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題名:STEM模式整合穿戴式擴增實境和穿戴式虛擬實境應用於科學教育:探討科學學習自我效能來源對高中生科學學習自我效能和學習成效之影響
書刊名:數位學習科技期刊
作者:游師柔葉宣靈孫之元 引用關係
作者(外文):Yu, Shih-jouYe, Syuan-lingSun, Jerry Chih-yuan
出版日期:2020
卷期:12:3
頁次:頁25-57
主題關鍵詞:科學學習自我效能科學學習自我效能來源穿戴式虛擬實境穿戴式擴增實境STEMScience learning self-efficacySources of science learning self-efficacyWearable virtual realityWearable augmented reality
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:5
  • 點閱點閱:4
期刊論文
1.Cheng, Kun-Hung、Tsai, Chin-Chung(2013)。Affordances of Augmented Reality in Science Learning: Suggestions for Future Research。Journal of Science Education & Technology,22(4),449-462。  new window
2.Dede, Chris(2009)。Immersive interfaces for engagement and learning。Science,323(5910),66-69。  new window
3.Pajares, Frank(1996)。Self-efficacy beliefs in academic settings。Review of Educational Research,66(4),543-578。  new window
4.Britner, S. L.、Pajares, F.(2006)。Sources of science self-efficacy beliefs of middle school students。Journal of Research in Science Teaching,43(5),485-499。  new window
5.Martín-Gutiérrez, J.、Fabiani, P.、Benesova, W.、Meneses, M. D.、Mora, C. E.(2015)。Augmented reality to promote collaborative and autonomous learning in higher education。Computers in Human Behavior,51,752-761。  new window
6.Lin-Siegler, X.、Ahn, J. N.、Chen, J.、Fang, F.-F. A.、Luna-Lucero, M.(2016)。Even Einstein struggled: Effects of learning about great scientists' struggles on high school students' motivation to learn science。Journal of Educational Psychology,108(3),314-328。  new window
7.Han, Sunyoung、Capraro, Robert、Capraro, Mary Margaret(20151000)。How Science, Technology, Engineering, and Mathematics (STEM) Project-based Learning (PBL) Affects High, Middle, and Low Achievers Differently: The Impact of Student Factors on Achievement。International Journal of Science and Mathematics Education,13(5),1089-1113。  new window
8.Lin, H. C.-S.、Yu, S.-J.、Sun, J. C.-Y.、Jong, M. S. Y.(20190610)。Engaging university students in a library guide through wearable spherical video-based virtual reality: Effects on situational interest and cognitive load。Interactive Learning Environments,2019(Jun.),1-16。  new window
9.Yu, S.-J.、Sun, J. C.-Y.、Chen, O. T.-C.(2019)。Effect of AR-based online wearable guides on university students' situational interest and learning performance。Universal Access in the Information Society,18(2),287-299。  new window
10.Sun, J. C.-Y.、Yu, S.-J.(2019)。Personalized wearable guides or audio guides: An evaluation of personalized museum guides for improving learning achievement and cognitive load。International Journal of Human-Computer Interaction,35(4/5),404-414。  new window
11.Bower, M.、Sturman, D.(2015)。What are the educational affordances of wearable technologies?。Computers & Education,88,343-353。  new window
12.Makransky, G.、Terkildsen, T. S.、Mayer, R. E.(2019)。Adding immersive virtual reality to a science lab simulation causes more presence but less learning。Learning and Instruction,60,225-236。  new window
13.陳勇全、廖冠智(20130100)。昆蟲知識學習之虛擬實境教材設計與ARCS探究。數位學習科技期刊,5(1),51-68。new window  延伸查詢new window
14.金凱儀、李可風、王慶生(20170400)。行動科技應用於博物館導覽對學習注意力與成效之影響。數位學習科技期刊,9(2),29-52。new window  延伸查詢new window
15.Agboghorom, T.(2014)。Mastery learning approach on secondary students' integrated science achievement。British Journal of Education,2(7),80-88。  new window
16.Akçayır, Murat、Akçayır, Gökçe(2017)。Advantages and challenges associated with augmented reality for education: A systematic review of the literature。Educational Research Review,20,1-11。  new window
17.Akçayir, M.、Akçayir, G.、Pektaç, H. M.、Ocak, M. A.(2016)。Augmented reality in science laboratories: The effects of augmented reality on university students' laboratory skills and attitudes toward science laboratories。Computers in Human Behavior,57,334-342。  new window
18.Alfalah, S. F. M.(2018)。Perceptions toward adopting virtual reality as a teaching aid in information technology。Education and Information Technologies,23(6),2633-2653。  new window
19.Bajpai, M.(2013)。Developing concepts in physics through virtual lab experiment: An effectiveness study。Techno Learn,3(1),43-50。  new window
20.Bower, M.、Lee, M. J.、Dalgamo, B.(2017)。Collaborative learning across physical and virtual worlds: Factors supporting and constraining learners in a blended reality environment。British Journal of Educational Technology,48(2),407-430。  new window
21.Chuah, K.-M.、Chen, C.-J.、Teh, C.-S.(2008)。Incorporating Kansei engineering in instructional design: Designing virtual reality based learning environments from a novel perspective。Themes in Science and Technology Education,1(1),37-48。  new window
22.Dare, E. A.、Ring-Whalen, E. A.、Roehrig, G. H.(2019)。Creating a continuum of STEM models: Exploring how K-12 science teachers conceptualize STEM education。International Journal of Science Education,41(12),1701-1720。  new window
23.English, Lyn D.、King, Donna(20190600)。STEM Integration in Sixth Grade: Desligning and Constructing Paper Bridges。International Journal of Science and Mathematics Education,17(5),863-884。  new window
24.Fernández-Alonso, R.、Suárez-Álvarez, J.、Muñiz, J.(2015)。Adolescents' homework performance in mathematics and science: Personal factors and teaching practices。Journal of Educational Psychology,107(4),1075-1085。  new window
25.Foley, A. E.、Herts, J. B.、Borgonovi, F.、Guerriero, S.、Levine, S. C.、Beilock, S. L.(2017)。The math anxiety-performance link: A global phenomenon。Current Directions in Psychological Science,26(1),52-58。  new window
26.Fung, F. M.(2015)。Using first-person perspective filming techniques for a chemistry laboratory demonstration to facilitate a flipped pre-lab。Journal of Chemical Education,92(9),1518-1521。  new window
27.Kozhevnikov, M.、Gurlitt, J.、Kozhevnikov, M.(2013)。Learning relative motion concepts in immersive and non-immersive virtual environments。Journal of Science Education and Technology,22,952-962。  new window
28.Kupermintz, Haggai(2002)。Affective and conative factors as aptitude resources in high school science achievement。Educational Assessment,8(2),123-137。  new window
29.Lin, S.、Fong, C. J.、Wang, Y.(2017)。Chinese undergraduates, sources of self-efficacy differ by sibling status, achievement, and fear of failure along two pathways。Social Psychology of Education,20(2),361-386。  new window
30.Lin, Tzung-Jin、Tsai, Chin-Chung(2018)。Differentiating the sources of taiwanese high school students' multidimensional science learning self-efficacy: An examination of gender differences。Research in Science Education,48(3),575-596。  new window
31.Markowitz, D. M.、Laha, R.、Perone, B. P.、Pea, R. D.、Bailenson, J. N.(2018)。Immersive virtual reality field trips facilitate learning about climate change。Frontiers in Psychology,9,(2364)1-(2364)20。  new window
32.Olshannikova, E.、Ometov, A.、Koucheryavy, Y.、Olsson, T.(2015)。Visualizing big data with augmented and virtual reality: Challenges and research agenda。Journal of Big Data,2(1),1-27。  new window
33.Persky, S.、McBride, C. M.(2009)。Immersive virtual environment technology: A promising tool for future social and behavioral genomics research and practice。Health Communication,24(8),677-682。  new window
34.Ring, E. A.、Dare, E. A.、Crotty, E. A.、Roehrig, G. H.(2017)。The evolution of teacher conceptions of STEM education throughout an intensive professional development experience。Journal of Science Teacher Education,28(5),444-467。  new window
35.Román-Ibáñez, V.、Pujol-López, F.、Mora-Mora, H.、Pertegal-Felices, M.、Jimeno-Morenilla, A.(2018)。A low-cost immersive virtual reality system for teaching robotic manipulators programming。Sustainability,10(4)。  new window
36.Shu, Y.、Huang, Y.-Z.、Chang, S.-H.、Chen, M.-Y.(2019)。Do virtual reality head-mounted displays make a difference? A comparison of presence and self-efficacy between head-mounted displays and desktop computer-facilitated virtual environments。Virtual Reality,23,437-446。  new window
37.Sidelinger, R. J.、Tatum, N. T.(2019)。Instructor humor as a moderator of instructors' inappropriate conversations and instructional dissent。College Teaching,67(2),120-129。  new window
38.Sirakaya, M.、Alsancak Sirakaya, D.(2018)。Trends in educational augmented reality studies: A systematic review。Malaysian Online Journal of Educational Technology,6(2),60-74。  new window
39.Thomas, G.、Anderson, D.、Nashon, S.(2008)。Development of an Instrument Designed to Investigate Elements of Science Students' Metacognition, Self-Efficacy and Learning Processes: The SEMLI-S。International Journal of Science Education,30(13),1701-1724。  new window
40.Usher, E. L.、Pajares, F.(2009)。Sources of self-efficacy in mathematics: A validation study。Contemporary Educational Psychology,34(1),89-101。  new window
41.Wang, X.(2013)。Why students choose STEM majors: Motivation, high school learning, and postsecondary context of support。American Educational Research Journal,50(5),1081-1121。  new window
42.Wijnen, M.、Loyens, S. M.、Smeets, G.、Kroeze, M.、van der Molen, H.(2017)。Comparing problem-based learning students to students in a lecture-based curriculum: Learning strategies and the relation with self-study time。European Journal of Psychology of Education,32,431-447。  new window
43.Bandura, Albert(1977)。Self-efficacy: Toward a unifying theory of behavioral change。Psychological Review,84(2),191-215。  new window
44.Zimmerman, Barry J.(2000)。Self-efficacy: An essential motive to learn。Contemporary Educational Psychology,25(1),82-91。  new window
圖書
1.International Technology Education Association(2000)。Standards for technological literacy: Content for the study of technology。Reston, Virginia:International Technology Education Association。  new window
2.Aiken, L. R.(1991)。Psychological testing and assessment。Boston, MA:Allyn and Bacon。  new window
3.National Academy of Engineering、National Research Council(2014)。STEM integration in K-12 education: Status, prospects, and an agenda for research。Washington, DC:The National Academies Press。  new window
4.Johnson, L.、Adams Becker, S.、Estrada, V.、Martin, S.(2013)。Technology outlook for STEM+ education 2013-2018: An NMC horizon project sector analysis。Austin, TX:The New Media Consortium。  new window
5.Nunnally, Jum C.(1967)。Psychometric Theory。McGraw-Hill。  new window
6.Ebel, Robert L.、Frisbie, David A.(1991)。Essentials of educational measurement。Prentice-Hall, Inc.。  new window
其他
1.Miller, J. D.(2016)。Civic scientific literacy in the United States in 2016,https://smd-prod.s3.amazonaws.com/science-red/s3fs-public/atoms/files/NASA%20CSL%20in%202016%20Report_0_0.pdf。  new window
2.Granovskiy, Boris(2018)。Science, technology, engineering, and mathematics (STEM) education: An overview,https://fas.org/sgp/crs/misc/R45223.pdf,(R45223-4)。  new window
3.(2019)。Driving K-12 innovation: Tech enablers 2019,https://cosn.org/sites/default/files/2019-CoSN-Driving-K12-Innovation-Tech%20Enablers.pdf。  new window
4.(2016)。Second generation VRock-II VR glasses,https://www.jetrock-inc.com/。  new window
5.National Science and Technology Council(2018)。Charting a course for success: America's strategy for STEM education,https://www.whitehouse.gov/wp-content/uploads/2018/12/STEM-Education-Strategic-Plan-2018.pdf。  new window
圖書論文
1.Klassen, R. M.、Usher, E. L.(2010)。Self-efficacy in educational settings: Recent research and emerging directions。The decade ahead: Theoretical perspectives on motivation and achievement。Bingley:Emerald Group Publishing Limited。  new window
2.Bandura, Albert(1994)。Self-efficacy。Encyclopedia of human behavior。New York:Academic Press。  new window
 
 
 
 
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