| 期刊論文1. | Ijsselsteijn, W. A.、Freeman, J.、Ridder, H. D.(2001)。Presence: Where are we?。CyberPsychology and Behavior,4(1),179-182。 | 2. | Sheldon, K. M.、Elliot, A. J.、Kim, Y.、Kasser, T.(2001)。What is satisfying about satisfying events? Testing 10 candidate psychological needs。Journal of Personality and Social Psychology,80(2),325-339。 | 3. | Hutchby, Ian(2001)。Technologies, texts and affordances。Sociology,35(2),441-456。 | 4. | Gaver, W. W.(1996)。Situating action II: Affordances for interaction: The social is material for design。Ecological Psychology,8(2),111-129。 | 5. | 鍾蔚文、陳百齡、陳順孝(20061200)。數位時代的技藝:提出一個分析架構。中華傳播學刊,10,233-264。 延伸查詢 | 6. | de la Peäna, Nonny、Weil, P.、Llobera, J.、Giannopoulos, E.、Pomés, A.、Spanlag, B.、Friedman, D.、Sanchez-Vives, M.、Slater, M.(2010)。Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of News。Presence: Teleoperators and Virtual Environments,19(4),291-301。 | 7. | 陳力豪、李傳房、何明泉(20070500)。探討Affordance概念在產品設計之應用。科技學刊.科技類,16(2),143-151。 延伸查詢 | 8. | Shin, Donghee、Biocca, Frank(2018)。Exploring immersive experience in journalism。New Media & Society,20(8),2800-2823。 | 9. | Kilteni, K.、Groten, R.、Slater, M.(2012)。The sense of embodiment in virtual reality。Presence: Teleoperators and Virtual Environments,21(4),373-387。 | 10. | Pucillo, Francesco、Cascini, Gaetano(2014)。A framework for user experience, needs and affordances。Design Studies,35(2),160-179。 | 11. | Pols, A. J. K.(2012)。Characterising affordances: the descriptions-of-affordances-model。Design Studies,33(2),125-133。 | 12. | Lombard, Matthew、Ditton, Theresa(1997)。At the heart of it all: The concept of presence。Journal of Computer-Mediated Communication,3(2)。 | 會議論文1. | 毛榮富(2001)。電腦媒介溝通中的溝通與非溝通。2001網路與社會研討會。新竹:清華大學社會學研究所。 延伸查詢 | 2. | Galvao, A. B.、Sato, K.(2005)。Affordance in product architecture: Linking technical functions and users' tasks。The ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference。Long Beach, California。143-153。 | 學位論文1. | 翁千惠(2007)。虛擬空間之空間感與存在感探討(博士論文)。國立交通大學。 延伸查詢 | 圖書1. | Krueger, Myron W.(1991)。Artificial Reality。Addison-Wesley。 | 2. | Van Dijk, T. A.、曾慶香(2003)。作為話語的新聞。北京:華夏出版社。 延伸查詢 | 3. | Oudshoorn, Nelly、Pinch, Trevor(2005)。How Users Matter: The Co-construction of Users and Technology。MIT Press。 | 4. | Gibson, James J.(1979)。The Ecological Approach to Visual Perception。Psychology Press。 | 5. | Gibson, James J.(1966)。The Senses Considered as Perceptual Systems。Houghton Mifflin。 | 6. | Norman, Donald A.(1988)。The Psychology of Everyday Things。Basic Books。 | 7. | 李秀林(2016)。霧裡看花:「VR+新聞」的過去、現在和將來。廣東:南方日報出版社。 延伸查詢 | 8. | Riva, G.、Davide, F.、Ijsselsteijn, W. A.(2003)。Being there: concepts, effects and measurements of user presence in synthetic environments。IOS Press。 | 9. | Stanney, K. M.(2002)。Handbook of Virtual Environments。Mahwah, NJ:Erlbaum。 | 10. | Burdea, G.、Coiffet, P.(1993)。Virtual Reality Technology。New York:Wiley Interscience。 | 11. | McLuhan, Marshall(1964)。Understanding Media: The Extensions of Man。McGraw-Hill Book。 | 其他1. | 甘劉林(20180119)。VR新聞對新時代新聞傳播生態的影響分析,http://media.people.com.cn/BIG5/n1/2018/0119/c416875-29775261-2.html。 延伸查詢 | 2. | Scott, Caroline(20160211)。Disrupting the narrative: Telling stories with 360-degree video,https://www.journalism.co.uk/news/disrupting-the-narrative-telling-storieswith-360-degree-video/s2/a609976/。 | 圖書論文1. | Krippendorff, K.(1995)。On the Essential Contexts of Artifacts or On the Proposition That "Design is Making Sense (of things)"。The Idea of Design: A Design Issues。Cambridge:MIT Press。 | 2. | Gibson, J. J.(1977)。The theory of affordances。Perceiving, acting, and knowing: Toward an ecological psychology。Erlbaum。 | 3. | Peters, J. D.(2009)。Witnessing。Media witnessing: Testimony in the age of mass communication。Hampshire:Palgrave MacMillan。 | 4. | Boczkowski, P.、Lievrouw, L.(2009)。Bridging STS and communication studies: Scholarship on media and information technologies。The handbook of science and technology studies。Cambridge, MA:MIP Press。 | 5. | Faraj, S.、Azad, B.(2012)。The materiality of technology: An affordance perspective。Materiality and organizing: Social interaction in a technological world。Oxford University Press。 | 6. | Hawkins, D. G.(1995)。Virtual Reality and Passive Simulators: The Future of Fun。Communication in the Age of Virtual Reality。Lawrence Erlbaum Associates。 | |