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題名:運用數位說故事於偏鄉國小在地文化課程之行動研究
書刊名:數位學習科技期刊
作者:黃淑賢陳炯憲施如齡 引用關係
作者(外文):Huang, Shu-hsienChen, Chung-hsianShih, Ju-ling
出版日期:2019
卷期:11:1
頁次:頁51-75
主題關鍵詞:在地文化課程行動研究偏鄉教育數位說故事Local culture curriculumAction researchRural area educationDigital storytelling
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(3) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:3
  • 共同引用共同引用:11
  • 點閱點閱:19
偏鄉國小由於地理位置及學生人數較少,教學資源及經費不及都市國小,學習容易造成城鄉差距;因此,本研究運用智慧型手機,藉由數位說故事融入在地文化課程教學,解決以往偏鄉在地文化課程學習成效不佳的問題。學生透過數位說故事的製作,建構在地文化認知。本研究採用行動研究,探討學生在製作數位說故事的教學活動後,對在地文化的學習成效與認同感。研究結果發現,學生透過在地文化真實情境中學習,運用智慧型手機攝影素材並製作數位說故事,其大部分學生之學習動機、學習態度、課程滿意度良好。在學習成效方面,各項前、後測量化數據皆達顯著差異,尤其是學習弱勢的學生進步幅度最大。結果顯示,此教學方式不僅能提升學生對於在地文化的認知,也能縮減學生之間的學習差距。另外,從質性資料分析學生作品,其表現超出個別學生之平日水準,顯示以攝影製作在地文化數位說故事的課程方式,確實可提升學生對在地文化的學習成效,亦能增進其對在地文化的認同感。
Educational resources of elementary schools in the rural area are relatively less than those in the urban area due to the far-distance location and small number of students. To improve students' poor learning outcomes on local culture curriculum, this study used digital storytelling activities using mobile devices to enhance students' cultural awareness. In this study, students' learning achievements, local culture awareness, and sense of recognition are investigated through action research. Research results show that the mobile digital story-telling activities have positive impact on the students' learning achievement, motivation, attitude, and curriculum satisfaction. In terms of the learning effectiveness, the results of the pre-test and post-test of every individual tasks have reached significant differences, especially the students with low learning achievements; and the qualitative evaluation of the students' projects were better than their daily assignments. In sum, the local culture photographic digital storytelling curriculum designed in this study can increase the effectiveness of students' learning to local culture, and promote students' sense of local culture identity.
期刊論文
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2.McDonald, D. S.(2004)。The Influence of Multimedia Training on Users' Attitudes: Lessons Learned。Computers & Education,42(2),195-214。  new window
3.Wang, T. H.(2014)。Developing an assessment-centered e-Learning system for improving student learning effectiveness。Computers & Education,73,189-203。  new window
4.McLellan, H.(2006)。Corporate storytelling perspectives。The Journal for Quality & Participation,29(1),17-20。  new window
5.鍾生官(20060700)。數位說故事在統整藝術教育之應用。國際藝術教育學刊,4(1),33-63。new window  延伸查詢new window
6.Herrington, J.(2003)。Exploring technology-mediated learning from a pedagogical perspective。Interactive Learning Environments,11(2),111-126。  new window
7.Kennewell, S.、Tanner, H.、Jones, S.、Beauchamp, G.(2008)。Analysing the use of interactive technology to implement interactive teaching。Journal of Computer Assisted Learning,24(1),61-73。  new window
8.Fjørtoft, I.、Sageie, J.(2000)。The natural environment as a playground for children: Landscape description and analyses of a natural playscape。Landscape and Urban Planning,48(1/2),83-97。  new window
9.Sarıca, H. Ç.、Usluel, Y. K.(2016)。The effect of digital storytelling on visual memory and writing skills。Computers & Education,94,298-309。  new window
10.Brown, John Seely、Collins, Allan、Duguid, Paul(1989)。Situated Cognition and the Culture of Learning。Educational Researcher,18(1),32-42。  new window
11.常雅珍(20050800)。說故事的技巧與方法。師友月刊,458,72-74。  延伸查詢new window
12.傅文全、盧秀琴(20030900)。國小實施「鄉土教學活動」之研究:以新莊運動公園為例。國立臺北師範學院學報. 數理科技教育類,16(2),135-160。new window  延伸查詢new window
13.傅聖紋(20160200)。偏鄉教育也能過得很精彩--以野柳國小的海洋教育為例。臺灣教育評論月刊,5(2),43-44。  延伸查詢new window
14.Chen, C.-P.、Shih, J.-L.、Ma, Y.-C.(2014)。Using instructional pervasive game for school children's cultural learning。Educational Technology & Society,17(2),169-182。  new window
15.Denton, J. R.(1980)。A complex lisfranc fracture-dislocation。Journal of Trauma and Acute Care Surgery,20(6),526-529。  new window
16.Hwang, G.-J.、Wu, P.-H.、Zhuang, Y.-Y.、Huang, Y.-M.(2011)。Effects of the inquiry-based mobile learning model on the cognitive load and learning achievement of students。Interactive Learning Environments,21(4),338-354。  new window
17.Kramarski, B.、Michalsky, T.(2009)。Three metacognitive approaches to training pre-service teachers in different learning phases of technological pedagogical content knowledge。Educational Research and Evaluation,15(5),465-485。  new window
18.Nam, C. W.(2017)。The effects of digital storytelling on student achievement, social presence, and attitude in online collaborative learning environments。Interactive Learning Environments,25(3),412-427。  new window
19.Rice, E. S.、Haynes, E.、Royce, P.、Thompson, S. C.(2016)。Social media and digital technology use among indigenous young people in Australia: A literature review。International Journal for Equity in Health,15(1)。  new window
20.Lewin, Kurt(1946)。Action research and minority problems。Journal of Social Issues,2(4),34-46。  new window
會議論文
1.Chu, S. L.、Quek, F.、Saenz, M.、Bhangaonkar, S.、Okundaye, O.(2015)。Enabling instrumental interaction through electronics making: Effects on children's storytelling。International conference on interactive digital storytelling。Copenhagen:Springer International。329-337。  new window
2.Robin, B.(2006)。The educational uses of digital storytelling。Information technology and teacher education international conference 2006。Chesapeake, VA:AACE。709-716。  new window
學位論文
1.鄭家家(2011)。GPS導入史地步道行動學習系統對學習者鄉土學習及認同感之影響(碩士論文)。國立臺南大學。  延伸查詢new window
圖書
1.McNiff, J.、Whitehead, J.(2002)。Action Research: Principles and Practice。Routledge Falmer。  new window
2.Kemmis, S.、McTaggart, R.、Deakin University(1982)。The Action Research Planner。Victoria:Deakin University Press。  new window
3.Suchmon, L. A.(1987)。Plans and Situated Actions: The Problem of Human-Machine Communication。New York:Cambridge University Press。  new window
4.Ruppert, S.(2006)。Critical evidence: How the arts benefit student achievement。Washington, DC:National Assembly of State Arts Agencies。  new window
5.Atweh, B.、Kemmis, S.、Weeks, P.(1998)。Action research in practice。New York, NY:Routledge。  new window
6.Dewey, J.(1938)。Logic: The theory of inquiry。  new window
7.Lambert, J.(2013)。Digital storytelling: Capturing lives, creating community。New York, NY:Routledge。  new window
8.Lewin, K.(2013)。A dynamic theory of personality-selected papers。New York, NY:Read Books。  new window
9.Stringer, E. T.(2013)。Action research。Sage。  new window
10.Schön, Donald A.(1983)。The reflective practitioner: How professionals think in action。Basic Books, Inc.。  new window
其他
1.Porter, B.(2009)。Digital storytelling across the curriculum,http://www.thecreativeeducator.com/v05/articles/Digital_Storytelling_Across_the_Curriculum。  new window
2.University of Houston(2016)。The 7 elements of digital storytelling,http://digitalstorytelling.coe.uh.edu/page.cfm?id=27&cid=27&sublinkid=31。  new window
圖書論文
1.Illeris, K.(2009)。A comprehensive understanding of human learning。Contemporary theories of learning。New York, NY:Routledge。  new window
2.Muyinda, P. B.、Mugisa, E.、Lynch, K.(2007)。M-learning: The educational use of mobile communication devices。Strengthening the role of ICT in development。Kampala:Foundation。  new window
 
 
 
 
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