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題名:聯想式推理作答與聯想式概念圖作答之學習成就的差異研究:以遊戲式學習系統為工具
書刊名:數位學習科技期刊
作者:賴建宏鍾斌賢夏延德林聰武
作者(外文):Lai, Chien-hungJong, Bin-shyanHsia, Yen-tehLin, Tsong-wuu
出版日期:2022
卷期:14:2
頁次:頁111-138
主題關鍵詞:推理作答概念圖作答認知負荷學習記憶Associative conceptual map answerAssociative reasoning answerCognitive loadLearning memory
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:8
  • 點閱點閱:8
期刊論文
1.Gobeil, J.、Phillips, F.(2001)。Relating case presentation style and level of student knowledge to fact acquisition and application in accounting case analyses。Issues in Accounting Education,16(2),205-222。  new window
2.Rye, J. A.、Rubba, P. A.(2002)。Scoring concept maps: An expert map-based scheme weighted for relationships。School science and mathematics,102(1),33-44。  new window
3.Atkinson, R. C.、Shiffrin, R. M.(1968)。Human memory: A proposed system and its control processes。The Psychology of Learning and Motivation: Advances in Research and Theory,2,89-195。  new window
4.Hwang, Gwo-Jen、Kuo, Fan-Ray、Chen, Nian-Shing、Ho, Hsueh-Ju(2014)。Effects of an integrated concept mapping and web-based problem-solving approach on students' learning achievements, perceptions and cognitive loads。Computers and Education,71,77-86。  new window
5.Kiili, Kristian、De Freitas, Sara、Arnab, Sylvester、Lainema, Timo(2012)。The design principles for flow experience in educational games。Procedia Computer Science,15,78-91。  new window
6.Sung, H. Y.、Hwang, G. J.、Lin, C. J.、Hong, T. W.(2017)。Experiencing the Analects of Confucius: An experiential game-based learning approach to promoting students' motivation and conception of learning。Computers & Education,110,143-153。  new window
7.Sun, J. C.-Y.、Chen, A. Y.-Z.(2016)。Effects of integrating dynamic concept maps with Interactive Response System on elementary school students' motivation and learning outcome: The case of anti-phishing education。Computers & Education,102,117-127。  new window
8.Paas, F. G.(1992)。Training strategies for attaining transfer of problem-solving skill in statistics: A cognitive-load approach。Journal of Educational Psychology,84(4),429-434。  new window
9.田麗珠、邱垂昌、廖錦文(20180100)。結合多媒體與概念圖教材設計對認知學習效果之研究:以認知負荷為中介變項。數位學習科技期刊,10(1),95-126。new window  延伸查詢new window
10.Hung, C.-Y.、Sun, J. C.-Y.、Liu, J. Y.(2019)。Effects of flipped classrooms integrated with MOOCs and game-based learning on the learning motivation and outcomes of students from different backgrounds。Interactive Learning Environments,27(8),1028-1046。  new window
11.Yeh, Yu-chu、Chang, Han-Lin、Chen, Szu-Yu(2019)。Mindful learning: A mediator of mastery experience during digital creativity game-based learning among elementary school students。Computers & Education,132,63-75。  new window
12.Anastasiadis, T.、Lampropoulos, G.、Siakas, K.(2018)。Digital Game-based Learning and Serious Games in Education。International Journal of Advances in Scientific Research and Engineering,4(12),139-144。  new window
13.Bauman, A.(2018)。Concept Maps: Active Learning Assessment Tool in a Strategic Management Capstone Class。College Teaching,66(4),213-221。  new window
14.De Sousa, L. O.、Hay, E. A.、Liebenberg, D.(2019)。Teachers' understanding of the interconnectedness of soil and climate change when developing a systems thinking concept map for teaching and learning。International Research in Geographical and Environmental Education,28(4),324-342。  new window
15.Hansen, N.、Koudenburg, N.、Hiersemann, R.、Tellegen, P. J.、Kocsev, M.、Postmes, T.(2012)。Laptop usage affects abstract reasoning of children in the developing world。Computers & Education,59(3),989-1000。  new window
16.Huang, J.、Kerdphol, S.、Inthong, W.(2018)。Comparing the Effectiveness of Rote Learning and Meaningful Learning on English Vocabulary Memorization for 7th Grade Students at Padoongrasdra School。Humanities and Social Sciences Journal of Graduate School, Pibulsongkram Rajabhat University,13(1),295-304。  new window
17.Huang, Y.-M.、Chiu, P.-S.(2015)。The effectiveness of the meaningful learning-based evaluation for different achieving students in a ubiquitous learning context。Computers & Education,87,243-253。  new window
18.Jong, B.-S.、Chen, C.-M.、Chan, T.-Y.、Lin, T.-W.、Hsia, Y.-T.(2014)。Effect of knowledge complementation grouping strategy for cooperative learning on online performance and learning achievement。Computer Applications in Engineering Education,22(3),541-550。  new window
19.Kumar, R.(2018)。Formative Knowledge Assessment Through Games Using Concept Map and Game Theory。Journal of Information & Knowledge Management,17(3)。  new window
20.Lai, Chien-Hung、Jong, Bin-Shyan、Hsia, Yen-Teh、Lin, Tsong-Wuu(2020)。Association questions on knowledge retention。Educational Assessment, Evaluation and Accountability,33(3),375-390。  new window
21.Li, J.、Chen, W.、Caoyang, J.、Wu, W.、Jie, J.、Xu, L.、Zheng, X.(2017)。Moderate partially reduplicated conditioned stimuli as retrieval cue can increase effect on preventing relapse of fear to compound stimuli。Frontiers in Human Neuroscience,11。  new window
22.Maxcey, A. M.、McCann, M.、Stallkamp, S.(2020)。Recognition-induced forgetting is caused by episodic, not semantic, memory retrieval tasks。Attention, Perception, & Psychophysics,82(5),1539-1547。  new window
23.Mitchell, D. B.、Kelly, C. L.、Brown, A. S.(2018)。Replication and extension of long-term implicit memory: Perceptual priming but conceptual cessation。Consciousness and Cognition,58,1-9。  new window
24.Morton, N. W.、Sherrill, K. R.、Preston, A. R.(2017)。Memory integration constructs maps of space, time, and concepts。Current Opinion in Behavioral Sciences,17,161-168。  new window
25.Praveen, S. D.、Rajan, P.(2013)。Using Graphic Organizers to Improve Reading Comprehension Skills for the Middle School ESL Students。English Language Teaching,6(2),155-170。  new window
26.Supanc, M.、Völlinger, V. A.、Brunstein, J. C.(2017)。High-structure versus lowstructure cooperative learning in introductory psychology classes for student teachers: Effects on conceptual knowledge, self-perceived competence, and subjective task values。Learning and Instruction,50,75-84。  new window
27.Tian, Z.、Zhang, K.、Zhang, T.、Dai, X.、Lin, J.(2019)。Application of Ausubel cognitive assimilation theory in teaching/learning medical biochemistry and molecular biology。Biochemistry and Molecular Biology Education,48(3),202-219。  new window
28.Tulving, E.(1987)。Multiple memory systems and consciousness。Human Neurobiol,6(2),67-80。  new window
29.Vasconcelos, C.、Ferreira, F.、Rolo, A.、Moreira, B.、Melo, M.(2020)。Improved concept map-based teaching to promote a holistic earth system view。Geosciences,10(1)。  new window
30.Yener, Y.、Bahar, M.、Demir, N. S.、Yılmaz, M.、Yener, D.(2018)。The cognitive structure of pre-service science teachers about energy metabolism。Journal of Baltic Science Education,17(3),462-473。  new window
31.Huang, Hwa-Shan、Chiou, Chei-Chang、Chiang, Heien-Kun、Lai, Sung-Hsi、Huang, Chiun-Yen、Chou, Yin-Yu(2012)。Effects of multidimensional concept maps on fourth graders' learning in web-based computer course。Computers & Education,58(3),863-873。  new window
32.Hwang, Gwo-Jen、Yang, Li-Hsueh、Wang, Sheng-Yuan(2013)。A concept map-embedded educational computer game for improving students' learning performance in natural science courses。Computers & Education,69,121-130。  new window
會議論文
1.Lin, J.-H.、Tseng, W.-T.、Jong, B.-S.、Lai, C.-H.(2015)。Adding attracting elements to enhance students' interest, learning attitude and learning achievement。The 19th Global Chinese Conference on Computers in Education。  new window
2.She, Y.-X.、Lin, M.-H.、Jong, B.-S.、Hsia, Y.-T.(2013)。Using growing pet game in Facebook to enhance students' learning motivation: In operating system course。The 2013 Learning and Teaching in Computing and Engineering。  new window
3.Wang, B.-J.、Liang, J.-H.、Chang, C.-W.、Jong, B.-S.(2016)。Effects of associative reasoning on students’ learning performance。The 9th Information Education and Technological Applications Conference,12-17。  new window
4.Wang, L.、Sy, A.、Liu, L.、Piech, C.(2017)。Learning to represent student knowledge on programming exercises using deep learning。The 10th International Conference on Educational Data Mining。  new window
學位論文
1.梁嘉航(2016)。聯想式推理作答對學生長期記憶的影響(碩士論文)。中原大學。  延伸查詢new window
2.Petersén Karlsson, K.(2019)。Autobiographical memory: Depending on sensory retrieval cue and gender(博士論文)。Stockholm University。  new window
3.Riet, M.(2019)。Serious games: Games that facilitate learning: The effects of freedom and rewards in game based learning(碩士論文)。University of Twente。  new window
圖書
1.Holley, C. D.、Dansereau, D. F.(2014)。Spatial Learning Strategies: Techniques, Applications, and Related Issues。Academic Press。  new window
2.Ausubel, David P.、Novak, J. D.、Hanesian, H.(1968)。Educational Psychology: A Cognitive View。Holt, Rinehart and Winston。  new window
3.Novak, Joseph D.、Gowin, D. Bob(1984)。Learning How to Learn。Cambridge University Press。  new window
圖書論文
1.Yee, E.、Jones, M. N.、McRae, K.(2018)。Semantic memory。Stevens' Handbook of Experimental Psychology and Cognitive Neuroscience Volume 3 Language and Thought。  new window
 
 
 
 
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