| 期刊論文1. | 張寶芳(2007)。人機互動2.0-無所不在的電腦運算挑戰人機互動設計。科學人雜誌,69,33。 延伸查詢 | 2. | Bialoskorski, L. S.、Westerink, J. H.、Van den Broek, E. L.(2010)。Experiencing affectiveinteractive art。International Journal of Arts and Technology,3(4),341-356。 | 3. | Bochner, A. P.、C. Ellis, C.(2003)。An Introduction to the Arts and Narrative Research: Art as Inquiry。Qualitative Inquiry,9(4),506-514。 | 4. | Downes, E. J.、McMillan, S. J.(2000)。Defining interactivity a qualitative identification of key dimensions。New Media & Society,2(2),157-179。 | 5. | Edmonds, E.、Everitt, D.、Macaulay, M.、Turner, G.(2004)。On physiological computing with an application in interactive art。Interacting with computers,16(5),897-915。 | 6. | Edmonds, E.、Bilda, Z.、Muller, L.(2009)。Artist, evaluator and curator: three viewpoints on interactive art, evaluation and audience experience。Digital Creativity,20(3),141-151。 | 7. | Edmonds, E.(2010)。The art of interaction。Digital Creativity,21(4),257-264。 | 8. | Hein, H.(1996)。What is public art?: Time, place, and meaning。The Journal of Aesthetics and Art Criticism,54(1),1-7。 | 9. | Horowitz, G. M.(1996)。Public art/public space: The spectacle of the Tilted Arc Controversy。The Journal of Aesthetics And Art Criticism,54(1),8-14。 | 10. | Keyson, D.、Doff-Ottens, H(2009)。Contextual Interaction Design: The Case of Pause Buddy。Ambient Intelligence,5859,174-185。 | 11. | Kim, K. N.、Kim, T.(2012)。Utilization of material-focused paintings in interactive art through the analysis of immersive elements。Digital Creativity,23(3-4),278-290。 | 12. | Larsson, A. O.(2011)。Interactive to me-interactive to you?。A study of use and appreciation of interactivity on Swedish newspaper websites, new media & society,13(7),1180-1197。 | 13. | Müller, L.、Edmonds, E.、Connell, M.(2006)。Living laboratories for interactive art。CoDesign,2(4),195-207。 | 14. | Tikka, H.、Vina, S.、Jacucci, G.、Korpilahti, T.(2011)。Provoking the city-touch installations for urban space。Digital Creativity,22(3),200-214。 | 15. | Sims, R.(1997)。Interactivity: A forgotten art?。Computers in Human Behavior,13(2),157-180。 | 16. | Papacharissi, Zizi(2002)。The Virtual Sphere: The Internet as a Public Sphere。New Media & Society,4(1),9-27。 | 會議論文1. | Bilda, Z.、Bowman, C.、Edmonds, E.(2008)。Experience evaluation of interactive art: study of GEO landscapes。the 5th Australasian Conference on Interactive Entertainment。Brisbane, Queensland, Australia:ACM。 | 2. | Bradley, N.、Dunlop, M.(2002)。Understanding contextual interactions to design navigational context-aware applications。Springer Berlin Heidelberg。349-353。 | 3. | Hansen, M.、Rubin, B.(2002)。Listening post: Giving voice to online communication。the 2002 International Conference on Auditory Display。Kyoto, Japan:ICAD。 | 4. | Höök, K.、Sengers, P.、Andersson, G.(2003)。Sense and sensibility: evaluation and interactive art。The SIGCHI conference on Human factors in computing systems。Florida:ACM。241-248。 | 5. | Krueger, M. W.(1977)。Responsive environments。the national computer conference。New York, USA:ACM。423-433。 | 6. | Morrison, A.、Viller, S.、Mitchell, P.(2011)。Open-ended art environments motivate participation。the 8th International Conference on Advances in Computer Entertainment Technolog。Lisbon, Portugal:ACM。1-8。 | 7. | Müller, J.、Alt, F.、Michelis, D.、Schmidt, A.(2010)。Requirements and design space for interactive public displays。the international conference on Multimedia。Firenze, Italy:ACM。1285-1294。 | 8. | Petersen, M. G.、Iversen, O. S.、Krogh, P. G.、Ludvigsen, M.(2004)。Aesthetic Interaction: a pragmatist's aesthetics of interactive systems。The 5th conference on Designing interactive systems: processes, practices, methods, and techniques。ACM。269-276。 | 9. | Rogala, M.(2005)。Toward a theory of interactive art experience。the 3rd International symposium of interactive media design。Istanbul, Turkey:ISIMD。 | 10. | Sundar, S. S.、Xu, Q.、Bellur, S.(2010)。Designing interactivity in media interfaces: A communications perspective。the 28th international conference on Human factors in computing systems。Atlanta, USA:ACM。2247-2256。 | 學位論文1. | Graham, B.(1997)。A Study of Audience Relationships with Interactive Computer-based Visual Artworks in Gallery Settings, Through Observation, Art Practice, and Curation(博士論文)。University of Sunderland。 | 2. | Morrison, A.(2010)。Situated play in open-ended interactive art environments(博士論文)。The University of Queensland。 | 圖書1. | Gray, C.、Malins, J.(2004)。Visualizing research: A guide to the research process in art and design。Burlington, VT:Asbgate。 | 2. | Kwon, Miwon(2004)。One Place after Another: Site-Specific Art and Locational Identity。MIT。 | 3. | Ascott, R.(1999)。Reframing Consciousness: Art, Mind and Technology。Exeter, UK:Intellect。 | 4. | Boros, D.(2012)。Creative Rebellion for the Twenty-First Century: The Importance of Public and Interactive Art to Political Life in America。New York, USA:Palgrave Macmillan。 | 5. | Ciolfi, L.、Cooke, M.、Bertelsen, O.、Bannon, L.(2005)。Understanding and Co-Designing for Aesthetic Experience。Edinburgh, UK。 | 6. | Dezeuze, A.(2010)。The ‘Do-it-Yourself’ Artwork: Participation from Fluxus to New Media。Manchester and New York:Manchester University Press。 | 7. | Flick, U.(2007)。An introduction to qualitative research。London, California, New Delhi and Singapore:Sage。 | 8. | Knight, Cher Krause(2008)。Public Art: Theory, Practice and Populism。Malden, MA:Blackwell。 | 9. | Malloy, J.(2003)。Women, art, and technology。USA:The MIT Press。 | 10. | Popper, Frank(2007)。From technological to virtual art。 | 11. | Selwood, S.(1995)。The Benefits of Public Art: The polemics of permanent art in public places。London, UK:Policy Studies Institute。 | 12. | Dewey, J.(2005)。Art as experience。New York, NY:Perigee Books。 | 其他1. | 台灣電力公司(2013)。封面故事-自立變電所的建築和公共藝術,http://info.taipower.com.tw/TaipowerWeb//upload/files/29/TP580_p6-15.pdf。 延伸查詢 | 2. | Heinrich, F.(2011)。Investigating Interactive Beauty - A research-art installation,Istanbul。,http://isea2011.sabanciuniv.edu/paper/investigating-interactive-beauty-%E2%80%93-research-art-installation, 2013/04/17。 | 3. | JiunsView.(2013)。The Flower Clusters,http://www.jiunsoutlook.idv.tw/computer-animation/theflowerclusters.jpg, 2013/04/17。 | 4. | Manovich, L.(2001)。Post-media Aesthetics Medium in Crisis,http://www.alice.id.tue.nl/references/manovich-2005.pdf。 | 5. | Miura, K.(2011)。Fast and Slow,http://www.miuraarchitecture.com/0807fast_slow/0807fast_slow.htm, 2013/04/17。 | 6. | Paulos, E.(2007)。HCl Cannot Be Used to Evaluate Art,Human-Computer Interaction Institute, Carnegie Mellon University。,http://repository.cmu.edu/cgi/viewcontent.cgi?article=1208&context=:hcii, 2013/04/17。 | 7. | Goto, R.(2013)。COLLINS.GOTO-art and environmental change,http://collinsandgoto.com/reiko-goto/, 2013/09/06。 | 8. | Taiwan Public Art.(2012)。Collection. Taiwan Ministry of Culture,http://publicart.moc.gov.tAv/eng/search/content.php?id=2434, 2013/04/17。 | 9. | Urbantimes.(2013)。Enhancing Our Public Space Through Interactive Art, Urban Times,http://urbanismnews.com/none/none/enhancing-our-public-space-through-interactive-art, 2013/08/03。 | 圖書論文1. | Brignull, H.、Rogers, Y.(2003)。Enticing people to interact with large public displays in public spaces。Human-Computer Interaction - Interact’03。Zurich, Switzerland:IOS Press。 | 2. | Edmonds, E.(2011)。Art, interaction and engagement。proceeding of Information Visualisation (IV)。Sydney, Australia:IEEE。 | 3. | Huang, E. M.、Koster, A.、Borchers, J.(2008)。Overcoming assumptions and uncovering practices: When does the public really look at public displays?。Pervasive Computing。Berlin Heidelberg:Springer。 | 4. | Knickmeyer, R. L.、Mateas, M.(2005)。Preliminary evaluation of the interactive drama facade。CHI'05 Extended Abstracts on Human Factors in Computing Systems。ACM。 | 5. | Rokeby, D.(1995)。Transforming Mirrors: Subjectivity and Control in Interactive Media。Critical Issues in Electronic Media。New York:State University of New York Press。 | |
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