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題名:網路媒體置入性行銷效果研究
書刊名:電子商務研究
作者:江義平 引用關係謝昌明
作者(外文):Chiang, I-pingHsieh, Chang-ming
出版日期:2013
卷期:11:2
頁次:頁173-192
主題關鍵詞:置入性行銷網路媒體產品類型Online product placementOnline mediaProduct type
原始連結:連回原系統網址new window
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  • 點閱點閱:98
期刊論文
1.Walsh, P.、Kim, Y.、Ross, S. D.(2008)。Brand recall and recognition: A comparison of television and sport video games as presentation modes。Sport Marketing Quarterly,17,201-208。  new window
2.Lawrence, R.(1989)。Television: The Battle for Attention。Marketing and Media Decisions,24(2),80-84。  new window
3.Buss, D. D.(1998)。Making Your Mark in Movies and TV。Nation’s Business,86(12),28-32。  new window
4.Matthes, J.、Schemer, C.、Wirth, W.(2007)。More Than Meets the Eye: Investigating the Hidden Impact of Brand Placements in Television Magazines。International Journal of Advertising,26(4),477-503。  new window
5.Homer, P. M.(2009)。Product Placement: The Impact of Placement Type and Repetition on Attitude。Journal of Advertising,38(3),21-31。  new window
6.Schemer, C.、Matthes, J.、Wirth, W.、Textor, S.(2008)。Does Passing the Courvoisier Always Pay Off? Positive and Negative Evaluative Conditioning Effects of Brand Placements in Music Videos。Psychology & Marketing,25(10),923-943。  new window
7.Schneider, L. P.、Cornwell, T. B.(2005)。Gashing in on Crashes via Brand Placement in Computer Games。International Journal of Advertising,24(3),321-343。  new window
8.Brennan, I.(2008)。Brand Placement in Novels: A Test of the Generation Effect。International Journal of Advertising,27(4),495-509。  new window
9.Babin, L. A.、Carder, S. T.(1996)。Advertising via the Box Office: Is Product Placement Effective?。Journal of Promotion Management,3(1/2),31-51。  new window
10.Auty, S.、Lewis, C.(2004)。Exploring Children’s Choice: The Reminder Effect of Product Placement。Psychology & Marketing,21(9),699-716。  new window
11.Woodside, A. G.(1990)。Measuring Advertising Effectiveness in Destination Marketing Strategies。Journal of Travel Research,29(3),3-8。  new window
12.Hernandez, M. D.、Chapa, S.、Minor, M. S.、Maldonado, C.、Barranzuela, F.(2004)。Hispanic Attitudes toward Advergames: A Proposed Model of their Antecedent。Journal of Interactive Advertising,4(3)。  new window
13.Krishnan, H. S.、Chakravarti, D.(1999)。Memory Measures for Pretesting Advertisements: An Integrative Conceptual Framework and a Diagnostic Template。Journal of Consumer Psychology,8(1),1-37。  new window
14.Nelson, M. R.、Keum, H.、Yaros, R. A.(2004)。Advertainment or Adcreep? Game Players’ Attitudes toward Advertising and Product Placements in Computer Games。Journal of Interactive Advertising,5(1),3-30。  new window
15.Duke, C. R.、Carlson, L.(1993)。A Conceptual Approach to Alternative Memory Measures for Advertising Effectiveness。Journal of Current Issues and Research in Advertising,15(2),1-14。  new window
16.Nelson, Michelle R.(2002)。Recall of Brand Placements in Computer/Video Games。Journal of Advertising Research,42(2),80-92。  new window
17.Ehrenberg, A.(1974)。Repetitive Advertising and the Consumer。Journal of Advertising Research,14(2),25-35。  new window
18.Law, S.、Braun, K. A.(2000)。I’ll Have What She’s Having: Gauging the Impact of Product Placement on Viewers。Psychology & Marketing,17(12),1059-1075。  new window
19.Winkler, Tina、Buckner, Kathy(2006)。Receptiveness of Gamers to Embedded Brand Messages in Advergames: Attitudes towards Product Placement。Journal of Interactive Advertising,7(1),3-32。  new window
20.Cauberghe, Verolien、de Pelsmacker, Patrick(2010)。Advergames: The Impact of Brand Prominence and Game Repetition on Brand Responses。Journal of Advertising,39(1),5-18。  new window
21.Strong, E. K. Jr.(1925)。Theories of Selling。Journal of Applied Psychology,9(1),75-86。  new window
22.Russell, Cristel Antonia(2002)。Investigating the Effectiveness of Product Placements in Television Shows: The Role of Modality and Plot Connection Congruence on Brand Memory and Attitude。Journal of Consumer Research,29(3),306-318。  new window
23.Nedungadi, P.(1990)。Recall and Consumer Consideration Sets: Influencing Choice without Altering Brand Evaluations。Journal of Consumer Research,17(3),263-276。  new window
24.Bornstein, R. F.(1989)。Exposure and affect: Overview and meta-analysis of research, 1968-1987。Psychological Bulletin,106(2),265-289。  new window
25.Hawkins, D. T.(1994)。Electronic Advertising on Online Information Systems。Online,18(2),26-39。  new window
26.Russell, Cristel Antonia(1998)。Toward a Framework of Product Placement: Theoretical Propositions。Advances in Consumer Research,25(1),357-362。  new window
27.Balasubramanian, Siva K.、Karrh, James A.、Patwardhan, Hemant(2006)。Audience Response to Product Placements: An Integrative Framework and Future Research Agenda。Journal of Advertising,35(3),115-141。  new window
28.Shapiro, Stewart、Krishnan, H. Shanker(2001)。Memory-Based Measures for Assessing Advertising Effects: A Comparison of Explicit and Implicit Memory Effects。Journal of Advertising,30(3),1-13。  new window
29.Gupta, Pola B.、Lord, Kenneth R.(1998)。Product Placement in movies: The Effect of Prominence and Mode on Audience Recall。Journal of Current Issues and Research in Advertising,20(1),47-59。  new window
30.Bearden, William O.、Lichtenstein, Donald R.、Teel, Jesse E.(1984)。Comparison price, coupon, and brand effects on consumer reactions to retail newspaper advertisements。Journal of Retailing,60(2),11-34。  new window
31.Lavidge, Robert J.、Steiner, Gary A.(1961)。A Model for Predictive Measurements of Advertising Effectiveness。Journal of Marketing,25(6),59-62。  new window
32.Lutz, Richard J.、MacKenzie, Scott B.、Belch, George E.(1986)。The Role of Attitude toward the Ad as a Mediator of Advertising Effectiveness: A Test of Competing Explanations。Journal of Marketing Research,23(2),130-143。  new window
33.Shapiro, S.、MacInnis, D. J.、Heckler, S. E.(1997)。The Effects of Incidental Ad Exposure on the Formation of Consideration Sets。Journal of Consumer Research,24(1),94-104。  new window
34.Avery, Rosemary J.、Ferraro, Rosellina(2000)。Verisimilitude or Advertising? Brand Appearances on Prime-time Television。The Journal of Consumer Affairs,34(2),217-244。  new window
35.Lee, M.、Faber, R. J.(2007)。Effects of product placement in on-line games on brand memory: A perspective of the limited-capacity model of attention。Journal of Advertising,36(4),75-90。  new window
會議論文
1.Sapolsky, B. S.、Kinney, L.(1994)。You Oughta Be in Pictures: Product Placements in The Top-Grossing Films of 1991。1994 American Academy of Advertising Conference (89)。Athens, GA:American Academy of Advertising。  new window
2.Bressoud, E.、Lehu, J. M.、Russell, C. A.(2008)。Integrating Placement and Audience Characteristics to Assess the Recall of Product Placements in Film: Findings from a Field Study。7th International Conference on Research in Advertising (ICORIA)。Antwerp。  new window
學位論文
1.Blondé, K.、Roozen, I.(2007)。An Explorative Study of Testing the Effectiveness of Product Placement Compared to 30-Second Commercials(博士論文)。Vlekho-Business School。  new window
2.Juhl, J. K.(2006)。The Effectiveness of Product Placement in Video Games(博士論文)。University of Bath。  new window
3.Ferguson, N. S.(2008)。Bling-Bling Brand Placements: Measuring the Effectiveness of Brand Mentions in Hip-Hop Music(博士論文)。The University of Texas。  new window
圖書
1.Zeff, R.、Aronson, B.(1997)。Advertising on the Internet。New York:John Wiley & Sons。  new window
其他
1.Lipman, J.(19890407)。Outcry over Product Placement Worries Movie, Ad Executives。  new window
2.(2009)。eMarketer,http://www.emarketer.com/Article.aspx?R=1007201, 201105。  new window
 
 
 
 
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