The purpose of this study was to integrate the Habitual Domains (HD) and the creative education of general education and then discuss the instructional effect and feasibility. To further explore the impact and changes to those college students on integrating creative education and HD. This study used the action research method and chosen the target college students who take the first semester of school year 96 course of creative education in general education. The research data collecting based on qualitative research method, including the focus group interview, in-depth interview and documents analysis method. To further find out the effective instructional methods and strategies in the general education of creative education integrating HD.