:::

詳目顯示

回上一頁
題名:程式設計融入幼教師資培育課程之教學實踐歷程探討
書刊名:課程與教學
作者:陳惠珍
作者(外文):Chen, Weigh-jen
出版日期:2022
卷期:25:3
頁次:頁107-132
主題關鍵詞:程式設計設計思考跨領域學習ADDIE教學模式師資培育ProgrammingDesign thinkingInterdisciplinary learningADDIE instructional modelTeacher education
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:0
  • 點閱點閱:2
期刊論文
1.Robins, A.、Rountree, J.、Rountree, N.(2003)。Learning and Teaching Programming: A Review and Discussion。Computer Science Education,13(2),137-172。  new window
2.Teal, R.(2010)。Developing a (non-linear) practice of design thinking。International Journal of Art & Design Education,29(3),294-302。  new window
3.Charles, R. E.、Runco, M. A.(2001)。Developmental trends in the evaluative and divergent thinking of children。Creativity Research Journal,13,417-437。  new window
4.Brown, T.、Wyatt, J.(2010)。Design thinking for social innovation。Stanford Social Innovation Review,8(1),30-35。  new window
5.Ismail, M. N.、Ngah, N. A.、Umar, I. N.(2010)。Instructional strategy in the teaching of computer programming: A need assessment analyses。The Turkish Online Journal of Educational Technology,9(2),125-131。  new window
6.Xinogalos, S.(2012)。An evaluation of knowledge transfer from microworld programming to conventional programming。Journal of Educational Computing Research,47(3),251-277。  new window
7.Choi, H. H.、Kim, M. J.(2017)。The effects of analogical and metaphorical reasoning on design thinking。Thinking Skills and Creativity,23,29-41。  new window
8.Buitrago Flórez, F.、Casallas, R.、Hernández, M.、Reyes, A.、Restrepo, S.、Danies, G.(2017)。Changing a generation's way of thinking: Teaching computational thinking through programming。Review of Educational Research,87(4),834-860。  new window
9.Reinbold, S.(2013)。Using the ADDIE model in designing library instruction。Medical Reference Services Quarterly,32(3),244-256。  new window
10.Topalli, D.、Cagiltay, N. E.(2018)。Improving programming skills in engineering education through problem-based game projects with Scratch。Computers & Education,120,64-74。  new window
11.Brown, Tim(2008)。Design thinking。Harvard Business Review,86(6),84-92。  new window
12.Cropley, A. J.(2006)。In praise of convergent thinking。Creativity Research Journal,18(3),391-404。  new window
13.Campbell, P. C.(2014)。Modifying ADDIE: Incorporating new technologies in library instruction。Public Services Quarterly,10(2),138-149。  new window
14.Barak, M.(2018)。Are digital natives open to change? Examining flexible thinking and resistance to change。Computers & Education,121,115-123。  new window
15.Aytug, Z. G.、Rua, T.、Brazeal, D. V.、Almaraz, J. A.、González, C. B.(2018)。A socio-cultural approach to multicultural experience: Why interactions matter for creative thinking but exposures don't。International Journal of Intercultural Relations,64,29-42。  new window
16.Cheung, L.(2016)。Using the ADDIE model of instructional design to teach chest radiograph interpretation。Journal of Biomedical Education,2016,(9502572)1-(9502572)6。  new window
17.Chiriac, E. H.、Gronström, K.(2012)。Teachers' leadership and students' experience of group work。Teachers and Teaching: Theory and Practice,18(3),345-363。  new window
18.Deek, F. P.(1999)。The software process: A parallel approach through problem solving and program development。Computer Science Education,9(1),43-70。  new window
19.Easter, J.、Bailey, S.、Klages, G.(2014)。Faculty and librarians unite! How two librarians and one faculty member developed an information literacy strategy for distance education students。Journal of Library & Information Services in Distance Learning,8(3/4),242-262。  new window
20.Kessler, C. M.、Anderson, J. R.(1986)。Learning flow of control: Recursive and iterative procedures。Human-Computer Interaction,2,136-166。  new window
21.Khalil, M. K.、Elkhider, I. A.(2016)。Applying learning theories and instructional design models for effective instruction。Advances in physiology education,40(2),147-156。  new window
22.Kutnick, P.、Blatchford, P.、Baines, E.(2002)。Pupil groupings in primary school classrooms: Sites for learning and social pedagogy?。British Educational Research Journal,28(2),187-206。  new window
23.Lister, R.、Adams, E. S.、Fitzgerald, S.、Fone, W.、Hamer, J.、Lindholm, M.、McCartney, R.、Moström, J. E.、Sanders, K.、Seppälä, O.、Simon, B.、Thomas, L.(2004)。A multi-national study of reading and tracing skills in novice programmers。SIGCSE Bulletin,36(4),119-150。  new window
24.Hess, A. Nichols、Greer, K.(2016)。Designing for engagement: Using the ADDIE model to integrate high-impact practices into an online information literacy course。Communications in Information Literacy,10(2),264-282。  new window
25.Pears, A.、Seidman, S.、Malmi, L.、Mannila, L.、Adams, E.、Bennedsen, J.(2007)。A survey of literature on the teaching of introductory programming。ACM SIGCSE Bulletin,39(4),204-223。  new window
26.Saeli, M.、Perrenet, J.、Jochems, W. M.、Zwaneveld, B.(2011)。Teaching programming in secondary school: A pedagogical content knowledge perspective。Informatics in Education,10,73-88。  new window
27.Summey, T. P.、Valenti, S.(2013)。But we don't have an instructional designer: Designing online library instruction using ISD techniques。Journal of Library & Information Services in Distance Learning,7(1/2),169-182。  new window
28.Supanc, M.、Völlinger, V. A.、Brunstein, J. C.(2017)。High-structure versus low-structure cooperative learning in introductory psychology classes for student teachers: Effects on conceptual knowledge, self-perceived competence, and subjective task values。Learning and Instruction,50,75-84。  new window
29.De Raadt, M.(2007)。A Review of Australasian Investigations into Problem Solving and the Novice Programmer。Computer Science Education,17(3),201-213。  new window
會議論文
1.Li, Frederick W. B.、Watson, Christopher(2011)。Game-based concept visualization for learning programming。The 3rd international ACM workshop on Multimedia Technologies for Distance Learning,37-42。  new window
2.Syslo, M.(2015)。From algorithmic to computational thinking: On the way for computing for all students。  new window
3.Vihavainen, A.、Airaksinen, J.、Watson, C.(2014)。A systematic review of approaches for teaching introductory programming and their influence on success19-26。  new window
4.Werner, L.、Denner, J.、Campe, S.、Kawamoto, D.(2012)。The fairly performance assessment: Measuring computational thinking in middle school215-220。  new window
圖書
1.Papert, S.(1993)。Mindstorms: Children, computers and powerful ideas。Brighton:Basic Books。  new window
2.Brown, Tim(2009)。Change by design: How design thinking transforms organizations and inspires innovation。Harper Collins Publisher。  new window
3.Branch, Robert Maribe(2009)。Instructional design: The ADDIE approach。Springer Science and Business Media。  new window
其他
1.Goldman, S.,Roth, B.(2010)。Destination, imagination & the fires within: Design thinking in a middle school classroom,http://stanford.edu/dept/SUSE/taking-design/proposals/Destination_Imagination_the_Fire_Within.pdf。  new window
2.馮靖惠(20190122)。教育部推大專生修程式設計108年目標為比例50%,https://udn.com/news/story/7266/3607389。  延伸查詢new window
3.Design Council(20190903)。The Double Diamond: 15 years on,https://www.designcouncil.org.uk/news-opinion/double-diamond-15-years。  new window
4.French Academy of Sciences(2013)。Teaching computer science in France, tomorrow can't wait,http://www.academie-sciences.fr/pdf/rapport/rads_0513gb.pdf。  new window
5.Hasso Plattner Institute of Design(2013)。Bootcamp Bootleg,Stanford University。  new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
QR Code
QRCODE