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來源文獻資料
摘要
外文摘要
引文資料
題名:
「隱形少年」現形記:香港御宅族網際網路使用與社會資本建構初探
書刊名:
新聞學研究
作者:
林宛瑩
/
張昕之
作者(外文):
Lin, Wan-ying
/
Zhang, Xinzhi
出版日期:
2012
卷期:
112
頁次:
頁233-270
主題關鍵詞:
人際信任
;
社會資本
;
御宅族
;
資訊精英
;
網際網路
;
Information elite
;
Interpersonal trust
;
Otaku
;
Social capital
;
The internet
原始連結:
連回原系統網址
相關次數:
被引用次數:期刊(
1
) 博士論文(0) 專書(0) 專書論文(0)
排除自我引用:
1
共同引用:0
點閱:272
御宅族(otaku)指對漫畫、動畫和電腦遊戲(ACG)具有狂熱並會主動進行研究和創作的青年人群。鑑於學術界對此族群的瞭解有限,本研究以香港地區的御宅族為對象,檢視這一群人對資訊科技的使用,及其線上、線下社會資本的建構過程。結果發現,御宅族並非與社會隔絕的群體,他們是一群資訊精英,對於ACG的狂熱,充分展現在網路媒體與現實生活中的資訊交流、知識分享與貢獻。他們由此所建立和維繫的社會資本,屬於「聚合型(bonding)社會資本」。
以文找文
“Otaku” is a Japanese term that refers to people with an obsessive interest in animation, comic books, and video games (ACG). This study investigates how the social capital of otaku youths is constructed in Hong Kong. Through focus-group interviews, we discovered that otaku youths were not an “invisible” group. Rather, their interest in ACG was expressed both online and offline. As “information elites,” they were generous in the information-sharing process. Otaku youths were also found to adhere strictly to group norms when participating in forums, which creates a high level of trust in the virtual community. Hence, they tend to build “bonding social capital,” more so than “bridging social capital,” by connecting with other otakus online and offline.
以文找文
期刊論文
1.
Son, J.、Lin, N.(2008)。Social capital and civic action: A network-based approach。Social Science Research,37(1),330-349。
2.
Koh, J.、Kim, Y. G.(2004)。Knowledge Sharing in Virtual Commuities: An E-business Perspective。Expert Systems with Applications,26(2),155-166。
3.
Lin, H. F.(2007)。The role of online and offline features in sustaining virtual communities: An empirical study。Internet Research,17(2),119-138。
4.
Yu, C. P.、Chu, T. H.(2007)。Exploring knowledge contribution from an OCB perspective。Information & Management,44(3),321-331。
5.
Steinberg, M.(2004)。Otaku consumption, superflat art and the return to Edo。Japan Forum,16(3),449-471。
6.
Washida, Y.(2005)。Collaborative structure between Japanese high-tech manufacturers and consumers。Journal of Consumer Marketing,22(1),25-34。
7.
Yu, T. K.、Lu, L. C.、Liu, T. F.(2010)。Exploring factors that influencing knowledge sharing behaviour via weblogs。Computers in Human Behavior,26(1),32-41。
8.
Valenzuela, Sebastián、Park, Namsu、Kee, Kerk F.(2009)。Is There Social Capital in a Social Network Site?: Facebook Use and College Students' Life Satisfaction, Trust, and Participation。Journal of Computer-Mediated Communication,14(4),875-901。
9.
Chiu, Chao-Min、Hsu, Meng-Hsiang、Wang, Eric T. G.(2006)。Understanding knowledge sharing in virtual communities: An integration of social capital and social cognitive theories。Decision Support Systems,42(3),1872-1888。
10.
Paxton, Pamela(2002)。Social Capital and Democracy: An Interdependent Relationship。American Sociological Review,67(2),254-277。
11.
Putnam, Robert D.(1995)。Bowling Alone: American's Declining Social Capital。Journal of Democracy,6(1),65-78。
12.
Wilson, Brian(2006)。Ethnography, the Internet, and Youth Culture: Strategies for Examining Social Resistance and “Online-Offline” Relationships。Canadian Journal of Education,29(1),307-328。
13.
Wilson, B.、Atkinson, M.(2005)。Rave and straightedge, the virtual and the real exploring online and offline experiences in Canadian youth subcultures。Youth & Society,36(3),276-311。
14.
Best, S. J.、Krueger, B. S.(2006)。Online interactions and social capital: Distinguishing between new and existing ties。Social Science Computer Review,24(4),395-410。
15.
Ho, S. H.、Huang, C. H.(2009)。Exploring success factors of video game communities in hierarchical linear modeling: The perspectives of members and leaders。Computers in Human Behavior,25(3),761-769。
16.
Kobayashi, T.(2010)。Bridging social capital in online communities: Heterogeneity and social tolerance of online game players in Japan。Human Communication Research,36(4),546-569。
17.
Lau, S.-K.、Kwan, H.-C.(1995)。The attentive spectators: Political participation of the Hong Kong Chinese。Journal of Northeast Asian Studies,14(1),3-24。
18.
Lee, F. L. F.(2009)。The impact of political discussion in a democratizing society: The moderating role of disagreement and support for democracy。Communication Research,36(3),379-399。
19.
Lee, F. L. F.(2010)。Pragmatism, perceived reality, and Hong Kong people's attitudes toward democratic reform。Issues & Studies,46(1),189-219。
20.
Lin, F. R.、Lin, S. C.、Huang, T. P.(2008)。Knowledge sharing and creation in a teachers' professional virtual community。Computers & Education,50(3),742-756。
21.
Lin, W.-Y.、Cheong, P.、Kim, Y.-C.、Jung, J.-Y.(2010)。Becoming citizens: Youths' civic uses of new media in five digital cities in East Asia。Journal of Adolescent Research,25(6),839-857。
22.
Ogden, M. R.(1994)。Politics in a parallel universe: Is there a future for cyberdemocracy。Futures,26(1),713-729。
23.
Shiue, Y. C.、Chiu, C. M.、Chang, C. C.(2010)。Exploring and mitigating social loafing ill online communities。Computers in Human Behavior,26(4),768-777。
24.
Siau, K.、Erickson, J.、Nah, F. F. H.(2010)。Effects of national culture oil types of knowledge sharing in virtual communities。IEEE Transactions on Professional Communication,53(3),278-292。
會議論文
1.
Cheung, Y. M.(2007)。Otaku, Densha-Odoko and Maid Cafe: An institutional and historical understanding of the making of social categories in contemporary Japan。Hong Kong。
2.
Ginsburg, M.、Weisband, S.(2002)。Social capital and volunteerism in virtual communities: The case of the internet chess club7, 171。
學位論文
1.
Eng, L.(2006)。Otaku engagements: Subcultural appropriations of science and technology,Troy, NY。
圖書
1.
野村總合研究所御宅族市場預測小組、江裕真(2006)。瞄準御宅族。台北市:商周。
延伸查詢
2.
林南(2001)。Social Capital: A Theory of Social Structure and Action。Cambridge University Press。
3.
Putnam, Robert D.(2000)。Bowling Alone: The Collapse and Revival of American Community。Simon & Schuster。
4.
岡田斗司夫、談璞(2009)。阿宅,你已經死了!。台北。
延伸查詢
5.
Azuma, Hiroki、Abel, Jonathan E.、Kono, Shion(2009)。Otaku: Japan's database animals。Minneapolis, MN:University Of Minnesota Press。
6.
Davis, M.(2008)。Hong Kong Buses。Corydon, UK。
其他
1.
Fujinuma, A.(2005)。New market scale estimation for Otaku: Population of 1.72 million with market scale of ¥411 billion,http://www.nri.co.jp/english/news/2005/051006.html, 2013/01/20。
2.
Wei, A.(2008)。Escaping the Otaku obsession。
3.
World Values Survey Documentation.(2011)。Documentation of the values surveys。
4.
Zhu, J. J.(2009)。Internet use in Hong Kong: The 2008 annual survey report .。
5.
王浚,廖卉(2008)。廣州出現御宅族青少年呆在家裏足不出戶,廣州。
延伸查詢
6.
Comiket(2011)。Annual report。
7.
Crewe, L.,French, S.,Leyshon, A.,Thrift, N.,Webb, P.(2005)。Otaku fever? The construction of enthusiasm and the coproduction of markets,London, UK。
8.
Eng, L.(2003)。The Origins of 'Otaku'。
9.
Freedom House.(2010)。Freedom House Index。
10.
HKSAR.(2011)。External merchandise trade statistics by ten main countries/territories - total trade with ten main, by Census and Statistics Department of the Government of the Hong Kong Special Administrative Region。
11.
Hong Kong Basic Law(2005)。The Hong Kong Basic Law, from the websites of the Central People's Government of the People's Republic of China。
12.
Internet World Stats.(2012)。Hong Kong: Internet usage stats and market report。
13.
Len, G.(2008)。I told you there were Otaku in Finland。
圖書論文
1.
Bourdieu, P.(1986)。The forms of capital。Handbook of theory and research for the sociology of education。Greenwood Press。
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