:::

詳目顯示

回上一頁
題名:紙筆與電腦工具對設計專家與設計生手草圖行為的評估與分析
書刊名:藝術教育研究
作者:陳慧霞游萬來 引用關係
作者(外文):Chen, Hui-hsiaYou, Manlai
出版日期:2007
卷期:14
頁次:頁61-95+97-99
主題關鍵詞:草圖行為紙筆工具設計生手設計專家電腦工具設計教育Digital toolComputerExpert designerNovice designerSketchingTraditional toolPaper & pencilDesign education
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(1) 博士論文(1) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:0
  • 點閱點閱:17
電腦工具改變了設計行為,開啟電腦輔助概念設計議題的探討,不同經驗的設計專家與生手,因不同工具的使用造成草圖行為的差異。基於兩大議題的整合性,本研究目標:比較設計專家與生手在概念設計階段使用電腦與紙筆工具,第一,草圖行為的差異?不同特徵的草圖行為表現?第二,設計者與草圖進行溝通互動的過程(「看」與「動」的行為)分析?第三,構想過程與構想成果的異同?第四,提出兼具量化與質性的評估工具(2 構面與6 大指標)分析方法來紀錄與解構草圖行為。結果發現使用紙筆工具的設計專家與生手有別於使用電腦工具的草圖行為,包含草圖數量多、獨特性高、思考流暢度佳、較佳的構想搜尋模式等;專家的概念構想模式,可作為生手提升為專家的學習目標;專家與生手皆指出電腦工具的視覺化特性不會明顯影響進行設計問題的評估,但使用紙筆工具,卻可以快速表達構想、易於觀察圖像造形與執行「判斷的看」動作,同時所產生的觸覺心理因素,是電腦工具無法取代的。
Computer tool has changed the behavior of design, and explore the issues of computer aided conceptual design. Designers’ sketching and thinking have been changed in accordance with different design tools in the conceptual stage. This study explores and analyzes the comparison between designers’ sketching in traditional and digital tools. The aims are: 1.Comparing the differences of novice and expert designers’ sketching with traditional and digital tools and finding some characteristics to decompose sketching; 2.Proposing a method on analyzing the interactive communication process (seeing-moving-seeing); 3.Detecting the similarities as well as differences on conceptual process and its outcomes; 4.Proposing a technique that consists of qualitative and quantitative analysis to record designers’ sketching and identify 2 dimensions and 6 characteristics. Results show that traditional tool has advantages over the digital tool, such as more number of sketches generated, higher originality of sketches, excellent fluency of design thinking, an ideal approach for concept generation adapted, etc. This study provides an expert’s approach for concept generation in order to make it a learning motivation for novices to upgrade to expert designers and a reference for design education. Both experts and novices have stated that visualization of computer tools would not exert an apparent compact on design evaluation and application. With traditional tool, however, it would be easier for them not only to express their ideation, but also to observe the sketches with judgment. Finally, computer tools can never replace traditional tool in the way that the latter can influence people physiologically through their tactility.
期刊論文
1.Elsas, P. A.、Vergeest, J. S. M.(1998)。New Functionality for Computer Aided Conceptual Design: The Displacement Feature。Design Studies,19(1),81-102。  new window
2.Hanna, R.、Barber, T.(2001)。An Inquiry into Computers in Design: Attitude Before-attitudes After。Design Studies,22(3),255-281。  new window
3.Marx, J.(2000)。A proposal for alternative methods for teaching digital design。Automation in Construction,9,19-35。  new window
4.Liu, Y. C.、Bligh, T.(2003)。Towards an "Ideal" approach for Concept Generation。Design Studies,24(4),341-355。  new window
5.Lloyd, P.、Scott, P.(1995)。Difference in Similarity: Interpreting the Architectural Design Process。Environment and Planning B: Planning and Design,22,383-406。  new window
6.Tasli, S.、Erkip, F.(2006)。Attitudes of Design Students towards Computer Usage in Design。International Journal of Technology and Design Education,16,79-95。  new window
7.Madrazo, L.(1999)。Types and Instances: A Paradigm for Teaching Design with Computers。Design Studies,20,177-193。  new window
8.Van Dijk, C. G. C.(1995)。New insights in computer-aided design。Design Studies,16(1),62-80。  new window
9.Akin, Ö(1990)。Necessary Condition for Expertise and Creativity。Design Studies,11(2),107-113。  new window
10.Jindo, Tomio、Hirasago, Kiyomi、Nagamachi, Mitsuo(1995)。Development of a design support system for office chairs using 3-D graphics。International Journal of Industrial Ergonomics,15(1),49-62。  new window
11.Gamer, S.(2001)。Comparing graphic actions between remote and proximal design teams。Design Studies,22(4),365-376。  new window
12.Won, P.-H(2001)。The Comparison between Visual Thinking Using Computer and Conventional Media in the Concept Generation Stages of Design。Automation in Construction,10,319-325。  new window
13.Verstijnen, I. M.、Leeumen, C.、Goldschmidt, G.、Hamel, R.、Hennessey, J. M.(1998)。Sketching and creative discovery。Design Studies,19(4),519-546。  new window
14.Suwa, M.、Purcell, T.、Gero, J. S.(1998)。Macroscopic Analysis of Design Processes Based on a Scheme for Coding Designers' Cognitive Actions。Design Studies,19(4),455-483。  new window
15.Stiny, George(1980)。Introduction to Shape and Shape Grammars。Environment and Planning B: Planning and Design,B7,343-351。  new window
16.Stiny, G.、Mitchell, W. J.(1978)。The Palladian grammar。Environment and Planning B: Planning and Design,5(1),5-18。  new window
17.Scrivener, S. A. R.(1993)。Designing at a distance via real-time designer-to-designer interaction。Design Studies,14(3),261-282。  new window
18.Schön, D. A.、Wiggins, G.(1992)。Kinds of seeing and their structures in designing。Design Studies,13,135-156。  new window
19.Purcell, A. T.、Gero, J. S.(1998)。Drawings and the design process: A review of protocol studies in design and other disciplines and related research in cognitive psychology。Design Studies,19(4),389-430。  new window
20.McGown, A.、Green, G.、Rodgers, P.(1998)。Visible ideas: information patterns of conceptual sketch activity。Design Studies,19(4),431-453。  new window
21.Liu, Y. T.(1991)。Schematic-designer: a knowledge-based CAD system for schematic design in architecture。Design Studies,12(3),151-167。  new window
22.Jenkins, D. L.、Martin, R. R.(1993)。The importance of free-hand sketching in conceptual design: automatic sketch input。American Society of Mechanical Division,53,115-128。  new window
23.Goldschmidt, Gabriela(1991)。The dialectics of sketching。Creativity Research Journal,4(2),123-143。  new window
24.Gero, J. S.、Tang, H. H.(2001)。Differences between Retrospective and Concurrent Protocols in Revealing the Process-oriented Aspects of the Design Process。Design Studies,21(3),283-295。  new window
25.Flemming, U.(1987)。More than the sum of parts: the grammar of Queen Anne Houses。Environ. Planning B,4,323-350。  new window
26.Cross, Nigel(1999)。Natural Intelligence in Design。Design Studies,20(1),25-39。  new window
27.Suwa, Masaki、Tversky, Barbara(1997)。What do architects and students perceive in their design sketches? A protocol analysis。Design Studies,18(4),385-403。  new window
28.Liu, Y. T.(1996)。Is Designing One Search or Two? A mModel of Deign Thinking Involving Symbolism and Connectionism。Design Studies,17(4),435-449。  new window
29.Liu, Yu-Tung、Architecture Group(1996)。Is designing one search or two? A model of design thinking involving symbolism and connectionism。Design Studies,17(4),435-449。  new window
30.Flemming, U.(1987)。More than the sum of part: the grammar of Queen Anne Houses。Environment and Planning B: Planning and Design,14,323-350。  new window
31.Suwa, Masaki、Tversky, Barbara(1997)。What do architects and student perceive in their design sketches? A protocol analysis。Design Studies,18(4),340-385。  new window
32.Liu, Y. T.(1996)。Is designing one search or two? A model of deign thinking involving symbolism and connectionism。Design Studies,17(4),435-449。  new window
會議論文
1.Chen, S. C.(2001)。Analysis of the Use of Computer Media by Expert and Novice Designers。Computer Aided Architectural Design and Research in Asia Conference。Sydney, Australia:University of Sydney。71-80。  new window
2.Wong, C. H.(2000)。Some phenomena of design thinking in the concept generation stage using computer media。The Fifth Conference on Computer- Aided Architectural Design Research in Conference。Singapore:Nation University of Singapore。255-264。  new window
3.Chen, H. H.、You, M.(2004)。The Comparison between Novice and Expert Designers' Sketching in Conceptual Design。Melbourne, Australia。  new window
4.Suwa, M.、Purcell, T.、Gero, J.(2001)。Constructive Perception in Design。0。227-239。  new window
5.Chen, H. H.、You, M.、Lee, C. F.(2003)。The Sketch in Industrial Design Process。Japan。7-7。  new window
6.Chen, S. C.(2001)。Analysis of the use of computer media by expert and novice designers。Sydney。71-80。  new window
7.Suwa, Masaki、Purcell, T.、Gero, J.(2001)。Constructive perception in design227-239。  new window
8.Wong, C. H.(2000)。Some phenomena of design thinking in the concept generation stage using computer media。Singapore。255-264。  new window
9.Chen, H. H.、You, M.、Lee, C. F.(2003)。The sketch in industrial design process。Japan。7。  new window
10.Chen, H. H.、You, M.(2004)。The comparison between novice and expert designers' sketching in conceptual design。Australia。  new window
11.Suwa, M.、Purcell, T.、Gero, J.(2001)。Constructive perception in design227-239。  new window
學位論文
1.池蓉姬(2003)。不同文化對標誌符號的辨識與偏好影響研究--以台灣(華語系)與阿根廷(西班牙語系)為例(碩士論文)。國立交通大學,新竹。  延伸查詢new window
2.池蓉姬(2003)。不同文化對標誌符號的辨識與偏好影響研究:以臺灣(華語系)與阿根廷(西班牙語系)為例,0。  延伸查詢new window
圖書
1.Cross, N.(1994)。Engineering design methods, strategy or product design。John Wiley & Sons。  new window
2.Goel, Vinod(1995)。Sketches of Thought。Cambridge, Massachusetts:MIT Press。  new window
3.Pugh, S.(1991)。Total Design, Integrated Methods for Successful Product Engineering。Addison-Wesley。  new window
4.Schön, Donald A.、夏林清、鄭村棋(2004)。反映的實踐者:專業工作者如何在行動中思考。台北:遠流。  延伸查詢new window
5.Anderson, John R.(1983)。The Architecture of Cognition。Hillsdale, New Jersey:Lawrence Erlbaum Associates。  new window
6.Simon, H. A.(1992)。The Science of the Artificial。Cambridge, Massachusetts:MIT Press。  new window
7.Roozenburg, N. F. M.、Eekels, J.(1995)。Product Design: Fundamentals and Methods。John Wiley & Sons Ltd.。  new window
8.Pugh, S.(1991)。Total Design。Reading, Massachusetts。  new window
9.Pipes, A.(1990)。Drawing for 3-dimensional Design: Concepts, Illustration, and Presentation。London, UK:Thames and Hudson。  new window
10.Lawson, B.(1994)。Design in mind。Oxford:Butterworth Architecture。  new window
11.Herbert, D. M.(1993)。Architectural Study Drawings。New York, NY:Van Nostrand Reinhold。  new window
12.習嘉(1992)。商標設計1000。臺北:臺灣珠海。  延伸查詢new window
13.Torrance, E. P.(1965)。Rewarding creative behavior: Experiments in classroom creativity。Englewood Cliffs, NJ:Prentice-Hall。  new window
14.Simon, H. A.(1999)。The Science of the Artificial。The Science of the Artificial。Cambridge, MA。  new window
15.Larkin, J.(1981)。Enriching Formal Knowledge: A Model for Learning to Solve Textbook Physics Problems。Cognitive Skills and Their Acquisition。Hillsdale, NJ。  new window
16.Scrivener, S. A. R.、Clark., S. M.(1994)。Sketching in Collaboration Design。Interacting Virtual Environment。Chichester, UK。  new window
17.Bonnardel, N.、Marmèche, E.(2001)。Creative Design Activities: The Evocation Process and Its Evolution with Regard to Expertise。Computational and Cognitive Models of Creative Design, V。Sydney, Australia。  new window
18.Goel, Vinod(1994)。Sketches of Thought。Sketches of Thought。Cambridge, MA。  new window
19.Bonnardel, N.、Marmèche, E.(2001)。Creative design activities: The evocation process and its evolution with regard to expertise。Computational and cognitive models of creative design V。Sydney。  new window
20.Dorst, D.、Dijkhuis, J.(1996)。Comparing paradigms for describing design activity。Analyzing design activity。UK。  new window
21.Guilford, Joy Paul(1970)。Traits of Creativity。Creativity and its cultivation。Harmondsworth。  new window
22.Larkin, J.(1981)。Enriching formal knowledge: A model for learning to solve textbook physics problems。Cognitive skills and their acquisition。Hillsdale, New Jersey。  new window
23.Lawson, Bryan(1994)。Design in mind。Design in mind。Oxford。  new window
24.Scrivener, Stephen A. R.、Clark, S. M.(1994)。Sketching in collaboration design。Interacting virtual environment。Chichester。  new window
25.Simon, H. A.(1999)。The science of the artificial (3rd Ed.)。Cambridge, MA。  new window
26.Bonnardel, N.、Marmèche, E.(2001)。Creative design activities: The evocation process and its evolution with regard to expertise。Computational and cognitive models of creative design V。Sydney。  new window
27.Scrivener, S. A. R.、Clark, S. M.(1994)。Sketching in collaboration design。Interacting virtual environment。Chichester。  new window
28.Larkin, J.(1981)。Enriching formal knowledge: A model for learning to solve textbook physics problems。Cognitive skills and their acquisition。Hillsdale, NJ。  new window
其他
1.Bilda, Z.,Demirkan, H.,Erkip, F.(2000)。Traditional versus Digital Design Medium: A Case Study in the Interior Design Studio,http://www.bilkent.edu.tr/~zafer/exp.htm。  new window
2.Bilda, Z.,Demirkan, H.,Erkip, F.(2000)。Traditional versus digital design medium: A case study in the interior design studio,Bilkent, Ankara, Turkey。  new window
3.Chen, Hsiu-Han,You, M.,Lee, C. F.(2003)。The sketch in industrial design process,Japan。  new window
4.Chen, Hsiu-Han,You, M.(2004)。The Comparison between novice and expert designers' sketching in conceptual design,Australia。  new window
5.Bilda, Z.,Demirkan, H.,Erkip, F.(2000)。Traditional versus digital design medium: A case study in the interior design studio,Bilkent, Ankara, Turkey。,www.bilkent.edu.tr/-zafer。  new window
圖書論文
1.Guilford, J. P.(1970)。Traits of Creativity。Creativity and Its Cultivation。Harmondsworth:Creativity Penguin。  new window
2.Dorst, D.、Dijkhuis, J.(1996)。Comparing paradigms for describing design activity。Analyzing design activity。Chichester:John Wiley & Sons。  new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
QR Code
QRCODE