Virtual Environments。  new window
 
 
 
 
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