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題名:Design Education Research on Creative-Oriented and Skill-Based Teachings--A Case Study of Computer Graphics Course
書刊名:International Journal of Digital Media Design
作者:Hsu, Yi-chen
出版日期:2014
卷期:6:2
頁次:頁18-25
主題關鍵詞:Design educationCreative-oriented teachingSkill-based teachingComputer graphics
原始連結:連回原系統網址new window
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This research aims to investigate how creation and skill are taught in design education, and how the ratio of both factors should be arranged in the teaching plan of a computer graphics course. It also asks how the creative-oriented and skill-based teachings influence students on design works. This research conducted two phases of experimental teachings (creative-oriented teaching and skill-based teaching) to investigate the differences of student learning performance and outcomes during these two phases. The creative-oriented teaching phase focused on design thinking and creation inspiring; the skill-based teaching phase focused on software function introduction and skill practice. Questionnaires of learning performance were collected from students after each teaching phase for result analysis. The expert interviews and group discussion were also conducted to collect data. The quantitative data from expert censorship of design works and learning performance questionnaire was computed using the SPSS for Windows. Additionally, information from expert interviews and group discussion was adopted as the qualitative data in this study. Some suggestions are proposed from the research results, and these suggestions are offered for the design courses that were designed for the Science College students. Due to the college of science students being more familiar with computer techniques and software knowledge than the college of arts and design majors, the design course should be planned to be more concentrated on creative-oriented teaching, such as creation inspiring, design procedure teaching, and practical design knowledge guiding. Also, the design course should contain small parts of skill-based teaching, for example the introduction of basic tool and practice of frequent using tool of design software.
期刊論文
1.Budge, K.、Beale, C.、Lynas, E.(2013)。A Chaotic Intervention: Creativity and Peer Learning in Design Education。International Journal of Art and Design Education,2(32),146-156。  new window
2.Efe Varol, T.(2012)。Problems Encountered by a Newly Graduated Graphics Designer。Procedia - Social and Behavioral Sciences,51,416-419。  new window
3.Lloyd, P.(2013)。Embedded creativity: teaching design thinking via distance education。International Journal of Technology and Design Education,3(23),749-765。  new window
4.Orlandi, A.(2010)。Experimental experience in design education a a resource for innovative thinking: The case of Bruno Munari。Procedia Social and Behavioral Sciences,2,5039-5044。  new window
5.Roland, C.(1990)。Our Love Affair with New Technology: Is The Honeymoon Over?。Art Education,54-60。  new window
6.Schunk, D. H.(1984)。Self-efficacy perspective on achikevement behavior。Education Psychologist,19,48-58。  new window
7.Yeo, J.(2014)。An overview of research methods in visual communication design education。International Journal of Design Creativity and Innovation,2(1),51-62。  new window
8.Cropley, D.、Cropley, A.(2010)。Recognizing and fostering creativity in technological design education。International Journal of Technology and Design Education,20(3),345-358。  new window
9.Lewis, T.(2005)。Creativity--A framework for the design/problem solving discourse in technology education。Journal of Technology Education,17(1),35-52。  new window
10.Teng, C. L.(1997)。A study of computer graphics education in graphics design courses。Journal of Design,2(2),21-36。  new window
會議論文
1.Bakarman, A.(2005)。Attitude, Skill, and Knowledge: (ASK) a New Model for Design Education。The second CDEN Design Conference on Design Education, Innovation, and Practice。Alberta, Canda。  new window
2.Eyikan, B.(1998)。The making of a designer: convictions about skills and professional role in design379-389。  new window
3.Goldschmidt, G.(2003)。Expert knowledge or creative spark? Predicaments in design education。The Expertise in Design, Design Thinking Research Symposium 6。Sydney:University of Technology Sydney。  new window
圖書
1.Lawson, B.(1997)。How designers think: the design process demystified。Oxford:Butterworth Architecture。  new window
2.Kolb, David A.(1984)。Experiential Learning: Experience as the Source of Learning and Development。Prentice-Hall。  new window
 
 
 
 
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