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題名:智慧型資訊站(Kiosk)之使用者經驗研究--以小林眼鏡聰明機為例
書刊名:工業設計
作者:陳建雄 引用關係蕭文信黃御彰陳詩捷 引用關係蕭淑玲
出版日期:2012
卷期:40:1=126
頁次:頁57-62
主題關鍵詞:使用者經驗智慧型資訊站Kiosk介面設計易用性
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:0
  • 點閱點閱:1
期刊論文
1.Alben, Lauralee(1996)。Quality of experience: defining the criteria for effective interaction design。Interactions,3(3),11-15。  new window
2.Hagen, S.、Sandnes, F. E.(2010)。Toward accessible self-service kiosks through intelligent user interfaces。Pers Ubiquit Comput,14,715-721。  new window
3.Hudspith, S.(1997)。Utility, ceremony, and appeal: A framework for considering whole product function and user experience。DRS News (electronic version),2(11)。  new window
4.Sandnes, F. E.、Jian, H. L.、Huang, Y. P.、Huang, Y. M.(2010)。User interface design for public kiosks: An evaluation of the Taiwan high speed rail ticket vending machine。Information Science and Engineering,26,307-321。  new window
5.Shih, K. H.、Hung, H. F.、Lin, B.(2010)。Assessing user experiences and usage intentions of m-banking service。Mobile Communications,8(3),257-277。  new window
6.Azuma, Ronald T.(1997)。A Survey of Augmented Reality。Presence: Teleoperators & Virtual Environments,6(4),355-385。  new window
7.Davis, Fred D.、Bagozzi, Richard P.、Warshaw, Paul R.(1989)。User acceptance of computer technology: A comparison of two theoretical models。Management Science,35(8),982-1003。  new window
會議論文
1.Forlizzi, J.、Battarbee, K.(2004)。Understanding experience in interactive systems。2004 conference on designing interactive systems: processes, practices, methods, and techniques。New York:ACM。261-268。  new window
2.Makela, A.、Fulton-Suri, J.(2001)。Supporting user's creativity: Design to induce pleasurable experiences。International Conference on Affective Human Factors Design。London。387-394。  new window
3.Battarbee, K.(2003)。Defining co-experience。Conference on designing pleasurable products and interfaces,109-113。  new window
4.Forlizzi, J.(2000)。The building blocks of experience: An early framework for interaction designers。DIS 2000,419-423。  new window
學位論文
1.Vallino, J. R.(1998)。Interactive augmented reality(博士論文)。University of Rochester。  new window
2.石宗哲(2004)。論未來KIOSK之發展與設計以戶外公共資訊站為例(碩士論文)。國立臺灣師範大學。  延伸查詢new window
圖書
1.Fishbein, M. J.、Ajzen, I.(1975)。Attitude, Intention and Behaviour, An Introduction to Theory and Research。Reading, MA。  new window
2.Shneiderman, B.、Plaisant, C.(1987)。Designing the User Interface: Strategies for Effective Human-Computer Interaction。Addison-Wesley Publishing Company。  new window
其他
1.Nielsen, J.,Molich, R.(1990)。How to conduct a heuristic evaluation,http://www.useit.com/papers/heuristic/ heuristic_evaluation.html。  new window
 
 
 
 
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