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題名:以紮根理論探索微互動的設計手法
書刊名:設計學報
作者:陳圳卿馬嘉陽
作者(外文):Chen, Chun-chingMa, Jia Yang
出版日期:2022
卷期:27:2
頁次:頁1-23
主題關鍵詞:微互動紮根理論設計手法動態隱喻工作坊MicrointeractionsGrounded theoryDesign toolMotion metaphorInterface design
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:31
  • 點閱點閱:2
期刊論文
1.王鴻祥、洪瑞璘(20111200)。文創商品的隱喻設計模式。設計學報,16(4),35-55。new window  延伸查詢new window
2.游萬來、葉博雄、高曰菖(19970600)。產品意象及其表徵設計的研究:以收音機為例。設計學報,2(1),31-45。new window  延伸查詢new window
3.Xenakis, I.、Arnellos, A.(2013)。The relation between interaction aesthetics and affordances。Design Studies,34(1),57-73。  new window
4.Harrison, A. W.、Rainer, R. K. Jr.(1992)。The Influence of individual differences on skill in end-user computing。Journal of Management Information Systems,9(1),93-111。  new window
5.Seckler, M.、Heinz, S.、Forde, S.、Tuch, A. N.、Opwis, K.(2015)。Trust and distrust on the web: User experiences and website Characteristics。Computers in Human Behavior,45,39-50。  new window
6.Andreas, K.、Tsiatsos, T.、Terzidou, T.、Pomportsis, A.(2010)。Fostering collaborative learning in Second Life: Metaphors and affordances。Computers and Education,55(2),603-615。  new window
7.Taylor, S.、Todd, P. A.(1995)。Assessing IT usage: The role of prior experience。Management Information Systems Quarterly,19(4),561-570。  new window
8.Raento, M.、Oulasvirta, A.、Petit, R.、Toivonen, H.(2005)。ContextPhone: A Prototyping Platform for Context-Aware Mobile Applications。IEEE Pervasive Computing,4(2),51-59。  new window
9.洪偉肯、陳玲鈴(20101200)。如何量測產品的矛盾語意。設計學報,15(4),41-58。new window  延伸查詢new window
10.McDaniel, R.(2015)。Understanding microinteractions as applied research opportunities for information designers。Communication Design Quarterly Review,3(2),55-62。  new window
11.Kim, Byoungsoo、Choi, Minnseok、Han, Ingoo(2009)。User behaviors toward mobile data services: the role of perceived fee and prior experience。Expert Systems with Applications,36(4),8528-8536。  new window
12.馬嘉陽、陳圳卿(20190300)。功能性過場動畫與情緒變化之關係探討。設計學報,24(1),1-16。new window  延伸查詢new window
13.Betz, S.、Hall, R.(2015)。Self-archiving with ease in an institutional repository: Microinteractions and the user experience。Information Technology and Libraries,34(3),43-58。  new window
14.Blackler, A.、Popovic, V.、Mahar, D.(2003)。The nature of intuitive use of products: An experimental approach。Design Studies,24(6),491-506。  new window
15.Britton, A.、Setchi, R.、Marsh, A.(2013)。Intuitive interaction with multifunctional mobile interfaces。Journal of King Saud University-Computer and Information Sciences,25(2),187-196。  new window
16.Buck, R.、Khan, M.、Fagan, M.、Coman, E.(2018)。The user affective experience scale: A measure of emotions anticipated in response to pop-up computer warnings。International Journal of Human-Computer Interaction,34(1),25-34。  new window
17.Chen, C. H.、Li, S.(2020)。The effect of visual feedback types on the wait indicator interface of a mobile application。Displays,61,(101928)1-(101928)10。  new window
18.Constantiou, I. D.(2009)。Consumer behaviour in the mobile telecommunications' market: The individual's adoption decision of innovative services。Telematics and Informatics,26(3),270-281。  new window
19.Franzoni, V.、Milani, A.、Mengoni, P.、Piccinato, F.(2020)。Artificial intelligence visual metaphors in e-learning interfaces for learning analytics。Applied Sciences,10(20),71-95。  new window
20.Ghiani, G.、Manca, M.、Paternò, F.、Santoro, C.(2017)。Personalization of context-dependent applications through trigger-action rules。ACM Transactions on Computer-Human Interaction,24(2),1-33。  new window
21.Hekkert, P.、Cila, N.(2015)。Handle with care! Why and how designers make use of product metaphors。Design Studies,40,196-217。  new window
22.Ishii, H.、Lakatos, D.、Bonanni, L.、Labrune, J. B.(2012)。Radical atoms: Beyond tangible bits, toward transformable materials。Interactions,19(1),38-51。  new window
23.Jung, H.、Wiltse, H.、Wiberg, M.、Stolterman, E.(2017)。Metaphors, materialities, and affordances: Hybrid morphologies in the design of interactive artifacts。Design Studies,53,24-46。  new window
24.Ma, Jia Yang、Chen, Chun-Ching(2021)。Evaluating user perception and emotion of microinteractions using a contradictory semantic scale。Journal of the Society for Information Display,30(2),103-114。  new window
25.Macaranas, A.、Antle, A. N.、Riecke, B. E.(2015)。What is intuitive interaction? Balancing users' performance and satisfaction with natural user interfaces。Interacting with Computers,27(3),357-370。  new window
26.Rukhiran, M.、Netinant, P.(2020)。A practical model from multidimensional layering: Personal finance information framework using mobile software interface operations。Journal of Information and Communication Technology,19(3),321-349。  new window
27.Youn, J. H.、Seo, Y. H.、Oh, M. S.(2017)。A study on UI design of social networking service messenger by using case analysis model。Journal of Information and Communication Convergence Engineering,15(2),104-111。  new window
28.Hekkert, Paul、van Wieringen, Piet C. W.(1996)。The impact of level of expertise on the evaluation of original and altered versions of post-impressionistic paintings。Acta Psychologica,94(2),117-131。  new window
會議論文
1.Kang, S. R.、Lee, E.(2003)。User Experience: Beyond usability。The 6th Asian Design Conference。Tsukuba。121-125。  new window
2.Falkowska, J.、Kilijańska, B.、Sobecki, J.、Zerka, K.(2018)。Microinteractions of forms in web based systems usability and eye tracking metrics analysis。International Conference on Applied Human Factors and Ergonomics。Springer。164-174。  new window
3.Basten, F.、Ham, J.、Midden, C.、Gamberini, L.、Spagnolli, A.(2015)。Does trigger location matter? The influence of localization and motivation on the persuasiveness of mobile purchase recommendations。The 10th International Conference on Persuasive Technology。Springer。121-132。  new window
4.Chintalapani, G.、Plaisant, C.、Shneiderman, B.(2004)。Extending the utility of treemaps with flexible hierarchy。The 8th International Conference on Information Visualisation。IEEE。335-344。  new window
5.Kapros, E.、Kipp, K.(2016)。Microinteractions and a gamification framework as a mechanism for capturing 21 century skills。International Conference on Learning and Collaboration Technologies。Springer。25-35。  new window
6.Olwal, A.、Starner, T.、Mainini, G.(2020)。E-textile microinteractions: Augmenting twist with flick, slide and grasp gestures for soft electronics。2020 CHI Conference on Human Factors in Computing Systems。ACM。1-13。  new window
7.Rasmussen, M. K.、Troiano, G. M.、Petersen, M. G.、Simonsen, J. G.、Hornbæk, K.(2016)。Sketching shape-changing interfaces: Exploring vocabulary, metaphors use, and affordances。The Conference on Human Factors in Computing Systems。ACM。2740-2751。  new window
8.Stol, K. J.、Ralph, P.、Fitzgerald, B.(2016)。Grounded theory in software engineering research: A critical review and guidelines。The 38th International Conference on Software Engineering。IEEE。120-131。  new window
9.Chang, B. W.、Ungar, D.(1993)。Animation: from cartoons to the user interface。The 6th Annual ACM Symposium on User Interface Software and Technology。ACM。45-55。  new window
學位論文
1.Ashbrook, D. L.(2010)。Enabling mobile microinteractions(博士論文)。Georgia Institute of Technology。  new window
圖書
1.Preece, J.、Rogers, Y.、Sharp, H.(2002)。Interaction Design: Beyond Human Computer Interaction。New York, NY:John Wiley & Sons。  new window
2.Eames, Charles、Hartman, Carla、Demetrios, Eames(2007)。100 Quotes by Charles Eames。Eames Office。  new window
3.Lakoff, George、Johnson, Mark(1980)。Metaphors We Live by。University of Chicago Press。  new window
4.Cooper, A.、Reimann, R.、Cronin, D.(2007)。About face 3: The essentials of interaction design。John Wiley & Sons。  new window
5.Neale, D. C.、John, M. C.(1997)。Handbook of human-computer interaction。North Holland Publishing。  new window
6.Saffer, D.(2013)。Microinteractions: Designing with details。O'Reilly Media。  new window
7.Veen, J.(2001)。The art and science of web design。New Riders。  new window
8.蕭瑞麟(2020)。不用數字的研究:質性研究的思辨脈絡。五南。  延伸查詢new window
9.胡幼慧、姚美華(1996)。質性研究:理論、方法及本土女性研究實例。巨流。  延伸查詢new window
10.Norman, Donald A.(2004)。Emotional Design: Why we love (or hate) Everday Things。New York:Basic Book。  new window
11.Corbin, J. M.、Strauss, A. L.(2014)。Basics of qualitative research: Techniques and procedures for developing grounded theory。Sage。  new window
其他
1.Issara, W.(20170321)。Creating usability with motion: The UX in motion manifesto,https://medium.com/ux-in-motion/creating-usability-with-motion-the-ux-in-motion-manifesto-a87a4584ddc。  new window
 
 
 
 
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