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中文文獻
王年燦、陳佳欣,(2004),虛擬環境中跟隨鏡頭與尋路績效之關係研究,藝術學報, 75, 55-70.胡為君 (譯),(2003)(by Rollings, A., & Adams, E.),大師談遊戲設計,台北市:上奇科技出版事業處.
張文德、陳建雄,(2005),馬赫方格色覺錯視的EEG觀察研究,銘傳學刊, 14, 37-56.
陳俊文、游萬來、及邱上嘉,(2003),探路研究的方法及應用,設計研究, 07, 222-234.
陳格理,(1999),圖書館尋路工作之理念與設計,中國圖書館學會會報, 62, 119-134.網路引用資訊
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