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題名:影響使用微網誌的因素、使用行為與使用滿足之關係:以噗浪為例
書刊名:企業管理學報
作者:陳玉雯張婉菁 引用關係
作者(外文):Chen, Yu-wenChang, April Wan-jing
出版日期:2013
卷期:98
頁次:頁77-108
主題關鍵詞:微網誌使用行為使用滿足噗浪Micro-blogUsageGratificationPlurk
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:48
  • 點閱點閱:82
本研究目的在於探討微網誌使用者的動機、行為與滿足之間的關係。本研究採用問卷調查法,回收有效問卷205份,以皮爾森相關、結構方程式分析和階層性迴歸分析進行假設模式的驗證。分析結果發現:(1)影響使用微網誌的因素對使用行為有部分的正向影響:績效期望、努力期望與促成環境正向顯著影響人訊互動行為;績效期望與促成環境正向顯著影響人際互動行為;(2)使用行為對使用滿足有部分的正向影響:人際互動皆正向顯著影響資訊獲得、心情分享、娛樂消遣和關係維持;人訊互動亦正向顯著影響關係維持。最後,根據研究結果提出理論與實務之意涵以及後續研究之建議。
The purpose of the present study is to examine the relationships among motives, usages, and gratifications of Plurk users. A total of 205 samples were collected through survey. Data were analyzed via Pearson correlation, structural equation modeling and hierarchical regression to test the proposed model. The results showed that (1) User motives have a positively impact on usages: performance expectation, effort expectation and facilitating condition have positively impacts on human-message interaction; and performance expectation and facilitating condition have positively impacts on human-human interaction; (2) Usages have a positively impact on user gratification: human-human interaction has a positively impact on information obtained, mood sharing, entertainment, and relationship maintenance; and human-message interaction has a positively impact on relationship maintenance. Finally, theoretical and practical implications and suggestions for future studies are also discussed.
期刊論文
1.Shin, Dong-Hee、Kim, Won-Yong(2008)。Forecasting Customer Switching Intention in Mobile Service: An Exploratory Study of Predictive Factors in Mobile Number Portability。Technological Forecasting and Social Change,75(6),854-874。  new window
2.賴正育、楊亨利(20120100)。微網誌使用的需求動機及其影響。資訊管理學報,19(1),81-103。new window  延伸查詢new window
3.侯正裕、陳靜枝(20120100)。「網際遷移」--以人口遷移理論探索社交網站的轉換--舉Plurk為例。資訊管理學報,19(1),105-132。new window  延伸查詢new window
4.吳錦波、林佳蓉(20080900)。使用者接受商業智慧系統之研究。電子商務研究,6(3),345-366。new window  延伸查詢new window
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7.粟四維、莊友豪(20090300)。Wiki使用者與使用行為之研究。電子商務學報,11(1),185-212。new window  延伸查詢new window
8.Ko, H.、Cho, C. H.、Roberts, M. S.(2005)。Internet uses and gratifications: A structural equation model of interactising。Journal of Advertising,34(2),57-70。  new window
9.羅文輝、李郁青、施盈廷、楊秀娟(20050400)。網路採用、使用與獲得之滿足。新聞學研究,83,127-165。new window  延伸查詢new window
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11.蕭文龍、郭庭伊(20100600)。部落客持續使用部落格之研究:以整合期望確認、科技接受模式和個人因素觀點探討。電子商務學報,12(2),221-249。new window  延伸查詢new window
12.Morris, M.、Ogan, C.(1996)。The internet as mass audience。Journal of Communication,46(1),39-50。  new window
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14.Taylor, S.、Todd, P. A.(1995)。Assessing IT usage: The role of prior experience。Management Information Systems Quarterly,19(4),561-570。  new window
15.Ariely, D.(2000)。Controlling the Information Flow: Effects on Consumers' Decision Making and Preferences。Journal of Consumer Research,27(2),233-248。  new window
16.Dholakia, Utpal M.、Bagozzi, Richard P.、Pearo, Lisa Klein(2004)。A social influence model of consumer participation in network- and small-group-based virtual communities。International Journal of Research in Marketing,21(3),241-263。  new window
17.Wasko, Molly McLure、Faraj, Samer(2005)。Why should I share? Examining social capital and knowledge contribution in electronic networks of practice。MIS Quarterly,29(1),35-57。  new window
18.Venkatesh, Viswanath、Morris, Michael G.、Davis, Gordon B.、Davis, Fred D.(2003)。User Acceptance of Information Technology: Toward a Unified View。Management Information Systems Quarterly,27(3),425-478。  new window
19.Thompson, Ronald L.、Higgins, Christopher A.、Howell, Jane M.(1991)。Personal Computing: Toward a Conceptual Model of Utilization。MIS Quarterly,15(1),125-143。  new window
20.Bagozzi, Richard P.、Dholakia, Utpal M.(2002)。Intentional Social Action in Virtual Communities。Journal of Interactive Marketing,16(2),2-21。  new window
21.Bagozzi, Richard P.、Yi, Youjae(1988)。On the Evaluation of Structural Equation Models。Journal of the Academy of Marketing Science,16(1),74-94。  new window
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24.Steuer, Jonathan S.(1992)。Defining Virtual Reality: Dimensions Determining Telepresence。Journal of Communication,42(4),73-93。  new window
圖書
1.Grosseck, G.、Holotescu, C.(2011)。Academic research in 140 characters or less。Proceedings of The 7th International Scientific Conference eLearning and Software for Education。NJ:Advanced Distributed Learning Department。  new window
2.陳建州(2009)。噗浪--玩出大生意。台北市:時報。  延伸查詢new window
3.黃芳銘(2009)。結構方程模式--理論與應用。台北:五南圖書出版股份有限公司。  延伸查詢new window
4.Robbins, Stephen P.、李青芬、李雅婷、趙慕芬(2006)。組織行為學。臺北市:華泰文化事業股份有限公司。  延伸查詢new window
5.McQuail, Denis(1994)。Mass Communication Theory: An Introduction。Sage。  new window
6.Csikszentmihalyi, Mihaly(1975)。Beyond Boredom and Anxiety: The Experience of Play in Work and Games。Jossey-Bass。  new window
其他
1.云惟彬(2009)。特派J:噗浪創辦人專訪,http://chinese.engadget.com/2009/02/18/interview-with-plurk-founder-alvin-woon/, 2010/02/10。  new window
2.Kan(2009)。[獨家專訪]藏鏡人現身!噗浪創辦人暨執行長Kan的告白,http://plurker.pixnet.net/blog/post/27655623, 2010/02/10。  延伸查詢new window
3.Brian, C.(2010)。2010 Social Network Analysis Report Geographic Demographic and Traffic Data Revealed,http://www.ignitesocialmedia.com/social- media-stats/2010-social-network-analysis-report/#plurk。  new window
4.O'Reilly, Tim(20050930)。That Is Web 2.0 Design Patterns and Business Models for the Next Generation of Software,http://www.oreillynet.com/lpt/ a/6228, 2010/08/19。  new window
圖書論文
1.Williams, F.、Phillips, A. F.、Lum, P.(1985)。Gratifications Associated with New Communication Technologies。Media Gratifications Research: Current Perspectives。Beverly Hills, CA:Sage。  new window
2.Palmgreen, P. C.、Wenner, L. A.、Rosengren, K. E.(1985)。Uses and gratifications research: The past ten years。Media Gratifications Research: Current Perspectives。Beverly Hills, CA:Sage。  new window
3.Katz, E.、Blumer, J. G.、Gurevitch, M.(1974)。Utilization of mass communication by the individual。The Uses of Mass Communication: Current Perspectives on Gratifications Research。Beverly Hills, CA:Sage。  new window
 
 
 
 
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